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NPC Generator

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Advanced [show]


Raer Nailo, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. He has styled his chestnut hair well, parting it to the left. He has a tattooed face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He left for the west, certain he would find work there.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Raer Nailo, Male Elf Adept 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)10 (+0) 14 (+2)12 (+1)
Skills Religion +2, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp.


Social Check DCs


Sun Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is physically well-built. His gray fur is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He is frequently practicing swordplay.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Sun took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Military, Religious. Occupation: Architect

Voice: Mumbles to self between sentences

Attributes [hide]

Sun Of World, Male Tabaxi Commoner 11
Medium (5'4") Tabaxi, True Neutral (CR 11)
Armor Class 15
Hit Points 25 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 11 (+0)14 (+2) 14 (+2)8 (-1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +9 / 3d8+5, Grapple +5

Possessions: 2600 gp. Jeweled gold crown (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A delicate brass dragon egg (80 gp). Golden circlet with four aquamarines (4000 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting clothing which further accentuates his frame. He has red fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Right-Handed began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: Revenge.

Ideals: Entrepeneur. Flaws: Insane, Hedonist, Antagonistic. Bonds: Attractive, Enemies. Occupation: Bounty Hunter

Voice: Speaks in third person

Attributes [hide]

Right-Handed In the Storm, Male Tabaxi Fighter 7
Medium (6'2") Tabaxi, Neutral Good (CR 7)
Armor Class 10
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)17 (+3) 11 (+0)17 (+3)
Skills Acrobatics +3, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Terran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +6

Possessions: 800 gp.


Social Check DCs


Skirt Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a long, pastel cloak. She is physically well-built. Her fur is red and curly. Her face is covered beneath a completely black helmet.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of southern immigrants she idolized her father. Her parents enrolled her in a Adept school at a young age so that she could practice her martial talents. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Fletcher

Voice: Russian accent

Attributes [hide]

Skirt Of Spirit, Female Tabaxi Adept 10
Medium (6'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 57 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)9 (-1) 12 (+1)15 (+2)
Skills Deception +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 1500 gp. Brown-green garnet (100 gp). Peridot (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is bristling with hidden weapons, mostly spears and hand crossbows. He has wavy black fur. His copper eyes dart from person to person.

Personality: He exudes charisma. He is a tour de force of persuasion. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Pelt is combative with any and all who dare try his patience in the slightest.

History: A powerful wizard made him what he is. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Justice. Bonds: Criminal record, Attractive, Mentor, Religious. Occupation: Guard

Voice: Irish accent

Attributes [hide]

Pelt Mist, Male Tabaxi Expert 10
Medium (6'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 33 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)14 (+2) 10 (+0)17 (+3)
Skills Athletics +5, Intimidation +7
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +7

Possessions: 800 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Pearl High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a white shirt with thin red vertical stripes and pastel pants. With bright black hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was raised in a plains tribe. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Pearl took refuge in the large cave and found the beat up pickaxe and armor she uses now. She was always very intelligent and has formed a secret society of specialists.

Motivation: She wants to get laid; and wants her loneliness to end

Flaws: Ugly, Secretive. Bonds: In love, Nature, Has a crush. Occupation: Baker

Voice: Eastern European accent

Attributes [hide]

Pearl High-hill, Female Halfling Paladin 3
Small (3'0") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)13 (+1) 15 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1700 sp.


Social Check DCs


Ozyman Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He has a moderate pudge and is not very fit. He wears a top hat to hide his balding. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A need for knowledge about a nearby landmark; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Religious, Criminal record, Adventurer. Occupation: Spy

Voice: Cold and demanding tone

Attributes [hide]

Ozyman Jamjar, Male Halfling Barbarian 9
Small (3'3") Halfling, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 112 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 16 (+3)17 (+3) 14 (+2)14 (+2)
Skills Acrobatics +7, Nature +6
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Druidic, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +6

Possessions: 1 Minor magic item.


Social Check DCs


Oppleby Beren, Male Gnome [Permalink]

Personal [hide]

Description: This man wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. With a patchy auburn beard and wild auburn hair. His eyes are green and beady.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Logical. Flaws: Ugly, Sensitive. Bonds: Rich, Military. Occupation: Unemployed

Voice: French accent

Attributes [hide]

Oppleby Beren, Male Gnome Druid 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)10 (+0) 17 (+3)17 (+3)
Skills Deception +5, Insight +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 200 gp.


Social Check DCs


Beiro Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a green scarf. His red hair is still thick. His violet eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Beiro will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Locksmith business at a young age. His family was turned out during the war. He and his family wandered west to less war torn lands. He has taken up work as a Locksmith and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To unite with his brother; and to prove his worth to the world

Ideals: Extrovert. Flaws: Impulsive, PTSD. Bonds: Job, Family. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Beiro Blum, Male Half-Elf Warrior 5
Medium (5'5") Half-Elf, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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