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NPC Generator

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Advanced [show]


Horhog Langley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many yellow ritualistic tattoos. He very much looks the part of a Fortune-teller. His brown hair is slicked back into a classic pompadour. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Energy wise he seems alert and responsive.

History: Born in a small village he learned the ways of the warrior from his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Professionalism, Fighting. Flaws: Greedy. Bonds: Job, Military. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Horhog Langley, Male Half-Orc Fighter 7
Medium (6'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 35 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)11 (+0) 11 (+0)7 (-2)
Skills Athletics +5, Nature +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3

Possessions: 600 gp.


Social Check DCs


Harvest In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a cross on it. His brown fur is long and unkept. His eyes, though not visible through his cowl, are green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and to protect his home

Ideals: Philantrophist. Flaws: Ugly. Bonds: Guardian, Mentor, Job. Occupation: Stableman

Voice: Loud with bravado

Attributes [hide]

Harvest In the Wind, Male Tabaxi Rogue 10
Medium (5'10") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 73 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)10 (+0) 7 (-2)14 (+2)
Skills Performance +6, Stealth +7
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and muscular, this southern man wears a blue coat over a green low-cut shirt, and a wide-brimmed hat upon his head. His hair is long and red with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. His eyes, though not visible through his cowl, are blue.

Personality: Calm and collected, he is a well trained Architect. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Architect.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Fighting. Flaws: Forgetful. Bonds: Job, Rich. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Zaffrab Waggletop, Male Gnome Expert 6
Small (3'8") Gnome, Lawful Good (CR 6)
Armor Class 11
Hit Points 20 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)16 (+3) 8 (-1)9 (-1)
Skills History +6, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Infernal, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Shifting In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright pastel and grey, and wears rings and necklaces with large, colorful gems. Her orange fur, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has all her life been fascinated with music.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She helped her father out around the business and became quite the natural. She has never given up on her music dream.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by her family; and she is content

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Rich, Job, Family. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Shifting In the Wind, Female Tabaxi Fighter 3
Medium (5'8") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 16 (+3)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +6, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +3

Possessions: 30 pp.


Social Check DCs


Sarai Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white hair is lengthy. Her half smiles and amber eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic woman, Sarai's first love is herself. Her second love is also herself. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born to loving parents in a slum to the south. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Sarai was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: Someone believes her a fraud.

Ideals: Impeccable. Bonds: Attractive, Enemies, Poor. Occupation: Architect

Voice: Soothing and warm

Attributes [hide]

Sarai Wiseacre, Female Halfling Sorcerer 5
Small (3'1") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 17 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)15 (+2) 17 (+3)9 (-1)
Skills Medicine +6, Nature +5
Senses Passive Perception 13
Languages Common, Halfling, Giant, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 1 Minor magic item.


Social Check DCs


Sarai Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: This western woman dresses well, typically a more casual-formal manner. Her clothes are grease stained in places. She keeps her auburn hair in a flapper bob. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She does not believe in violence as a means to an end. She is a dedicated Performer but believes her peers are too gung-ho.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Performer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and she wants to get laid

Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Performer

Voice: Breathy voice

Attributes [hide]

Sarai Goldfound, Female Halfling Monk 9
Small (3'0") Halfling, Neutral Good (CR 9)
Armor Class 11
Hit Points 32 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)11 (+0) 5 (-3)17 (+3)
Skills Deception +6, Insight +0
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


Aerdeth Raethran, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a clover on it. He wears a deerstalker hat to hide his balding. His half smiles and green eyes are beguiling and draw you in.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A true patriot, Aerdeth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of northern immigrants he idolized his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants nothing more than to rejoin the army; and he uses money and sex appeal to get what he needs

Flaws: Selfish. Bonds: Rich, Attractive, Military, Immigrant. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Aerdeth Raethran, Male Elf Ranger 1
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)6 (-2) 12 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 sp. Silver pearl (70 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Ahinar Hanali, Female Elf [Permalink]

Personal [hide]

Description: She typically wears tan cloth garments or leather armor. She has a slight overbite and is overall scrawny. Her brown hair is knotted and matted. Her fierce brown eyes like to dwell on things.

Personality: She can speak with the recently deceased. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born a particularly ugly child, much to the horror of her parents. After coming to the age of reason, Ahinar took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Gifted. Flaws: Shy, Ugly, Disease. Bonds: Religious. Occupation: Interpreter

Voice: Middle-eastern accent

Attributes [hide]

Ahinar Hanali, Female Elf Bard 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp.


Social Check DCs


Cloud Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of whips, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His fur is white, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is almost excessively polite to everyone, even when angry. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the south his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloud fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many giants want him driven away

Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Poor, Attractive. Occupation: Barrister

Voice: Booming voice

Attributes [hide]

Cloud Of World, Male Tabaxi Barbarian 11
Medium (5'9") Tabaxi, Neutral Good (CR 11)
Armor Class 11
Hit Points 106 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Deception +6, Investigation +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 9000 sp. Tiger eye turquoise (13 gp).


Social Check DCs

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