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NPC Generator

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Advanced [show]


Hillanot Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her clothes are grease stained in places. Her red crest, when down, is lengthy. She wears a mask on her face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a poor family in the city she treasured whatever gifts she got. She took every job she could get her hands on, but the opportunities for Dragonborns in the south were limited. She moves from town to town, unable to find a place to settle.

Motivation: Retire the richest woman in the south; and to share knowledge with the world

Ideals: Entrepeneur, Justice, Logical. Bonds: Poor, Immigrant. Occupation: Priest

Voice: Scratchy, weak

Attributes [hide]

Hillanot Imbixtellrhyst, Female Dragonborn Aristocrat 1
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 13 (+1)12 (+1) 16 (+3)16 (+3)
Skills Intimidation +5, Nature +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +5

Possessions: 70 gp. 1 Thunderstones.


Social Check DCs


Lance Rowley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, typically a more casual-formal manner. His hair is golden, silky, and of moderate length. His gray eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a font of random trivia from the lore and stories he has discovered

History: Lance hails from a village terrorized by illithids. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and someone believes him a fraud

Ideals: Athletic, Philantrophist, Logical. Bonds: Attractive, Enemies. Occupation: Scribe

Voice: Loud with bravado

Attributes [hide]

Lance Rowley, Male Human Cleric 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)12 (+1) 14 (+2)7 (-2)
Skills Persuasion +0, Stealth +6
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 800 sp. An abacus with copper, silver and gold markers (90 gp). 1 Banded mail.


Social Check DCs


Finellen Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her blonde hair is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Finellen lived on a farm with her father, near the main road leading to a nearby town. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is unsatisfied with her job; and an old rival family wants her found

Ideals: Entrepeneur. Bonds: Adventurer, Job, Enemies, Family. Occupation: Sailor

Voice: Hard of hearing, loud

Attributes [hide]

Finellen Gorunn, Female Dwarf Fighter 7
Medium (4'0") Dwarf, Lawful Good (CR 7)
Armor Class 11
Hit Points 80 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 20 (+5)12 (+1) 9 (-1)7 (-2)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 800 gp. Jeweled electrum ring (2000 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp).


Social Check DCs


Thamior Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. He has shaved his head bald. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.

History: The child of a Stylist, who enjoyed hunting, Thamior was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He now travels the world, in search of power and loot.

Motivation: To settle down with his crush; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Persistence. Flaws: Shy. Bonds: Nature, Adventurer, Has a crush. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Thamior Xiloscient, Male Elf Rogue 13
Medium (5'4") Elf, True Neutral (CR 13)
Armor Class 11
Hit Points 63 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 9 (-1)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1

Possessions: 2000 gp. Jet (80 gp). Amber (80 gp). Deep green spinel (80 gp). Amethyst (80 gp). Red spinel (80 gp). Freshwater pearl (15 gp). Blue quartz (15 gp). Tiger eye turquoise (15 gp). Freshwater pearl (15 gp). Moonstone (40 gp).


Social Check DCs


Hogar Kimberley, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a clover on it. He has a small bristly mustache and wavy black hair. He has a dull look in his amber eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot resist a sob story and will often dote over anyone who has one.

History: Hogar was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Philantrophist, Fighting. Flaws: Shy. Bonds: Job, Has a crush. Occupation: Masseuse

Voice: Raspy

Attributes [hide]

Hogar Kimberley, Male Half-Orc Sorcerer 7
Medium (5'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills Deception +2, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 80000 cp. Fire opal (1200 gp). Freshwater pearl (14 gp). Sardonyx (70 gp). Rhodochrosite (14 gp). 1 Minor magic item.


Social Check DCs


Oren Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His tied-back hair is chestnut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a Herbalist first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a island tribe. He helped his father out around the business and became quite the natural. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Sabotage a competitor; and to be a masseuse again

Ideals: Gifted, Logical. Bonds: Attractive, Job, Nature. Occupation: Herbalist

Voice: Can't modulate volume

Attributes [hide]

Oren Tealeaf, Male Halfling Aristocrat 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)7 (-2) 13 (+1)9 (-1)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Baz Benson, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a white poncho over his likewise colored trousers and shirt, and is pretty ugly. His hair, while still mostly black, has prominent grey streaks. His eyes, though not visible through his cowl, are hazel.

Personality: Baz wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born at the edge of vast desert. Baz liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Crown-heir job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Ugly. Bonds: In love, Nature, Job. Occupation: Crown-heir

Voice: Aggressive tone

Attributes [hide]

Baz Benson, Male Half-Orc Barbarian 13
Medium (5'10") Half-Orc, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 76 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)8 (-1) 10 (+0)11 (+0)
Skills Athletics +7, Survival +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +4

Possessions: 2000 gp. Black pearl (300 gp). Deep blue spinel (300 gp). Moss agate (8 gp). Golden yellow topaz (300 gp). Chrysoberyl (140 gp). Carnelian (80 gp). Emerald (1500 gp). Aquamarine (300 gp). Jasper (80 gp). Coral (140 gp). Jade (140 gp). Aquamarine (300 gp). 1 Minor magic item.


Social Check DCs


Agnes Weld, Female Human [Permalink]

Personal [hide]

Description: This woman wears a faded coat and loose pants complete with top hat. She is muscular with a powerful set of arms. With wild silver hair. Her green eyes dart from person to person to random spaces in the air.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and wants to open a new tavern

Ideals: Gifted. Flaws: PTSD. Bonds: Adventurer, Military, Job. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Agnes Weld, Female Human Barbarian 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)14 (+2) 10 (+0)15 (+2)
Skills Performance +4, Stealth +1
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 3000 cp. Coral (130 gp).


Social Check DCs


Mormo Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. He has done his best to style his blue hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He's also a talented Priest, but doesn't like to broadcast it.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Depressed, Greedy. Bonds: Slave, Job. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Mormo Elusive, Male Tiefling Expert 7
Medium (5'6") Tiefling, Chaotic Good (CR 7)
Armor Class 10
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 8 (-1)20 (+5)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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