Euphemia Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a penchant for wearing a ring with an oversized sapphire on her right hand. Sporting a silver mohawk this woman's hair draws a lot of attention. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She has all her life been fascinated with painting.
History: She is a Hag in disguise. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Euphemia grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Euphemia. Recently she has begun working with bootleggers and crooks.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Artistic. Bonds: Rich, Attractive, Criminal record, Adventurer. Occupation: Slave Trader
Voice: Switch between two voices
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 36 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
Possessions: 1000 gp. Black pearl (1100 gp). Rhodochrosite (7 gp). Blue quartz (7 gp). Malachite (7 gp).
Vadania Liadon, Female Half-Elf [Permalink]
Personal [hide]
Description: She tends to wear a large yellow jacket. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She wears a mask on her face.
Personality: She acts crazy and hedonistic. She is a bit of a xeno-phobe, disliking non-Half-Elves.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.
Motivation: Wants to raise her children well; and seeks redemption
Flaws: Hedonist, Racist, Mundane. Bonds: Criminal record, Family. Occupation: Servant
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 3)
Armor Class 7
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 4 (-3) | 13 (+1) | 12 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1
Possessions: 400 gp. Pink pearl (60 gp). Red-brown spinel (60 gp).
Beast Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'5" has a big stupid grin on her face most of the time. She wears a faded coat and loose pants complete with Stetson hat. Her fur is brown and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: She has a massive crush on the younger sibling of the Laborer who has hired her part-time. She is obsessed with a lost civilization.
History: She was born on a small isolated farm. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now travels the world, in search of power and loot.
Motivation: She has passion for adventuring and risk.
Flaws: Fearful. Bonds: Has a crush, Adventurer, Nature. Occupation: Laborer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 11)
Armor Class 10
Hit Points 62 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 1800 gp. Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). 1 Minor magic item. 1 Minor magic item.
Fragrant Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears brown leather gloves, a brown jacket, and tight pants. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His lavender fur is matted, messy, and big. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in a small mountains village. His father had invested heavily in several trade routes and wanted him to inherit them. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure; and he is greedy
Ideals: Justice. Flaws: Ugly, Sensitive. Bonds: Rich, Nature. Occupation: Gardener
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 48 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 3d6-2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 2100 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.
Nora Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She prefers to wear white pants and tee shirts. Her red hair is thinning but still full. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Nora hails from a village terrorized by orcs. Her childhood dream was to be a Seamstress, but she was a colossal failure. She struck the Laborer job and began her own company from there.
Motivation: A deep hatred of orcs; and she has a rivalry with the church that dominates her actions
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Enemies, Religious. Occupation: Laborer
Voice: Thin and wheezing
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp. 1 Banded mail.
Lance Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a violet vest and prefers white and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has no hair. His brown eyes dart from person to person.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. During his travels, Lance and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Lance discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Lance fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Mayor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Draconic, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Darkwood Shield. 1 Banded mail. 1 Half-Plate. 1 Chain shirt.
Torgga Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is well dressed, but even with her fine clothing she looks run-down. Her brown hair is drawn into a tight pony tail with a clover scrunchie. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: Abrasive and pushy, she has a hard time making friends. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Retire the richest woman in the north.
Ideals: Justice, Entrepeneur, Fighting. Flaws: Ugly, Antagonistic. Occupation: Butcher
Voice: Pronounces O like U
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 93 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 19 (+4) | 17 (+3) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Draconic, Giant
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +7
Possessions: Black opal (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Silaqui Iranapha, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her silver hair is braided into rings. She is baby faced.
Personality: She is calm most of the time but flees social interaction. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She served in the navy to pay for her family's outstanding loans. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She used her abilities to trick people and travel the world for free.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Flaws: Shy. Bonds: Rich, Military, Criminal record. Occupation: Beggar
Voice: Draws out vowels
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 52 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 3000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Large well-done wool tapestry (100 gp). Gold music box (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mogg Wordsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is unkempt and raggedy. He has a dull look in his brown eyes.
Personality: He is very quiet and rarely speaks above a whisper. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.
History: He was born in the south. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To protect his home; and wants to open a new tavern
Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Cartwright
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!