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NPC Generator

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Advanced [show]


Oriel Anderton, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a brown coat over a blue low-cut shirt, and a broad hat upon her head. She has moderate length chestnut hair. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is irascible and easily irritated. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born to a Shoemaker, her mother struggled to pay the bills. Oriel was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Oriel decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She got away from her former life and has fallen to alcoholism.

Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day

Flaws: Ugly, Addict, Antagonistic. Bonds: Criminal record, Poor. Occupation: Seamstress

Voice: Slow speaker

Attributes [hide]

Oriel Anderton, Female Human Adept 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)17 (+3) 16 (+3)13 (+1)
Skills Insight +5, Investigation +5
Senses Passive Perception 13
Languages Common, Aquan, Ignan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 27000 sp.


Social Check DCs


Ellyjoybell Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her skin is fair and her fingers are delicate and long. Her brown hair has been sun bleached extensively. Her violet eyes peer out from beneath her small tan hat.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Sold as a small child to a necromancer, Ellyjoybell was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and half-orc compassion

Flaws: Racist. Bonds: Attractive, Criminal record, Mentor, Adventurer. Occupation: Stableman

Voice: Old thin voice

Attributes [hide]

Ellyjoybell Scheppen, Female Gnome Ranger 4
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 10 (+0)11 (+0) 16 (+3)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Peridot (40 gp). Moss agate (8 gp). Bloodstone (40 gp).


Social Check DCs


Lûga Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man is perpetually draped in fineries, but all of this concealed by his earthly robes., and a wedding ring on his right hand. His chestnut hair is lengthy. He has gleaming, smiling green eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted from career to career and currently works as a Stableman.

Motivation: Money/treasure; and he is greedy

Flaws: Shy. Bonds: Attractive, In love, Job, Rich. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Lûga Hackney, Male Half-Orc Warrior 10
Medium (6'0") Half-Orc, Neutral Good (CR 10)
Armor Class 12
Hit Points 88 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)10 (+0) 8 (-1)14 (+2)
Skills Persuasion +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 18000 sp. Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Cloth of gold vestments (110 gp). Silver comb with moonstones (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriff Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of death around her neck, and a greataxe on her belt. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears a colorful flower in her golden hair. She has violet eyes and a brown hat with a grey feather.

Personality: She is business-like. She takes instructions and follows them to the letter. She invites people to come help in her community garden.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Carter arts, while her mother instructed her in etiquette, music and courtly manner. From her teen years she was always beautiful and desirable, so people have always doted on her. She has built up a small fortune and can afford her own way.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Fighting, Professionalism, Philantrophist. Bonds: Attractive, Rich. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Oriff Steelfist, Female Dwarf Sorcerer 3
Medium (4'1") Dwarf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 18 (+4)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Alvyn Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair and beard is wavy and long. His amber eyes dart from person to person to random spaces in the air.

Personality: He dislikes all the random violence that takes place in the east. He uses divination through singing.

History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Entrepeneur, Pacifist, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Alvyn Raulnor, Male Gnome Bard 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 10 (+0)15 (+2) 7 (-2)15 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 8
Languages Common, Gnome, Celestial, Halfling
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. Malachite (15 gp). Malachite (15 gp). Zircon (80 gp). 3 Thunderstones. 4 Holy water. 3 Thunderstones.


Social Check DCs


Alexandre Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, but even with his fine clothing he looks run-down. His auburn hair is singed and shortened. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. As long as the job gets done he does not care how it got done.

History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alexandre grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alexandre. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Alexandre Kelsey, Male Human Cleric 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 90 gp. Banded agate (9 gp).


Social Check DCs


Lone Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His yellow fur is heavily combed to the left. His eyes are green and beady.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Further expansion of business; and expand his business

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Job. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Lone Timber, Male Tabaxi Warlock 10
Medium (5'9") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 17 (+3)14 (+2)
Skills Animal Handling +7, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown fur. He tends to wear a brown poncho over his likewise colored trousers and shirt. He has a hunchback. His brown fur is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not believe in betrayal or weakness as things to be tolerated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He comes from a rich eastern family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Criminal record, Rich. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Dynamic Blossom, Male Tabaxi Barbarian 10
Medium (6'0") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 75 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Giant, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +5

Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver comb with moonstones (800 gp). A necklace of small pink pearls (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs


Theirastra Eathalena, Female Elf [Permalink]

Personal [hide]

Description: This woman wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on her belt. Her brown hair is cut jaggedly and amateurishly. She wears an eyepatch.

Personality: She likes to make people angry or surprised. The war was a terrible time for her, and Theirastra does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Theirastra was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Theirastra's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She loathes her own lifestyle.

Flaws: Ugly, Antagonistic, Depressed. Bonds: Poor, Military. Occupation: Carter

Voice: Speaks like tongue is numb

Attributes [hide]

Theirastra Eathalena, Female Elf Fighter 9
Medium (4'10") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 68 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)18 (+4) 9 (-1)14 (+2)
Skills Athletics +2
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Giant, Druidic, Celestial
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: An abacus with copper, silver and gold markers (80 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Jeweled electrum ring (2000 gp). 1 Minor magic item.


Social Check DCs

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