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NPC Generator

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Advanced [show]


Orsik Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'4" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large grey jacket. He has a black handlebar mustache and slicked back black hair. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the north to a Architect, Orsik learned a great deal about his father's area of expertise. Orsik liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Architect for hire.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Orsik Bloodkith, Male Dwarf Adept 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)16 (+3) 10 (+0)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Giant, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 160 pp. 1 Half-Plate.


Social Check DCs


Ethereal Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a moderate pudge and is not very fit. She wears her black fur down. She has a dull look in her amber eyes.

Personality: She is calm most of the time but flees social interaction. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born several months after her mother was called into army service. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and retire the richest woman in the west

Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Rich, Military. Occupation: Herbalist

Voice: Soft and melodious

Attributes [hide]

Ethereal Wind, Female Tabaxi Rogue 3
Medium (4'8") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 2 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 4 (-3)16 (+3) 14 (+2)8 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Druidic, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Antitoxin.


Social Check DCs


Aelar Fasharash, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His golden hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He hates Elves with a passion. As such he is filled with self loathing. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised by priests from a young age. A gifted student he started as a Bowyer, but he got bored and became a Adventurer. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: He is unsatisfied with his job; and his religion dominates his actions

Flaws: Ugly, Racist. Bonds: Job, Religious, Mentor. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Aelar Fasharash, Male Elf Rogue 13
Medium (5'3") Elf, Lawful Evil (CR 13)
Armor Class 10
Hit Points 78 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)10 (+0) 13 (+1)6 (-2)
Skills Intimidation +2, Religion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3

Possessions: 1000 gp. Lapis lazuli (4 gp). Silver pearl (160 gp). Amethyst (160 gp). Sardonyx (70 gp). Coral (160 gp). Rhodochrosite (4 gp). Alexandrite (1600 gp). Rose (70 gp). Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Purson Hope, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on his right hand. His silver hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Purson never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: In love. Occupation: Glassblower

Voice: Loud with bravado

Attributes [hide]

Purson Hope, Male Tiefling Aristocrat 1
Medium (6'9") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)16 (+3) 11 (+0)14 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Giant, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Shane Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His hair is blonde and curly. His eyes are gray and he is always smoking a pipe.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses divination through singing.

History: He was born to loving parents in a slum to the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Server they were divorced and he won custody of their son. He worked as a Barrister, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and to protect his home

Ideals: Gifted. Bonds: Attractive, Guardian, Poor, Family. Occupation: Barrister

Voice: Tuts and clicks tongue

Attributes [hide]

Shane Bentley, Male Human Wizard 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 14
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)12 (+1) 18 (+4)8 (-1)
Skills Deception +1, Religion +3
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 500 gp. Blue quartz (13 gp). Alexandrite (900 gp). White pearl (70 gp). 1 Minor magic item.


Social Check DCs


Juliana Soames, Female Human [Permalink]

Personal [hide]

Description: She wears a brown tunic with violet highlights, and long brown pants that bunch up around her shoes. Her chestnut hair is cut short. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Over the years she perfected her riding and shooting skills. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to raise her children well

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Slave. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Juliana Soames, Female Human Rogue 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)9 (-1) 16 (+3)12 (+1)
Skills Arcana +2, Athletics +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5

Possessions: 20000 cp. Carnelian (50 gp). Violet garnet (1600 gp). Black pearl (1600 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silaqui Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman usually wears her blue robe and has her morningstar always slung over her shoulder. She has shaved her head bald. Her hazel eyes peer out from beneath her broad blue hat.

Personality: She is business-like. She takes instructions and follows them to the letter. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Silaqui hails from a village terrorized by brigands. Like her father and her sister before her, after school she went straight into learning to become a Gardener. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants to meet her childhood hero; and many brigands want her driven away

Ideals: Professionalism, Gifted. Bonds: Enemies, Job, Adventurer. Occupation: Gardener

Voice: Prounounces S like Z

Attributes [hide]

Silaqui Ethanasath, Female Elf Druid 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)6 (-2) 15 (+2)15 (+2)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Maegan Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She wears white painted combat armor at almost all times. She is bristling with hidden weapons, mostly hammers and quarterstaffs. Her auburn hair is smooth and relatively long. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Maegan speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is able to fit into much smaller and tighter spaces than normal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Criminal record. Occupation: Painter

Voice: Smooth and feminine

Attributes [hide]

Maegan Greenbottle, Female Halfling Bard 9
Small (3'2") Halfling, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 58 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)13 (+1) 15 (+2)9 (-1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Grief, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. His purple hair is kept up in a ponytail inside a wide-brimmed hat. He has silver eyes.

Personality: Zepar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a small toy that he constantly fidgets with.

History: He got into the Painter business at a young age. Zepar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Zepar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's since become an addict/alcoholic.

Motivation: He loathes his own lifestyle; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Extrovert. Flaws: Addict, Depressed. Bonds: Rich, Job, Criminal record. Occupation: Painter

Voice: Draws out vowels

Attributes [hide]

Zepar Grief, Male Tiefling Ranger 3
Medium (5'3") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt. 1 Masterwork Heavy wooden shield.


Social Check DCs

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