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NPC Generator

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Advanced [show]


Anthony Sibilans, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a violet poncho over his likewise colored trousers and shirt. His brown hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not trust anyone and sleeps with one eye open.

History: Born in the south to a Apothecary, Anthony learned a great deal about his mother's area of expertise. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Job, Family. Occupation: Apothecary

Voice: Relaxed voice

Attributes [hide]

Anthony Sibilans, Male Half-Elf Paladin 12
Medium (5'6") Half-Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 83 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)11 (+0) 13 (+1)9 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 1000 gp. Sard (60 gp). Golden pearl (130 gp). Sardonyx (60 gp). Aquamarine (300 gp). Golden yellow topaz (300 gp). Freshwater pearl (10 gp). Fiery yellow corundum (500 gp).


Social Check DCs


Trey Graeme, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tight fitting brown shirt and pants. His white hair is knotted and matted. His ears are large.

Personality: He dislikes all the random violence that takes place in the north. He has a small toy that he constantly fidgets with.

History: Trey lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Trey was left his father's suit of armor and trained in its use and care. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Pacifist. Flaws: Ugly, Addict. Bonds: Family, Military. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Trey Graeme, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Galinndan Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy violet pantaloons and a brown scarf. He has styled his red hair well, parting it to the left. His hazel eyes lackadaisically let the world flow into them.

Personality: Galinndan wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Galinndan is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a soldier and died while he was still young. Galinndan was left his mother's suit of armor and trained in its use and care. After months of barely getting by, Galinndan managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Athletic, Disciplined, Justice. Bonds: Poor, Military. Occupation: Miller

Voice: Prounounces S like Z

Attributes [hide]

Galinndan Othronus, Male Half-Elf Druid 15
Medium (5'4") Half-Elf, Chaotic Good (CR 15)
Armor Class 13
Hit Points 102 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Goblin, Auran
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 300 pp. Chrysoberyl (130 gp). Golden yellow topaz (1100 gp). Deep blue spinel (1100 gp). Deep green spinel (130 gp). Chalcedony (50 gp). Rhodochrosite (4 gp). Tiger eye turquoise (4 gp). Pink pearl (130 gp). Iolite (50 gp). Pink pearl (130 gp). Fiery yellow corundum (1300 gp). Smoky quartz (50 gp). Jade (130 gp). Golden pearl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jezebeth Skill, Female Tiefling [Permalink]

Personal [hide]

Description: She wears green trousers with grey and brown striped suspenders. She wears various colorful collared shirts. She is portly but not overly obese. She has done her best to style her brown hair to look like a famous performer. She is baby faced.

Personality: She acts crazy and hedonistic. She is lazy, self-centered, vain, and jealous.

History: She was born to loving parents in a slum to the east. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her sister

Flaws: Hedonist, Selfish. Bonds: Poor, Adventurer, Family. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Jezebeth Skill, Female Tiefling Sorcerer 8
Medium (5'7") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 23 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)17 (+3) 12 (+1)14 (+2)
Skills History +6, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven, Aquan, Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466653000

Possessions: 1600 gp. Golden pearl (130 gp). Red-brown spinel (130 gp). Aquamarine (900 gp). Malachite (12 gp). Blue quartz (12 gp).


Social Check DCs


Cask Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears a tight fitting pastel shirt and pants. His left leg appears badly burned and disfigured. He wears his red fur up. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has all his life been fascinated with poetry.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He has never given up on his poetry dream.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Military. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Cask Thundercloud, Male Tabaxi Warrior 2
Medium (5'2") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)18 (+4) 15 (+2)16 (+3)
Skills Arcana +6, Religion +6
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Elven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1600 sp. Bloodstone (20 gp). Sard (20 gp).


Social Check DCs


Brottor Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright brown and yellow, and wears rings and necklaces with large, colorful gems. His golden hair is braided into rings. His eyes are likewise amber. His teeth are white and perfect.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He receives visions of the future at random moments

History: He was born into a rich family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his old friends; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Gifted, Persistence. Bonds: Rich, Attractive, Religious, Adventurer. Occupation: Farmer

Voice: Soft and melodious

Attributes [hide]

Brottor Burrowfound, Male Dwarf Ranger 10
Medium (4'0") Dwarf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 61 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 14 (+2)13 (+1) 7 (-2)11 (+0)
Skills Medicine +2, Religion +5
Senses Passive Perception 8
Languages Common, Dwarven, Druidic
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2200 gp. Lapis lazuli (7 gp). Rock crystal (80 gp). Rich purple corundum (500 gp). Brown-green garnet (140 gp). Red spinel (140 gp).


Social Check DCs


Geoffrey Reid, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is golden and curly. His eyes are likewise gray.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Geoffrey was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Disciplined. Bonds: Poor, Adventurer, Religious. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Geoffrey Reid, Male Human Barbarian 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 17 (+3)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 13
Languages Common, Abyssal, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 130 gp. 1 Banded mail.


Social Check DCs


Gomory Guilt, Female Tiefling [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. Her purple hair is greasy and uncared for. Her white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She hates drow. She views them as having robbed her home of its proper glory. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Detective. She's also a talented Sailor, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job; and to find somewhere to settle down

Flaws: Ugly, Mundane. Bonds: Enemies, Immigrant, Job. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Gomory Guilt, Female Tiefling Bard 8
Medium (6'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 14 (+2)8 (-1)
Skills Arcana +5, Stealth +4
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 8000 sp.


Social Check DCs


Salanop Munggen, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She is wearing a long, blue, dusty cloak. Her white hair is cut short. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She also hits on women, regardless of circumstances.

History: The child of southern immigrants she idolized her mother. She worked as a nervous Herbalist and found it very stressful. She has set out to sabotage the competition.

Motivation: Nothing but the best is good enough for her; and she has a crush on the local cook

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Has a crush, Immigrant, Job. Occupation: Herbalist

Voice: Smoker's lung

Attributes [hide]

Salanop Munggen, Female Gnome Monk 11
Small (3'1") Gnome, True Neutral (CR 11)
Armor Class 10
Hit Points 91 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)17 (+3) 14 (+2)14 (+2)
Skills Arcana +7, Intimidation +6
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Druidic, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1

Possessions: 1600 gp. Pink pearl (150 gp). Jet (150 gp). Azurite (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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