Gormogord Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized red coat. His hair is black and curly. He wears crescent spectacles with a black brim.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to loving parents in a slum to the south. A freak accident while working with his Body Guard mother left him crippled. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Disease. Bonds: Attractive, Criminal record, Poor. Occupation: Map Maker
Voice: Hissing voice
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 100 gp. Smoky quartz (80 gp). Malachite (12 gp). Sard (80 gp). Star ruby (1400 gp).
Mozikth Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His rusty crest has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He invites people to come help in his community garden.
History: Mozikth lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He wants revenge against brigands; and to reunite with his absent father
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Enemies, Family. Occupation: Dilettante
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 69 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
Possessions: 80000 cp.
Armara Hope, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a faded coat and loose pants complete with small hat. Her black hair is kept up in a ponytail inside a small hat. Her black eyes are slightly larger than normal.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a small toy that she constantly fidgets with.
History: She was born into a rich family. A gifted student she started as a Layabout, but she got bored and became a Jeweler. She's also a talented Layabout, but doesn't like to broadcast it.
Motivation: An old rival family wants her found; and to reunite with her absent father
Ideals: Optimist. Flaws: Addict. Bonds: Rich, Job, Family. Occupation: Jeweler
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. 2 Smokesticks.
Gomory Ogden, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in earthy colors with a grey and blue handkerchief worn on his left side. His chestnut hair is thinning but still full. He wears crescent spectacles with a black brim.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Gomory was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gomory's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and money/treasure
Flaws: Antagonistic, Ugly, Depressed. Bonds: Rich. Occupation: Fletcher
Voice: Irish accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Auran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Amethyst (50 gp). 1 Banded mail.
Myev Hallewell, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Beneath her clothing is a huge mess of scar tissue. Her hair is golden, silky, and of moderate length. She wears large thick round spectacles.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She plays an instrument quite well.
History: Myev was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She moved from fad to fad and when she turned 15 she discovered dancing. She was granted martial powers by her dying sister.
Motivation: She is currently in port desperately looking for someone to get her out; and wants to raise her children well
Ideals: Artistic. Flaws: Emotional. Bonds: Poor, Slave, Attractive. Occupation: Layabout
Voice: Slurs words
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 6 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 80 gp.
Aldous Marston, Male Human [Permalink]
Personal [hide]
Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a hateful person. He taunts others and blames them for his problems. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Junk Dealer, but he got bored and became a Dyer. He has set out to sabotage the competition.
Motivation: Money/treasure; and he is unsatisfied with his job
Flaws: Antagonistic, Shy, Ugly. Bonds: Job, Rich. Occupation: Dyer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 800 sp.
Ella Pinkerton, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has slicked back blonde hair. She has several tiny opal earrings on each ear.
Personality: She never swears and excessively uses polite adverbs when speaking. She is an amazing painter.
History: Born to a pair of adventurers, Ella grew up listening to her father's many stories. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk
Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Bounty Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 130 gp. 1 Silk rope.
Tomph Leighton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a long black ponytail with little hanging trinkets. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is business-like. She takes instructions and follows them to the letter. She is a great chef.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She wants to meet her childhood hero; and she would like to get married and retire
Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Map Maker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Geoffrey Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair, when down, is lengthy. His violet eyes are slightly larger than normal.
Personality: He dislikes all the random violence that takes place in the east. He is able to make almost anything out of random pieces of junk.
History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his youth he was a Apothecary, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He was granted martial powers by his dying sister.
Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Pacifist, Gifted, Fighting. Flaws: PTSD. Bonds: Poor. Occupation: Sculptor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Giant, Draconic, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
Possessions: 80 gp. Chrysoprase (60 gp).
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