Sun In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His cinnamon fur is heavily combed to the right. His copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy, self-centered, vain, and jealous.
History: Sun was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Shoemaker job and began his own company from there.
Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg
Flaws: Selfish. Bonds: Job, Family, Rich, Military. Occupation: Shoemaker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1000 sp.
Bidreked Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He prefers to wear black clothing when he does not wear armor. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his copper crest. His gold eyes are slightly larger than normal.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He enjoys reading and quiet.
History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He uses money and sex appeal to get what he needs; and he desires power and/or immortality
Ideals: Logical. Flaws: Antagonistic. Bonds: Slave, Attractive, Rich, Adventurer. Occupation: Cook
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1600 sp.
Frug Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt and is in decent physical shape. His hair is greying and his face has many wrinkles. He has green eyes and a tan hat with a white feather.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Sold as a small child to a slaver, Frug was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He now spends his time doing works of charity.
Motivation: He has passion for adventuring and risk; and a strong sense of loyalty to half-elven people
Ideals: Joker, Philantrophist. Flaws: Racist. Bonds: Mentor, Adventurer. Occupation: Bather
Voice: Low and grunting
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 16 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Auran, Orc
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 pp. 1 Minor magic item.
Dell Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears many layers of old clothing at all times. She has no hair. She wears a mask on her face.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is lazy, self-centered, vain, and jealous.
History: She was raised by priests from a young age. When money was particularly tight she was walking through alleys when she overheard a Adventurer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To end her boredom; and she has a rivalry with the church that dominates her actions
Flaws: Ugly, Mundane, Selfish. Bonds: Poor, Religious, Mentor. Occupation: Adventurer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 36 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +4
Possessions: 500 gp. Lapis lazuli (12 gp). Red-brown spinel (160 gp). White opal (800 gp). Tourmaline (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aldous Royston, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His skin is also unnaturally pale. He has styled his white hair well, parting it to the left. He has several tiny emerald earrings on each ear.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a xeno-phobe, disliking non-Humans.
History: He comes from a rich northern family. His parents enrolled him in a Ranger school at a young age so that he could practice his druidic talents. He's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: Elven compassion; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Rich, Job. Occupation: Knight
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Vapula Dignity, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is black, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was raised in a plains tribe. When Vapula reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Insane, Cynical, Shy. Bonds: Attractive, Nature, Military. Occupation: Actor
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 370 gp.
Mormo Brilliance, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. Beneath his clothing is a huge mess of scar tissue. His hair is chestnut and curly. His white eyes are passionate and lively.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the north to a Barber, Mormo learned a great deal about his mother's area of expertise. Mormo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Barber and occasionally as a mercenary.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Justice, Philantrophist. Bonds: Slave, Job, Adventurer. Occupation: Barber
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'9") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 56 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +5
Possessions: 1400 gp. Citrine (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Agatha Darlington, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a grey costume with the symbols of strength on her torso. She keeps her red hair in a flapper bob. Her gray eyes dart from person to person.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: When she was but 6 years old her parents immigrated from the east. She has had some formal poetry training, and achieved minor success. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to get laid; and she's in love
Ideals: Artistic. Bonds: Rich, Immigrant, Adventurer, Has a crush. Occupation: Slave Trader
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
Possessions: 3000 cp.
Arumawann Welber, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a simple tan robe with brown stripes complete with hood. His hair is auburn, silky, and of moderate length. His brown eyes are passionate and lively.
Personality: He is mildly Gnome supremacist, though he does not identify as such. Around other people he will do his best to conceal his emotions and appear jolly.
History: He is the product a well kept family trust fund and as such has never really known need. Arumawann was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arumawann decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Racist, Shy. Bonds: Attractive, Rich, Criminal record. Occupation: Adventurer
Voice: Loud with bravado
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 160 gp.
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Their contribution stands as a beacon of hope for all adventurers!