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NPC Generator

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Advanced [show]


Alvyn Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear flannel. He keeps his brown hair in a pixie cut. He has a tattooed face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 10th year, his parents were killed by a giants raid, leaving Alvyn alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To pay off his debts; and doesn't want to be a jeweler and was forced into it by his family

Ideals: Optimist. Flaws: Disease. Bonds: Enemies, Family, Debt. Occupation: Jeweler

Voice: Complex vocabulary, royal

Attributes [hide]

Alvyn Munggen, Male Gnome Expert 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Igden Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). His hair, while still mostly blonde, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Courier business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Courier

Voice: Spanish accent

Attributes [hide]

Igden Sympony, Male Gnome Fighter 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 48 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 19 (+4)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Auran, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 33000 sp. Sard (70 gp). Violet garnet (300 gp). 3 Thunderstones. 3 Antitoxin. 1 Everburning torch.


Social Check DCs


Laucian Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is white, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: Abrasive and pushy, he has a hard time making friends. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He's repulsed by the PC; and many gnolls want him driven away

Flaws: Antagonistic. Bonds: Attractive, Poor, Enemies. Occupation: Fletcher

Voice: growls and snarls, animalistic

Attributes [hide]

Laucian Leeming, Male Half-Elf Warrior 5
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 8 (-1)18 (+4) 17 (+3)13 (+1)
Skills History +7, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Infernal, Halfling, Ignan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 300 gp. 1 Backpack. 1 Good lock. 1 Bullseye lantern.


Social Check DCs


Justin Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of swords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His blonde hair is still thick. His brown eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Justin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Weaver

Voice: Booming voice

Attributes [hide]

Justin Livingstone, Male Human Ranger 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)10 (+0) 15 (+2)15 (+2)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 sp. 3 Holy water.


Social Check DCs


Rimple Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a blue and green robe with the hood down, he is not a threatening figure. His head has been shaved. His eyes are brown and catlike.

Personality: Rimple speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He never wears the same outfit twice, unless he absolutely has to.

History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Beggar, but he was a colossal failure. He inherited the family business which he has now maintained for 8 years.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult.

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Military, Job. Occupation: Carter

Voice: German accent

Attributes [hide]

Rimple Fiddlefen, Male Gnome Commoner 6
Small (3'4") Gnome, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 38 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 16 (+3)13 (+1) 14 (+2)16 (+3)
Skills Medicine +5, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 2d6-3, Ranged +2 / 2d6-1, Grapple -1

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ishte Benevolence, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She carries with her a set of bastard swords, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her red hair is lengthy and is close to two feet long. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She dislikes all the random violence that takes place in the south. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Cook arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting, Pacifist, Optimist. Bonds: In love, Rich. Occupation: Cook

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ishte Benevolence, Female Tiefling Bard 1
Medium (5'6") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)8 (-1) 12 (+1)17 (+3)
Skills Investigation +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Travok Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear flannel. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born several months after his mother was called into army service. When Travok reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: Wants to open a new tavern; and to pay off his debts

Flaws: Depressed, Shy. Bonds: Military, Job, Debt. Occupation: Sage

Voice: Strong lisp

Attributes [hide]

Travok Glanhig, Male Dwarf Rogue 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 82 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)12 (+1) 11 (+0)11 (+0)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 400 pp. Deep blue spinel (700 gp). Citrine (20 gp). Pink diamond (4000 gp). Jasper (20 gp). Amber (70 gp). Aquamarine (700 gp). Golden yellow topaz (700 gp). White opal (600 gp). Blue quartz (16 gp). Tiger eye turquoise (16 gp).


Social Check DCs


Quelenna Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a long, yellow, dusty cloak. Her auburn hair is styled in orderly dreadlocks. She has gray eyes and a yellow hat with a brown feather.

Personality: She likes to make people angry or surprised. She is harsh and unforgiving.

History: Quelenna was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She found a children's book about a Half-Elf Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has passion for adventuring and risk.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Map Maker

Voice: German accent

Attributes [hide]

Quelenna Durkin, Female Half-Elf Warrior 3
Medium (5'6") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)17 (+3) 16 (+3)8 (-1)
Skills History +5, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Goblin, Aquan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Sardonyx (20 gp). 4 Antitoxin. 3 Thunderstones. 3 Tanglefoot bags.


Social Check DCs


Quarion Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is cut jaggedly and amateurishly. His eyes are amber.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is afraid of women and trembles around them

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Religious, Rich. Occupation: Hunter

Voice: Jamaican accent

Attributes [hide]

Quarion Caerdonel, Male Elf Barbarian 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 6 (-2)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs

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