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NPC Generator

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Advanced [show]


Claira Netyoive, Female Elf [Permalink]

Personal [hide]

Description: Standing 5'4", this woman wears a blue small hat and blue clothes. Her hair is silver, silky, and of moderate length. Her brown eyes dart from person to person to random spaces in the air.

Personality: While she acts the brute, she is far gentler than she would appear. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised in a plains tribe. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Claira fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her relatives are trying to arrange a marriage; and she wants nothing more than to rejoin the army

Ideals: Fighting, Philantrophist. Bonds: Attractive, Nature, Military, Family. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Claira Netyoive, Female Elf Warlock 4
Medium (5'4") Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)17 (+3) 10 (+0)8 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Ignan, Orc, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 13000 sp.


Social Check DCs


Serpent On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He has dyed his greying brown fur a little too much giving a sharp brown color. He has several tiny jet earrings on each ear.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a wizard, Serpent was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Impeccable, Professionalism. Bonds: Attractive, Rich, Mentor. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Serpent On the Mountaintop, Male Tabaxi Bard 10
Medium (5'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 62 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)17 (+3) 14 (+2)13 (+1)
Skills Insight +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Terran, Dwarven, Druidic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 800 gp. Black star sapphire (500 gp). 1 Minor magic item.


Social Check DCs


Eberdeb Ningel, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His tied-back hair is chestnut. His half smiles and violet eyes are beguiling and draw you in.

Personality: Prone to second guessing himself, he comes off as nervous. He also is a firm believer in the manly ideal.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Shy, Impulsive. Bonds: Attractive, Criminal record. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Eberdeb Ningel, Male Gnome Druid 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Harriet Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'9" and has a large red mantle and cape that has been intricately interwoven into her white robe. She has slicked back silver hair. Her eyes are hazel and she is always smoking a pipe.

Personality: She snorts whenever she laughs or is feeling confident. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Harriet hails from a village terrorized by brigands. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 7 years.

Motivation: Regain custody of her daughter; and her relatives are trying to arrange a marriage

Ideals: Logical. Bonds: Enemies, Job, Family. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Harriet Strongbones, Female Halfling Expert 6
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 5 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 4 (-3)10 (+0) 11 (+0)12 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp. Moss agate (13 gp). Blue quartz (13 gp). 1 Minor magic item.


Social Check DCs


Pyntle Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She sports tan clothing, slightly heavier than average wear. Her auburn hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.

Personality: She is a Knight first and foremost. She believes firmly that knowledge should be universal. She is afraid of women and trembles around them

History: She was born into a rich family. She helped her father out around the business and became quite the natural. She has taken up work as a Knight and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Balancing her hectic life and new Knight responsibilities is difficult; and she feels that her past leaves her morally obligated to help

Flaws: Shy, PTSD. Bonds: Job, Rich, Criminal record. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Pyntle Nackle, Female Gnome Expert 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 7 (-2)9 (-1)
Skills Stealth +3, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Halfling, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sweet Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. His fur is black and curly. His eyes are green.

Personality: He never swears and excessively uses polite adverbs when speaking. Sweet is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and doesn't want to be a shepherd and was forced into it by his family

Ideals: Athletic, Optimist. Bonds: Family, Rich, Debt. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Sweet Of Ivory, Male Tabaxi Aristocrat 4
Medium (5'1") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Silk rope. 1 Climber’s kit. 1 Hourglass. 1 Masterwork Artisan’s tools.


Social Check DCs


Dagger Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown painted combat armor at almost all times. She carries with her a set of maces on her belt, each one with a amethyst on the hilt. Her fur is white and curly. Her eyes, though not visible through her cowl, are hazel.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Animals are drawn to her, and she is able to talk to them.

History: She was born into a rich family. After coming to the age of reason, Dagger took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Herbalist

Voice: Uses sign language

Attributes [hide]

Dagger Grass, Female Tabaxi Monk 10
Medium (6'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)15 (+2) 17 (+3)18 (+4)
Skills Acrobatics +7, Medicine +7
Senses Passive Perception 13
Languages Common, Auran, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7

Possessions: 1800 gp. Blue sapphire (1000 gp). Pink pearl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Ainsley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears light armors faded through time and improper care. His right hand appears badly burned and disfigured. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Gerard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He plays an instrument quite well.

History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered poetry. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic, Entrepeneur. Occupation: Doctor

Voice: Voice breaks

Attributes [hide]

Gerard Ainsley, Male Human Ranger 2
Medium (6'5") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)10 (+0) 6 (-2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 290 gp.


Social Check DCs


Cockaby Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'3". He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his trident, and his gloved hand is found clutching a trident. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is skeptical of what others tell him and is slow to trust.

History: Sold as a small child to a brothel owner, Cockaby was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Ugly, Shy. Bonds: Adventurer, Mentor. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Cockaby Quillsharpener, Male Gnome Cleric 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)9 (-1) 9 (-1)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs

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