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NPC Generator

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Advanced [show]


Tiaathque Berevan, Female Elf [Permalink]

Personal [hide]

Description: Standing 5'2", this woman wears a blue top hat and blue clothes. She has slicked back golden hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: Tiaathque is depressed about a lot of things. She tends to be a nihilist. She is able to make almost anything out of random pieces of junk.

History: She got into the Healer business at a young age. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job, Family. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Tiaathque Berevan, Female Elf Aristocrat 2
Medium (5'2") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)10 (+0) 12 (+1)8 (-1)
Skills Medicine +3, Performance +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 150 pp. Sardonyx (70 gp).


Social Check DCs


Vicky Harley, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She has relatively light skin and is very physically imposing due to her abundance of muscles. She sports a flattop hair cut. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She always tries to repair and not replace. It was this mentality that drove her into the Shipwright business.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Barkeep mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and to protect her home

Ideals: Persistence. Flaws: Ugly, Secretive, Disease, Insomniac. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Vicky Harley, Female Human Expert 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common, Goblin, Giant, Ignan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp. Coral (110 gp). Iolite (60 gp).


Social Check DCs


Jaxi Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who likes to wear ponchos typically of a light green in addition to tight pants. Her crest is cut close to her head. This red eyed westerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her first spouse was a Shipwright, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Marry her sister to traveling adventurers; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Addict, Antagonistic. Bonds: Family, Religious, Criminal record. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Jaxi Beryntolthropal, Female Dragonborn Barbarian 5
Medium (6'4") Dragonborn, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 7 (-2)11 (+0) 11 (+0)19 (+4)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrie LaHood, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears dull violet sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. She carries with her a set of quarterstaffs on her belt, each one with a amethyst on the hilt. Her hair is long and auburn with streaks of golden, and is pulled back with small violet clips. She has a dull look in her gray eyes.

Personality: Adrie is depressed about a lot of things. She tends to be a nihilist. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a pair of adventurers, Adrie grew up listening to her father's many stories. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Being a Painter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Criminal record, Mentor. Occupation: Painter

Voice: Thin and wheezing

Attributes [hide]

Adrie LaHood, Female Half-Elf Cleric 2
Medium (5'0") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)15 (+2) 15 (+2)15 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Terran, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 340 gp. 3 Tanglefoot bags.


Social Check DCs


Mindartis Firahel, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is short and golden. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mindartis is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic, Joker, Justice, Gifted. Flaws: Insomniac. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Mindartis Firahel, Male Elf Ranger 2
Medium (5'4") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 10000 cp.


Social Check DCs


Sybil Breeden, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears her white hair up. Her fair skin shows little sign of her aristocratic breeding.

Personality: Her tongue was cut out and she uses sign language. She is a bit of a xeno-phobe, disliking non-Humans.

History: She is the product a well kept family trust fund and as such has never really known need. Cursed with unlife at a very young age, Sybil has worked very hard to control her curse. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is greedy.

Flaws: Disease, Racist. Bonds: Rich, Attractive, Religious. Occupation: Stylist

Voice: growls and snarls, animalistic

Attributes [hide]

Sybil Breeden, Female Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)8 (-1) 9 (-1)12 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Erias Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His chestnut hair is knotted and matted. His fierce gray eyes like to dwell on things.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Cartwright and was forced into it by his family.

Flaws: Impulsive. Bonds: Attractive, Immigrant, Family. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Erias Rakankrak, Male Dwarf Wizard 5
Medium (4'1") Dwarf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 12 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)12 (+1) 13 (+1)7 (-2)
Skills Medicine +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadwisa Cotton, Female Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, she is an attractive figure. She wears a simple burlap shirt and baggy pants. She conceals her ceremonial dagger with her veritable burlap sack of a shirt. Her hair is short and blonde. She has several tiny opal earrings on each ear.

Personality: She is extraordinarily eccentric. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Her mother raised her in a mountain cabin. She has chosen to use the inheritance that was left to her frivolously. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She uses money and sex appeal to get what she needs.

Flaws: Insane. Bonds: Attractive, Rich, Has a crush, Nature. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Hadwisa Cotton, Female Human Aristocrat 7
Medium (5'10") Human, True Neutral (CR 7)
Armor Class 8
Hit Points 18 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 9 (-1)10 (+0) 15 (+2)12 (+1)
Skills Deception +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2

Possessions: 700 gp. Star rose quartz (30 gp). Violet garnet (1500 gp). Amber (150 gp). Deep blue spinel (1500 gp).


Social Check DCs


Boddynock Reese, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears a lot of dark rich colors, with gold accents, he is not a threatening figure. He has a small bristly mustache and wavy white hair. His gray eyes dart from person to person.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: Sabotage a competitor; and wants to raise his children well

Ideals: Entrepeneur. Bonds: Attractive, Adventurer, Job, Family. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Boddynock Reese, Male Gnome Expert 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)14 (+2) 12 (+1)6 (-2)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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