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NPC Generator

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Advanced [show]


Flask Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears pastel painted combat armor at almost all times. She wears her lavender fur down. She has blue eyes and a pastel hat with a brown feather.

Personality: Eccentric and domineering, Flask will drive conversation. She plays an instrument quite well.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and many brigands want her driven away

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Flask Mist, Female Tabaxi Sorcerer 1
Medium (4'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)13 (+1) 12 (+1)15 (+2)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp. Iolite (30 gp). 1 Antitoxin.


Social Check DCs


Merla Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she prefers to wear flannel. She has done her best to style her blonde hair to look like a famous performer. Her eyes are green and she is always smoking a pipe.

Personality: Abrasive and pushy, she has a hard time making friends. She is obsessed with a lost civilization.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. As a young adult she joined a group advocating for an improvement in Halfling conditions. She has never given up on her music dream.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Attractive, Adventurer. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Merla Deephollow, Female Halfling Wizard 5
Small (3'2") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 9 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)7 (-2) 13 (+1)9 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp.


Social Check DCs


Werydd Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman likes to wear ponchos typically of a light brown in addition to tight pants. Her hair is cut close to her head. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a habit of throwing herself into exceedingly dangerous situations.

History: Werydd was raised in a hard working conservative environment. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She then took over the family business and is one of the better Shepherd for hire.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.

Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Debt. Occupation: Shepherd

Voice: Speaks with lips pursed

Attributes [hide]

Werydd Rakankrak, Female Dwarf Fighter 8
Medium (4'2") Dwarf, Neutral Good (CR 8)
Armor Class 8
Hit Points 63 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +1, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +3

Possessions: 50000 cp. Alexandrite (1400 gp). Freshwater pearl (16 gp). Star rose quartz (80 gp). Bloodstone (80 gp). Coral (150 gp). Blue sapphire (1500 gp).


Social Check DCs


Bernard Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears violet cloth garments or leather armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and black. He has hazel eyes and a violet hat with a white feather.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Opinionated, Fighting. Bonds: Attractive, Slave. Occupation: Assassin

Voice: Soothing and warm

Attributes [hide]

Bernard Floshem, Male Half-Elf Aristocrat 9
Medium (5'8") Half-Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Athletics +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5

Possessions: 900 gp. Chrysoprase (60 gp). Azurite (15 gp). Malachite (15 gp). Deep blue spinel (800 gp). Rich purple corundum (1200 gp).


Social Check DCs


Avelina Upton, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses well, typically a more casual-formal manner. She has shaved her head bald. Her eyes are brown and catlike.

Personality: She is witty, but her monotone delivery comes off as unnerving She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She comes from a rich southern family. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it

Ideals: Athletic, Joker, Philantrophist. Bonds: Attractive, Rich. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Avelina Upton, Female Human Paladin 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2000 cp.


Social Check DCs


Aura Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy lavender fur. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the west. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Aura was left his mother's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Ideals: Pacifist, Opinionated. Flaws: Insomniac. Bonds: Military, Job. Occupation: Sculptor

Voice: Slurs words

Attributes [hide]

Aura Prim Posies, Male Tabaxi Warlock 5
Medium (5'0") Tabaxi, Neutral Good (CR 5)
Armor Class 14
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)6 (-2) 17 (+3)12 (+1)
Skills Medicine +6, Sleight of Hand +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ilde Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears her blonde hair down. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She got into the Beggar business at a young age. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg; and to reunite with her old friends

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Ilde Burrowfound, Female Dwarf Fighter 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)9 (-1) 11 (+0)13 (+1)
Skills Athletics +4, Religion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Nimble In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown coat over a black low-cut shirt, and a Stetson hat upon her head. She has a moderate pudge and is not very fit. Her black fur is lengthy and is close to two feet long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has a small toy that she constantly fidgets with.

History: She was born in the east. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Shepherd kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To find somewhere to settle down; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Addict, Mundane. Bonds: Attractive, Immigrant, Criminal record. Occupation: Shepherd

Voice: Hollow voice

Attributes [hide]

Nimble In the Morning, Female Tabaxi Fighter 4
Medium (4'7") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)9 (-1) 16 (+3)16 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Hork Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting white shirt and pants. His long blonde hair is drawn into a two foot long braid. His brown eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Hork took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To prove his worth to the world; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Depressed, Impulsive. Bonds: Guardian, In love. Occupation: Adventurer

Voice: Australian accent

Attributes [hide]

Hork Birkenhead, Male Half-Orc Aristocrat 2
Medium (6'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)13 (+1) 13 (+1)10 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 100 pp. 1 Masterwork Common Melee.


Social Check DCs

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