Golm Langley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.
Personality: He snorts whenever he laughs or is feeling confident. The war was a terrible time for him, and Golm does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Locksmith mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Depressed, Disease. Bonds: Military. Occupation: Sellsword
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 6)
Armor Class 9
Hit Points 36 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 400 gp.
Mamnen Weary, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long silver hair kept up in a rat tail. His gold eyes peer out from beneath his broad green hat.
Personality: Eccentric and domineering, Mamnen will drive conversation. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He became a Mayor soon after.
Motivation: He's in love; and to be a armorer again
Ideals: Extrovert, Entrepeneur. Flaws: Disease. Bonds: Rich, Job, Has a crush. Occupation: Mayor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 260 gp. Gold and topaz bottle stopper cork (400 gp). Carved bone or ivory statuette (10 gp). Brass mug with jade inlays (600 gp). 1 Masterwork Common Ranged Weapon.
Sannl Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her hair is long and blonde with streaks of white, and is pulled back with small brown clips. Her brown eyes dart from person to person.
Personality: Stoic and calm, she prefers to meditate than take action. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was raised by priests from a young age. She was an athlete and attended two major summer competitions. She never won. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has a crush on the local Interpreter; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Adventurer, Has a crush. Occupation: Tailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 330 gp.
Kildrak Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. His hair is white, silky, and of moderate length. He has several tiny jet earrings on each ear.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Passionate. Flaws: Hedonist. Bonds: Attractive, Rich, Nature. Occupation: Unemployed
Voice: Dutch accent
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 9)
Armor Class 12
Hit Points 56 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Sylvan, Ignan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Left-Handed Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a brown and grey robe with the hood down. She carries with her a set of crossbows, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her fur is brown, silky, and of moderate length. Her half smiles and green eyes are beguiling and draw you in.
Personality: She is extraordinarily eccentric. She receives visions of the future at random moments
History: Left-Handed was raised in a hard working conservative environment. Her necromantic abilities were realized during a raid on her village. She became a Fortune-teller soon after.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new fortune-teller responsibilities is difficult
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Attractive, Job. Occupation: Fortune-teller
Voice: Rolls R's
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 36 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Yvonne Devore, Female Half-Elf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a yellow and violet handkerchief worn on her right side. She carries with her a set of flails on her belt, each one with a topaz on the hilt. Her hair is always cut to a buzz. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She loves telling others what to do and how they should feel about things. She invites people to come help in her community garden.
History: She got into the Animal Trainer business at a young age. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has achieved small success as a Animal Trainer.
Motivation: She's attracted to the PC; and she is unsatisfied with her job
Ideals: Fighting, Opinionated, Philantrophist. Bonds: Job, Military, Has a crush. Occupation: Animal Trainer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 260 gp.
Griselda Redfield, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a lot of dark rich colors, with gold accents. Her auburn hair is well kept. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Griselda was left her father's suit of armor and trained in its use and care. She got away from her former life and has fallen to alcoholism.
Motivation: To prove her worth to the world.
Flaws: Addict, Secretive, Impulsive. Bonds: Attractive, Military. Occupation: Map Maker
Voice: Whispers
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 18 (+4) | 18 (+4) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Auran, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Mara Iathrana, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she typically wears blue cloth garments or leather armor, and is pretty ugly. Her long auburn hair reaches down to her waist. Her fierce hazel eyes like to dwell on things.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She always tries to repair and not replace. It was this mentality that drove her into the Herbalist business.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now spends her time doing works of charity.
Motivation: She's attracted to the PC; and she's repulsed by the pc
Ideals: Philantrophist, Persistence. Flaws: Ugly, Antagonistic, Disease. Occupation: Herbalist
Voice: Breathy voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Aquan, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. Red-brown spinel (110 gp).
Gillyd Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 3'10" and wears brown trousers with violet and blue striped suspenders. She wears various colorful collared shirts. Her right hand appears badly burned and disfigured. Her white hair is wavy and long. Her otherwise smooth face is marked with small tiny scars.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born in the south to a Cartwright, Gillyd learned a great deal about her mother's area of expertise. A freak accident while working with her Baker mother left her crippled. She tends to her Cartwright job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Job. Occupation: Cartwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 20 gp.
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Their contribution stands as a beacon of hope for all adventurers!
