Reirak Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a colorful flower in his golden hair. His eyes are amber and he is always smoking a pipe.
Personality: He snorts whenever he laughs or is feeling confident. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 18th year, his parents were killed by a goblins raid, leaving Reirak alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants revenge against goblins.
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Poor, Attractive, Enemies. Occupation: Shoemaker
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 41 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azaki Horner, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his lance. His skin is fair and his fingers are delicate and long. His silver hair is cut short. His skin is flawless and his brown eyes scan people very quickly.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy, self-centered, vain, and jealous.
History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Brewer
Voice: Spanish accent
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 300 gp. Aquamarine (400 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Siffress Folkor, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a simple burlap shirt and baggy pants. She conceals her club with her veritable burlap sack of a shirt. She wears a colorful flower in her brown hair. Her fierce amber eyes like to dwell on things.
Personality: She speaks before she thinks and is too direct. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She feels that her past leaves her morally obligated to help; and money/treasure
Ideals: Extrovert. Flaws: Impulsive. Bonds: Attractive, Rich, Criminal record. Occupation: Healer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 10 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Bulzo Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. His hair is red and curly. This hazel eyed southerner is not easily forgotten.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He receives visions of the future at random moments
History: The child of a Gardener, who enjoyed hunting, Bulzo was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Bulzo took refuge in the ruined castle and found the beat up hammer and armor he uses now. He has achieved small success as a Apothecary.
Motivation: He'd like to take his coworkers down a peg; and wishes to resurrect an old love
Ideals: Joker, Gifted. Bonds: Nature, Job, In love. Occupation: Apothecary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 20 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 6 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Purson Bright, Male Tiefling [Permalink]
Personal [hide]
Description: 5'8" and muscular, this eastern man wears a faded coat and loose pants complete with feathered hat. He wears his red hair up. He has white eyes and a green hat with a violet feather.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stylist arts, while his mother instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels threatened by others.
Ideals: Athletic. Flaws: Fearful, Ugly. Bonds: Adventurer, Rich. Occupation: Stylist
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 300 gp.
Duergath Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He wears an entirely brown suit with tan socks and a vest with buckled shoes, and his gloved hand is found clutching a sickle. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Abrasive and pushy, he has a hard time making friends. He is a great chef.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He hasn't been sleeping well lately.
Motivation: To clean up the streets; and to get a good night's sleep
Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Rich, Guardian. Occupation: Brewer
Voice: Slurs words
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 14
Hit Points 93 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 15 (+2) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Auran
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4
Possessions: 1000 gp. Banded agate (14 gp). Zircon (70 gp).
Wymar Alton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is always cut to a buzz. He has a dull look in his green eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Wymar has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he feels threatened by others
Ideals: Passionate. Flaws: Insane, Fearful, Disease. Bonds: Rich. Occupation: Shoemaker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 6000 sp. 1 Minor magic item.
Gimble Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'5". He wears silk and lounges about seductively. His hair is black and curly. His eyes are gray and catlike.
Personality: He is business-like. He takes instructions and follows them to the letter. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After months of barely getting by, Gimble managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help
Ideals: Professionalism, Justice, Fighting. Bonds: Attractive, Poor. Occupation: Brewer
Voice: Thin and wheezing
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 121 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 21 (+5) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Orc
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
Possessions: 3000 gp. Tourmaline (60 gp). Black pearl (1400 gp). Pink pearl (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Birel Drover, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears suspenders and violet workpants. Her shirt is grey, and she wears a heavy violet leather apron most of the time. Her silver hair is still thick. Her eyes, though not visible through her cowl, are brown.
Personality: She is witty, but her monotone delivery comes off as unnerving She is lazy, self-centered, vain, and jealous.
History: She was raised in a mountains tribe. She was taken as a slave by a traveling circus and forced to perform She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker. Flaws: Selfish. Bonds: Nature, Slave. Occupation: Layabout
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 11)
Armor Class 10
Hit Points 108 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +0
Possessions: 250 pp.
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Their contribution stands as a beacon of hope for all adventurers!