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NPC Generator

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Advanced [show]


Thava Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. She wears a colorful flower in her copper crest. She has gleaming, smiling red eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She would rather hide behind her crafts than deal with other people.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has never given up on her writing dream.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Ideals: Professionalism, Artistic. Flaws: Shy. Bonds: Rich, Attractive, Military. Occupation: Actor

Voice: Aggressive tone

Attributes [hide]

Thava Clethtinthiallor, Female Dragonborn Wizard 5
Medium (6'3") Dragonborn, Neutral Evil (CR 5)
Armor Class 12
Hit Points 4 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)10 (+0) 8 (-1)17 (+3)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: Large well-done wool tapestry (400 gp). A delicate silver chain set with a tourmaline (50 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Everard Dudley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears professional attire. He sports a flattop hair cut. His eyes are a pleasant brown.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Bonds: Attractive, Poor, Nature, Religious, Mentor. Occupation: Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Everard Dudley, Male Human Aristocrat 10
Medium (6'3") Human, Neutral Good (CR 10)
Armor Class 10
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)16 (+3) 11 (+0)14 (+2)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Druidic, Orc, Goblin
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 1700 gp.


Social Check DCs


Boddynock Reese, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue tunic with black highlights, and long brown pants that bunch up around his shoes, and he perpetually has his sai ready. His blonde hair is kept up in a ponytail inside a deerstalker hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: While he acts the brute, he is far gentler than he would appear. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.

History: He was born at the edge of vast plains. His necromantic abilities were realized during a raid on his village. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Fighting, Persistence, Gifted. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Butcher

Voice: Can't modulate volume

Attributes [hide]

Boddynock Reese, Male Gnome Sorcerer 13
Small (3'2") Gnome, Chaotic Good (CR 13)
Armor Class 11
Hit Points 41 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)15 (+2) 9 (-1)15 (+2)
Skills Performance +6, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666666

Possessions: Eyepatch with mock eye of sapphire and moonstone (2000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Golden circlet with four aquamarines (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Gold and topaz bottle stopper cork (1100 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (3000 gp). 1 Medium magic item.


Social Check DCs


Bertram Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright silver hair and a scraggly beard. This green eyed northerner is not easily forgotten.

Personality: He is irascible and easily irritated. He does not trust anyone and sleeps with one eye open.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Fighting, Athletic. Flaws: Antagonistic, Insomniac, Disease. Bonds: Rich. Occupation: Mason

Voice: Breathy voice

Attributes [hide]

Bertram Teinithra, Male Half-Elf Ranger 7
Medium (5'1") Half-Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 14 (+2)8 (-1)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 80000 cp. Blue quartz (9 gp). Deep green spinel (110 gp). Fiery yellow corundum (1400 gp).


Social Check DCs


Adran Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears long strands of ruby and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a auburn handlebar mustache and slicked back auburn hair. He tend to wears goggles to shield his eyes.

Personality: Adran is depressed about a lot of things. He tends to be a nihilist. Adran is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in a small island village. Adran liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His relatives are trying to arrange a marriage; and he has money and likes to spend it

Ideals: Logical. Flaws: Depressed. Bonds: Rich, Family, Nature. Occupation: Armorer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adran Casilltenirra, Male Elf Barbarian 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp. Fire opal pendant on a fine gold chain (400 gp). 1 Half-Plate. 1 Masterwork Light steel shield. 1 Darkwood Shield.


Social Check DCs


Shaena Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a simple white robe with green stripes complete with hood. Her black hair is well kept. She has a dull look in her green eyes.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. Further she is a bit of a stoner and is frequently out of it.

History: Shaena was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Like her mother and her sister before her, after school she went straight into learning to become a Sailor. She tends to her Sailor job now, and dutifully fulfills any obligations she has.

Motivation: Wants to work out more often; and expand her business

Ideals: Athletic. Flaws: Addict. Bonds: Enemies, Poor, Job. Occupation: Sailor

Voice: Sleepy voice

Attributes [hide]

Shaena Tosscobble, Female Halfling Warlock 15
Small (2'9") Halfling, Neutral Good (CR 15)
Armor Class 13
Hit Points 110 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)9 (-1) 13 (+1)10 (+0)
Skills Animal Handling +6, Deception +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 300 pp. 1 Medium magic item.


Social Check DCs


Marigold Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She sports red clothing, slightly heavier than average wear, marred by beers. She keeps her long red hair kept up in a rat tail. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: Confrontational and typically high on some drug or another. She is able to fit into much smaller and tighter spaces than normal.

History: From birth she was tutored by a cruel and relentless mentor. Her arcane abilities were realized during a raid on her village. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Mentor, Adventurer. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Marigold Strongbones, Female Halfling Adept 5
Small (2'8") Halfling, Neutral Good (CR 5)
Armor Class 14
Hit Points 21 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)18 (+4) 13 (+1)18 (+4)
Skills Persuasion +7, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Sylvan, Gnoll, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 400 gp. Citrine (50 gp). Violet garnet (1100 gp). Silver pearl (100 gp).


Social Check DCs


Korfel Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has auburn hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Korfel was raised in a hard working conservative environment. A gifted student he started as a Glassblower, but he got bored and became a Apothecary. He has set out to sabotage the competition.

Motivation: To end his boredom; and he is unsatisfied with his job

Flaws: Antagonistic, Impulsive, Mundane. Bonds: Job. Occupation: Apothecary

Voice: Speaks with a cold

Attributes [hide]

Korfel Erenaeth, Male Elf Rogue 10
Medium (5'4") Elf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 26 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)15 (+2) 14 (+2)7 (-2)
Skills Deception +2, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Aquan, Ignan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2300 gp.


Social Check DCs


Duvamil Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a blue costume with the symbols of the four houses of cards on her torso. Sporting a golden mohawk this woman's hair draws a lot of attention. She has a tattooed face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a Ruler, her father struggled to pay the bills. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Duvamil took refuge in the large cave and found the beat up longbow and armor she uses now. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent father

Ideals: Joker. Bonds: Adventurer, Poor, Nature, Family. Occupation: Tailor

Voice: Speaks with a cold

Attributes [hide]

Duvamil Garrick, Female Gnome Fighter 10
Small (3'4") Gnome, Chaotic Good (CR 10)
Armor Class 12
Hit Points 58 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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