Gimble Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tattered old clothes. His auburn hair is unkempt and raggedy. His ears are large.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: The child of southern immigrants he idolized his mother. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Half-Orc compassion.
Flaws: Ugly, Racist. Bonds: Poor, In love, Immigrant. Occupation: Cook
Voice: High pitched, excited
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -2 / 1d10-4, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 22000 sp.
Mehen Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears green trousers with blue and white striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a skull on it. His wide-brimmed hat is riddled with cuts and holes. His eyes are gold and catlike.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Mehen was born in the east. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Sabotage a competitor.
Ideals: Logical, Persistence. Flaws: Ugly. Bonds: Job, Rich. Occupation: Apothecary
Voice: Dutch accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 84 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Sylvan
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Moonstone (80 gp). Eye agate (11 gp). Lapis lazuli (11 gp). Chrysoprase (80 gp). Hematite (11 gp). Fire opal (1300 gp). Blue quartz (11 gp). Citrine (80 gp). Golden pearl (50 gp).
Ahrim Horror, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a black vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his silver hair well, parting it to the left. He wears large thick round spectacles.
Personality: He likes to make people angry or surprised. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Mercenary again; and further expansion of business
Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Rich. Occupation: Marshal
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Gnome, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Red garnet (110 gp). Sard (30 gp).
Gormogord TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears a sleeveless long coat of deep white leather and dull red iron scale mail. He has moderate length white hair. His eyes are a pleasant gray.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Gormogord was raised in a hard working conservative environment. He found a children's book about a Halfling Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Fortune-teller like his father before him.
Motivation: Sabotage a competitor; and he's looking for his big break
Bonds: Job, Family, Adventurer. Occupation: Fortune-teller
Voice: Dutch accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 gp.
Vonbin Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a simple brown robe with blue stripes complete with hood. His chestnut hair and beard is wavy and long. He wears a mask on his face.
Personality: He has a massive crush on the younger sibling of the Mercenary who has hired him part-time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Vonbin lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: He's in love; and wants to raise his children well
Flaws: Insane, Fearful. Bonds: Poor, Has a crush, Family. Occupation: Mercenary
Voice: Thin and wheezing
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 6)
Armor Class 12
Hit Points 37 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 1000 sp.
Sekhmet Trust, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman dresses in collared shirts and wears a proper scarf over her head. Her silver hair is greasy and uncared for. Her white eyes dart from person to person.
Personality: Always inclined to offer people food she seems plenty friendly. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born in the east, but her parents moved at a very young age to the west. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the east, certain she would find work there.
Motivation: She is currently in port desperately looking for someone to get her out; and find a way to reverse the transformation of her sister
Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Mortician
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Huru Addington, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She is well dressed, but even with her fine clothing she looks run-down, marred by sweets. With wild blonde hair. Her eyes are a pleasant hazel.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: When she was but 6 years old her parents immigrated from the east. Her father was very strict, and drilled into her lessons on being the perfect lady. She moves from town to town, unable to find a place to settle.
Motivation: She feels the way she acts is they only way to get by in the world; and she has passion for adventuring and risk
Ideals: Joker, Impeccable. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Bather
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 7 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 60 pp.
Bilbron Reese, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy tan suit. He has moderate length auburn hair. He has a tattooed face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in a small village he learned the ways of the warrior from his mother. In his 11th year, his parents were killed by a gnolls raid, leaving Bilbron alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bilbron fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He seems to be bored by most things; and to protect his home
Ideals: Philantrophist, Fighting. Flaws: Mundane. Bonds: Attractive, Guardian, Enemies. Occupation: Spice Merchant
Voice: Soft and melodious
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 7 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 29000 cp.
Vlorn Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears suspenders and red workpants. His shirt is black, and he wears a heavy red leather apron most of the time. He wears his white hair up. His hazel eyes are passionate and lively.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Butcher for the past few years.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many illithids want him driven away
Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Military, Job. Occupation: Butcher
Voice: American accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 12 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 7 (-2) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!