Charles Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his red hair in a flapper bob. His brown eyes are passionate and lively.
Personality: Confrontational and typically high on some drug or another. Charles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of western immigrants he idolized his father. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His religion dominates his actions; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Addict, Hedonist. Bonds: Immigrant, Religious. Occupation: Cook
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 700 gp. Freshwater pearl (10 gp). Iolite (60 gp). Blue sapphire (800 gp).
Mehen Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His black crest is thinning but still full. His gold eyes peer out from beneath his Stetson black hat.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was born to loving parents in a slum to the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their daughter. He worked as a Armorer, and he later adopted a second daughter.
Motivation: An old rival family wants him found.
Ideals: Athletic. Bonds: Attractive, Family, Enemies, Poor. Occupation: Armorer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 800 gp. Tiger eye turquoise (9 gp). Golden yellow topaz (1300 gp). Freshwater pearl (9 gp). Jade (40 gp).
Xanaphia Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 4'11". She wears skinny pants and wears a blue and grey robe with the hood down, and her gloved hand is found clutching a hand crossbow. Sporting a blonde mohawk this woman's hair draws a lot of attention. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She hates Elves with a passion. As such she is filled with self loathing. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Gifted from a young age, Xanaphia studied abroad. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She has a rivalry with the Church that dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Flaws: Racist. Bonds: Attractive, Religious. Occupation: Actor
Voice: Pronounces O like U
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2900 sp. Eyepatch with mock eye of sapphire and moonstone (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Large well-done wool tapestry (300 gp).
Alvyn Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A 3'7" southern man, he wears a lot of dark rich colors, with gold accents. His white hair, when down, is lengthy. His skin is flawless and his green eyes scan people very quickly.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.
Motivation: To reunite with his absent father.
Flaws: Antagonistic. Bonds: Attractive, Family, Rich, Religious. Occupation: Performer
Voice: Hissing voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 8)
Armor Class 14
Hit Points 58 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 20 (+5) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 700 gp.
Ulfgar Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of whips on his belt, each one with a ruby on the hilt. He keeps his blonde hair in a pixie cut. This blue eyed southerner is not easily forgotten.
Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.
History: He was raised in a desert tribe. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He then took over the family business and is one of the better Ploughman for hire.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Fighting, Artistic. Bonds: Job, Nature, In love. Occupation: Ploughman
Voice: Gruff and masculine
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 11)
Armor Class 8
Hit Points 89 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 18 (+4) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1400 gp. Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item.
Biri Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her blue crest is lengthy and is close to two feet long. Her eyes are a pleasant red.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Biri abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.
Motivation: A strong sense of loyalty to Tiefling people; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Opinionated, Gifted. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Fletcher
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 38 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 7 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 pp. Obsidian (5 gp). Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item.
Jane Altham, Female Human [Permalink]
Personal [hide]
Description: She has a missing left leg. She has a large brown mantle and cape that has been intricately interwoven into her grey robe. Her hair is always cut to a buzz. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She speaks before she thinks and is too direct. She always tries to repair and not replace. It was this mentality that drove her into the Jeweler business.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Jane reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was always very intelligent and has formed a secret society of specialists.
Motivation: She wants nothing more than to rejoin the army; and to prove her worth to the world
Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Jeweler
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Mella Amastacia, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a simple tan robe with blue stripes complete with hood. She wears her golden hair up in a very large beehive style do. Her eyes are amber.
Personality: She is business-like. She takes instructions and follows them to the letter. Animals are drawn to her, and she is able to talk to them.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has drifted from career to career and currently works as a Beggar.
Motivation: To clean up the streets; and balancing her hectic life and new beggar responsibilities is difficult
Ideals: Professionalism, Gifted. Bonds: Mentor, Job, Guardian. Occupation: Beggar
Voice: Italian accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: Just what you see.
Quarion Firahel, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tan leather gloves, a tan jacket, and tight pants. His hair is golden and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He got into the Knight business at a young age. His family was turned out during the war. He and his family wandered west to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Justice. Flaws: Ugly, Antagonistic, PTSD. Bonds: Job. Occupation: Knight
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1700 sp. Golden yellow topaz (800 gp). Lapis lazuli (8 gp). Red garnet (110 gp).
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