Gilthur Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a brown small hat and brown clothes. His tied-back hair is white. His eyes are likewise brown.
Personality: Gilthur wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Body Guard profession.
History: He comes from a rich western family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's since become an addict/alcoholic.
Motivation: He feels threatened by others; and to be a body guard again
Ideals: Disciplined. Flaws: Addict, Fearful. Bonds: Job, Rich. Occupation: Performer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 67 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Abyssal, Druidic
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 2000 gp. Moss agate (6 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item.
Portia Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a long, white, dusty cloak. She is physically well-built. Her auburn hair is unkempt and raggedy. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She will rave to anyone who will listen. Energy wise she seems alert and responsive.
History: She served in the navy to pay for her family's outstanding loans. Like her father and her brother before her, after school she went straight into learning to become a Shipwright. She has drifted from career to career and currently works as a Shipwright.
Motivation: Sabotage a competitor.
Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Poor, Military, Job. Occupation: Shipwright
Voice: Booming voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 26 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1200 gp. Emerald (1100 gp). Rose (50 gp).
Tree In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a fancy pastel suit. He sports a flattop fur cut. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He comes from a rich eastern family. Tree abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: He has passion for adventuring and risk; and he has money and likes to spend it
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Religious, Rich, Adventurer. Occupation: Guard
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 15)
Armor Class 8
Hit Points 68 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +3 / 4d8-2, Grapple +1
Possessions: 1000 gp. Moonstone (50 gp). Brown-green garnet (160 gp). Violet garnet (500 gp). Malachite (14 gp). 1 Medium magic item.
Norkruuth Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he has a large black mantle and cape that has been intricately interwoven into his grey robe. He keeps his gold crest in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Norkruuth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Norkruuth. He has never given up on his music dream.
Motivation: Wants to raise his children well; and wants to open a new tavern
Ideals: Justice, Artistic. Bonds: Job, Criminal record, Family. Occupation: Jeweler
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.
Borun Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He is bristling with hidden weapons, mostly pickaxes and bows. He keeps his auburn hair in a pixie cut. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away
Ideals: Philantrophist. Bonds: Criminal record, Attractive, Enemies. Occupation: Cartwright
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 11)
Armor Class 11
Hit Points 79 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Giant
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (140 gp).
Dayereth Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. He wears his black hair down. His ears are large.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Since then, he has sought to make the best of life.
Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Rich, Slave. Occupation: Spy
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 6)
Armor Class 10
Hit Points 13 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 900 gp. Star rose quartz (50 gp). Obsidian (4 gp). Deep blue spinel (900 gp). Smoky quartz (50 gp).
Halimath Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. His head has been shaved. His ears are large.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a criminal king-pin and mafia family He found a children's book about a Elf Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Religious, Criminal record, Adventurer. Occupation: Healer
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 4 (-3) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp.
Hadwisa Rothenel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is cut short with large spiked bangs in the front. She has a tattooed face.
Personality: Eccentric and domineering, Hadwisa will drive conversation. She is a very good compulsive liar and kleptomaniac.
History: Hadwisa hails from a village terrorized by goblins. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Sculptor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Revenge; and she is a bit of a kleptomaniac
Ideals: Extrovert. Bonds: Attractive, Criminal record, Enemies. Occupation: Sculptor
Voice: Hollow voice
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Abyssal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Seebo Munggen, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting tan shirt and pants. His hair is brown, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a pair of adventurers, Seebo grew up listening to his father's many stories. He found a children's book about a Gnome Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and to reunite with his old friends
Ideals: Athletic, Disciplined. Bonds: Attractive, Criminal record, Adventurer. Occupation: Marshal
Voice: Sleepy voice
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Druidic, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Shout outs: Stacey, mike richard, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Packratt, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
