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NPC Generator

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Advanced [show]


Crampernap Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair, when down, is lengthy. He has several tiny ruby earrings on each ear.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world.

Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Navigator

Voice: Speaks through clenched teeth

Attributes [hide]

Crampernap Dunben, Male Gnome Fighter 7
Small (3'8") Gnome, True Neutral (CR 7)
Armor Class 13
Hit Points 65 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp. Red garnet (120 gp). Deep green spinel (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Giselle Estevan, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a violet collared shirt and green skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her tied-back hair is black. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is skeptical of what others tell her and is slow to trust.

History: Giselle was born in the south. At a young age she loved to build and create. She moved out west to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Persistence. Flaws: Insomniac, Mundane, Shy. Bonds: Criminal record. Occupation: Ploughman

Voice: Spits and sputters

Attributes [hide]

Giselle Estevan, Female Half-Elf Aristocrat 6
Medium (5'9") Half-Elf, True Neutral (CR 6)
Armor Class 8
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)16 (+3) 14 (+2)14 (+2)
Skills Investigation +6, Stealth +1
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Celestial, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 900 gp.


Social Check DCs


Oloric Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a rose on it. His red hair, when down, is lengthy. His eyes are likewise amber. His teeth are white and perfect.

Personality: He exudes charisma. He is a tour de force of persuasion. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the north was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and a need for knowledge about a nearby landmark

Bonds: Attractive, Has a crush, Adventurer, Military, Immigrant. Occupation: Carpenter

Voice: Australian accent

Attributes [hide]

Oloric Goldfinder, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 14
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Sybil Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin green vertical stripes and violet pants. She has a moderate pudge and is not very fit. Her red hair is lengthy. Her eyes are hazel and catlike.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She invites people to come help in her community garden.

History: Born to a poor family in the city she treasured whatever gifts she got. As a young adult she joined a group advocating for an improvement in Human conditions. She used her abilities to travel the world and help people.

Motivation: She would like to get married and retire; and she wants to get laid

Ideals: Artistic, Philantrophist. Flaws: Racist. Bonds: Poor, Has a crush. Occupation: Junk Dealer

Voice: Spits and sputters

Attributes [hide]

Sybil Birkenhead, Female Human Adept 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +3, Deception +6
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 300 gp. Lapis lazuli (16 gp). Aquamarine (200 gp). Jet (140 gp). Iolite (20 gp). 4 Smokesticks. 1 Tanglefoot bags.


Social Check DCs


Ghesh Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is dressed in a clean black cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. His bronze crest is slicked back into a classic pompadour. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He also is a firm believer in the manly ideal.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He has never given up on his writing dream.

Motivation: He is content; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Impulsive, Mundane. Bonds: Slave, Job. Occupation: Scribe

Voice: Rolls R's

Attributes [hide]

Ghesh Norixius, Male Dragonborn Aristocrat 1
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)16 (+3) 14 (+2)10 (+0)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Mumpena Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She is physically well-built. She has wavy silver hair. Her eyes are a pleasant hazel.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born to a pair of adventurers, Mumpena grew up listening to her mother's many stories. A freak accident while working with her Stableman mother left her crippled. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and halfling compassion

Ideals: Joker, Opinionated. Flaws: Disease, Racist. Bonds: Attractive, Adventurer. Occupation: Architect

Voice: Sighs a lot, exhausted

Attributes [hide]

Mumpena Raulnor, Female Gnome Wizard 10
Small (3'6") Gnome, Neutral Good (CR 10)
Armor Class 12
Hit Points 65 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +5, Perception +7
Senses Passive Perception 17
Languages Common, Gnome, Giant
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134443

Possessions: 600 gp. Star rose quartz (20 gp). Jade (70 gp). Banded agate (6 gp). Brown-green garnet (70 gp). Red garnet (70 gp). Banded agate (6 gp).


Social Check DCs


Marastyr Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears grey trousers with green and brown striped suspenders. She wears various colorful collared shirts. Her auburn hair is cut short. Her fierce brown eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is lazy, self-centered, vain, and jealous.

History: Marastyr was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. After a long history of fighting, Marastyr and her spouse have recently divorced.

Motivation: She loathes her own lifestyle; and further expansion of business

Flaws: Insomniac, Selfish, Antagonistic, Depressed. Bonds: Job. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Marastyr Loderr, Female Dwarf Rogue 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 20 (+5)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3

Possessions: 160 pp. Violet garnet (300 gp). Aquamarine (300 gp). 4 Alchemist’s fire.


Social Check DCs


Ida Madden, Female Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her chestnut hair is well kept. Her eyes are hazel and beady.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is frequently practicing swordplay.

History: Ida was born the youngest of three triplets. When Ida reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Marry her sister to traveling adventurers; and find a way to reverse the transformation of her sister

Ideals: Optimist. Flaws: Ugly. Bonds: Military, Family. Occupation: Sellsword

Voice: Sleepy voice

Attributes [hide]

Ida Madden, Female Half-Elf Warrior 5
Medium (4'8") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 16 (+3)16 (+3)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp. Blue sapphire (1200 gp). Red-brown spinel (160 gp).


Social Check DCs


Bertram Walcott, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He has a penchant for wearing a ring with an oversized opal on his left hand. He wears his chestnut hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will rave to anyone who will listen. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Flaws: Insomniac, Insane. Bonds: Attractive, Rich, Military. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

Bertram Walcott, Male Human Wizard 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)13 (+1) 16 (+3)16 (+3)
Skills Medicine +5, Nature +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 160 gp.


Social Check DCs

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