Dynamic Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and green pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His lavender fur is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He can speak with the recently deceased. Further he is a bit of a stoner and is frequently out of it.
History: Dynamic was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His psionic abilities were realized during a raid on his village. He's also a talented Bather, but doesn't like to broadcast it.
Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Addict. Bonds: Poor, Job, Adventurer. Occupation: Shepherd
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 1000 sp.
Crampernap Leffery, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Crampernap was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Crampernap's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Barrister
Voice: Creaky witch voice
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
Possessions: 100 gp.
Vadania Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears suspenders and tan workpants. Her shirt is black, and she wears a heavy tan leather apron most of the time. Her long chestnut hair reaches down to her waist. Her blue eyes are slightly larger than normal.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is afraid of women and trembles around them
History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sage. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To reunite with her old friends; and she desires power and/or immortality
Flaws: Antagonistic, Shy. Bonds: Nature, Job, Adventurer. Occupation: Sage
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Sapphire pendant on gold chain (500 gp). Brass mug with jade inlays (100 gp).
Birel Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Cartwright does. She has dyed her greying golden hair a little too much giving a sharp golden color. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: Stoic and calm, she prefers to meditate than take action. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Birel was born the youngest of three triplets. She was an apprentice working in her father's forge. She has been saving her money to try and buy her sister's freedom.
Motivation: To reunite with her absent father.
Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Job, Family. Occupation: Cartwright
Voice: Italian accent
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 9 (-1) | 8 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
Diesa Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. Her hair is cut close to her head. Her eyes are likewise gray.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born to a pair of adventurers, Diesa grew up listening to her father's many stories. Cursed with vampirism at a very young age, Diesa has worked very hard to control her curse. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.
Motivation: She's repulsed by the PC; and meet up once more with her childhood friend
Ideals: Passionate. Flaws: Hedonist, Disease, Antagonistic. Bonds: Rich, Adventurer. Occupation: Ruler
Voice: Slurs words
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 20 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Reddlepop Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is wearing a long, blue, dusty cloak. She has moderate length white hair. Her gray eyes dart from person to person to random spaces in the air.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She never wears the same outfit twice, unless she absolutely has to.
History: She was born a particularly ugly child, much to the horror of her parents. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has never given up on her music dream.
Motivation: To settle down with her crush; and she would like to get married and retire
Ideals: Artistic. Flaws: Greedy, Ugly. Bonds: In love, Has a crush. Occupation: Apothecary
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 5)
Armor Class 11
Hit Points 56 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Goblin, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 700 gp.
Lamlûg Addington, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he usually wears his black robe and has his rapier always slung over his shoulder. His silver hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a logical person and will generally grow upset if things defy logic and science.
History: A powerful wizard made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's repulsed by the PC.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Fisher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 5 (-3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Gomory Trowbridge, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a yellow collared shirt and brown pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He is an epitome of beauty. His silver hair is styled in orderly dreadlocks. This hazel eyed southerner is not easily forgotten.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: From birth he was tutored by a cruel and relentless mentor. When Gomory reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and to be a priest again
Flaws: Shy, Insane. Bonds: Attractive, Military, Mentor. Occupation: Mayor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 4)
Armor Class 8
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Auran
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 45000 sp. Blue star sapphire (900 gp). Amethyst (40 gp). Chrysoprase (30 gp).
Left-Handed Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 4'8" and dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her right leg appears badly burned and disfigured. Her fur is brown and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She has a small toy that she constantly fidgets with.
History: She got into the Stableman business at a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Flaws: Insomniac, Racist, Addict. Bonds: Attractive. Occupation: Stableman
Voice: Dutch accent
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 32 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
