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NPC Generator

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Advanced [show]


Lezre Cooper, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman is wearing the road beaten gear of a warrior. Her hair is chestnut and curly. Her eyes are blue and catlike.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is frequently practicing swordplay.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: PTSD. Bonds: Poor, Nature, Military. Occupation: Brewer

Voice: Speaks with lips pursed

Attributes [hide]

Lezre Cooper, Female Half-Orc Warrior 9
Medium (6'5") Half-Orc, Lawful Evil (CR 9)
Armor Class 10
Hit Points 42 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)3 (-4) 15 (+2)6 (-2)
Skills Religion -1, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1400 gp. Golden yellow topaz (1000 gp). Carnelian (40 gp). Freshwater pearl (15 gp).


Social Check DCs


Ubada Lincoln, Female Half-Orc [Permalink]

Personal [hide]

Description: She usually wears her black robe and has her morningstar always slung over her shoulder. She carries with her a set of morningstars, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her golden hair is well kept. She has a tattooed face.

Personality: She is witty, but her monotone delivery comes off as unnerving She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Marshal arts, while her father instructed her in etiquette, music and courtly manner. Her mother was a soldier and died while she was still young. Ubada was left her mother's suit of armor and trained in its use and care. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ubada fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Fighting, Joker, Logical. Bonds: Rich, Military. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Ubada Lincoln, Female Half-Orc Druid 6
Medium (6'1") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)11 (+0) 16 (+3)6 (-2)
Skills Perception +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quillathe Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She likes to wear yellow tank tops with black skirt. She carries with her a set of longbows, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her golden hair is lengthy and is close to two feet long. She is baby faced.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She takes great joy in being the best Fisher in town.

History: Quillathe was born the youngest of three triplets. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. Due to her spouse's obsession with being a Cook they were divorced and she won custody of their son. She worked as a Fisher, and she later adopted a second son.

Motivation: To be a Cook again.

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Family. Occupation: Fisher

Voice: Dark and ominous

Attributes [hide]

Quillathe Amakiir, Female Half-Elf Warlock 5
Medium (5'7") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Athletics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloud Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She has the majority of her body covered in plate. She wears her beige fur down. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: A skeptical and narcissistic woman, Cloud's first love is herself. Her second love is also herself. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in the north to a Tanner, Cloud learned a great deal about her mother's area of expertise. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Bonds: Attractive, Adventurer, Job. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Cloud Shore, Female Tabaxi Ranger 4
Medium (4'9") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)14 (+2) 14 (+2)19 (+4)
Skills Insight +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Beiro Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an entirely yellow suit with grey socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. His black hair is unkempt and raggedy. He has gleaming, smiling hazel eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a white middle class family as the only child. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and he is content

Ideals: Impeccable. Flaws: Ugly, Fearful, Mundane. Bonds: Poor. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Beiro Staurheim, Male Half-Elf Wizard 5
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)12 (+1) 9 (-1)12 (+1)
Skills Persuasion +4, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 200 gp.


Social Check DCs


Taklinn Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered red stockings. He carries a battered ceremonial dagger and tarnished pickaxe as well. He has black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to make people angry or surprised. He is able to make almost anything out of random pieces of junk.

History: Taklinn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Insane, Antagonistic. Bonds: Poor. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Taklinn Rubyeye, Male Dwarf Cleric 12
Medium (4'4") Dwarf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 90 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Performance +6, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 300 pp. Jeweled electrum ring (8000 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). A roughly beaten golden orb (40 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.


Social Check DCs


Arannis Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. He has moderate length brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born at the edge of vast plains. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by dire rats. Arannis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: A deep hatred of dire rats; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable. Flaws: Insane. Bonds: Enemies, Nature, Adventurer. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

Arannis Wasanthi, Male Elf Ranger 8
Medium (5'5") Elf, True Neutral (CR 8)
Armor Class 10
Hit Points 21 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)8 (-1) 5 (-3)17 (+3)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Black velvet mask with numerous citrines (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Old masterpiece painting (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp).


Social Check DCs


Nedda Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is typically in her Cook uniform. She is bristling with hidden weapons, mostly maces and whips. She wears a small hat to hide her balding. She has blue eyes and a white hat with a blue feather.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She served in the navy to pay for her family's outstanding loans. Her childhood dream was to be a Banker, but she was a colossal failure. She ran away from her former home and has been making her living as a Cook for the past few years.

Motivation: To reunite with her old friends.

Bonds: Job, Criminal record, Attractive, Adventurer, Military. Occupation: Cook

Voice: Booming voice

Attributes [hide]

Nedda Warmwater, Female Halfling Ranger 4
Small (3'1") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 15 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)10 (+0) 18 (+4)7 (-2)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Onyx (70 gp). Sard (70 gp). Eye agate (9 gp). 1 Minor magic item.


Social Check DCs


Nicholas Nash, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. He wears a colorful flower in his red hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Flaws: Disease. Bonds: Attractive, Family, Immigrant, Rich. Occupation: Sellsword

Voice: Smoker's lung

Attributes [hide]

Nicholas Nash, Male Human Cleric 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 15 (+2)7 (-2)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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