Pikar Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a red coat over a blue low-cut shirt, and a feathered hat upon his head. His long auburn hair is drawn into a two foot long braid. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Pikar was born with his mother's beautiful face. He was taken as a slave by a traveling circus and forced to perform He was always very intelligent and has formed a secret society of specialists.
Motivation: To find somewhere to settle down; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist. Flaws: Secretive, Mundane. Bonds: Attractive, Slave. Occupation: Courier
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 15 (+2) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
Possessions: 1000 gp. Rose (70 gp). Bloodstone (70 gp).
Fivin Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man is typically in his Guard uniform, and a wedding ring on his left hand. He wears a wide-brimmed hat to cover his moderate length silver hair. His ears are large.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. As long as the job gets done he does not care how it got done.
History: Fivin was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Sabotage a competitor; and wishes to resurrect an old love
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Job, In love. Occupation: Guard
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +7
Possessions: 20000 cp. Moss agate (4 gp). Black pearl (900 gp). Violet garnet (900 gp). Sardonyx (30 gp).
Five Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His lavender fur is braided into rings. His eyes are likewise yellow. His teeth are yellowed and unaligned.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Immigrant, Nature. Occupation: Body Guard
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 31 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 7 (-2) | 17 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Draconic
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 60000 cp. Golden yellow topaz (400 gp). Peridot (50 gp). Brown-green garnet (40 gp). Coral (40 gp). Star rose quartz (50 gp). Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fragrant Running, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she tends to wear a large brown jacket. Her brown fur is heavily combed to the left. Her eyes are hazel and she is always smoking a pipe.
Personality: Overbrimming with self-confidence, Fragrant isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Fragrant was raised in a hard working conservative environment. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Balancing her hectic life and new Adventurer responsibilities is difficult; and she's attracted to the pc
Ideals: Impeccable. Bonds: Military, Job, Adventurer, Has a crush. Occupation: Adventurer
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Orc, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 13000 sp. 1 Minor magic item. 1 Minor magic item.
Windy In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 4'7" and is a bit bulky. She is very muscular particularly in the legs. She wears pastel trousers with violet and blue striped suspenders. She wears various colorful collared shirts. Her beige fur is matted, messy, and big. She wears an eyepatch.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is harsh and unforgiving.
History: The child of southern immigrants she idolized her mother. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Slave. Occupation: Unemployed
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 7)
Armor Class 11
Hit Points 10 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 900 gp. Blue sapphire (1600 gp). Iolite (70 gp). Azurite (12 gp). Freshwater pearl (12 gp).
Kilia Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is dressed in a clean grey cloak covering her clean studded leather. Her moppish golden hair is in a traditional bowl cut. She wears round tiny glasses practically rammed into her face.
Personality: She exudes charisma. She is a tour de force of persuasion. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Gifted from a young age, Kilia studied abroad. Her necromantic abilities were realized during a raid on her village. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: She's looking for her big break; and she is currently in port desperately looking for someone to get her out
Ideals: Gifted, Fighting. Bonds: Attractive, Slave, Adventurer. Occupation: Stableman
Voice: Thin and wheezing
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 80 gp.
Margery Wellington, Female Human [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her long white hair reaches down to her waist. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Margery enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is content; and she is currently in port desperately looking for someone to get her out
Flaws: Ugly, Mundane, Hedonist, Antagonistic. Bonds: Slave. Occupation: Crown-heir
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. Pink pearl (80 gp). 1 Masterwork Common Ranged Weapon.
Arara Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 4'7". She is wearing a long, tan, dusty cloak, and her gloved hand is found clutching a warhammer. Her long red hair reaches down to her waist. She has gleaming, smiling amber eyes.
Personality: She hates Elves with a passion. As such she is filled with self loathing. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She comes from a rich southern family. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Arara never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she is greedy
Ideals: Entrepeneur. Flaws: Racist, Insane. Bonds: Adventurer, Rich, In love. Occupation: Farmer
Voice: Soothing and warm
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Pâsh Harley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many grey ritualistic tattoos. He wears silk and lounges about seductively. He wears a top hat to cover his moderate length brown hair. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.
History: From birth he was tutored by a cruel and relentless mentor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor, Criminal record. Occupation: Scribe
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 9)
Armor Class 11
Hit Points 71 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: Jeweled anklet (3000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver comb with moonstones (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!
