Theirastra Firahel, Female Elf [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, she is an attractive figure. She wears a blue tunic with black highlights, and long blue pants that bunch up around her shoes. Her chestnut hair is cut short. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She snorts whenever she laughs or is feeling confident. She pushes her goals aggressively. She is also a coward if confronted.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well
Ideals: Justice. Flaws: Fearful. Bonds: Attractive, Religious, Family. Occupation: Tailor
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shamil Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a weathered and beat up set of banded mail beneath an oversized tan coat. With wild silver hair. Her eyes are brown and beady.
Personality: She dislikes all the random violence that takes place in the north. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Spy arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Pacifist, Justice. Flaws: Ugly. Bonds: Rich. Occupation: Spy
Voice: Mousy voice
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 6 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20000 sp. 1 Masterwork Common Ranged Weapon.
Glim Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He dresses like a well dressed Roofer does. He wears his auburn hair up in a very large beehive style do. His eyes are a pleasant amber.
Personality: Glim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has all his life been fascinated with music.
History: Glim lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 7 years.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Extrovert, Artistic, Fighting. Bonds: Job, Family. Occupation: Roofer
Voice: Sleepy voice
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 8
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 14 (+2) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Bertram Gyula, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a yellow costume with the symbols of strength on his torso. He has a golden handlebar mustache and slicked back golden hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His religion dominates his actions; and he's looking for his big break
Ideals: Justice, Philantrophist. Flaws: PTSD. Bonds: Adventurer, Religious. Occupation: Junk Dealer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Obsidian (4 gp). Malachite (4 gp). White pearl (150 gp). Amethyst (150 gp). 1 Minor magic item.
Euron Wit, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has wavy chestnut hair. His eyes are a pleasant gold.
Personality: Euron wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his brother before him, after school he went straight into learning to become a Priest. He has dedicated himself to building a better trade route.
Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg
Ideals: Disciplined. Bonds: Adventurer, Immigrant, Job, Enemies. Occupation: Priest
Voice: Booming voice
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 53 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 70 pp. Red spinel (140 gp). Blue quartz (5 gp).
Phelaia Wary, Female Tiefling [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, she is an attractive figure. She tends to wear a large green jacket. Her hair is dark red and very short. She has black eyes.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She uses divination through singing.
History: Sold as a small child to a necromancer, Phelaia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She's looking for her big break; and she desires power and/or immortality
Ideals: Artistic, Gifted, Justice. Bonds: Attractive, Mentor, Adventurer. Occupation: Priest
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 68 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. Iolite (50 gp). White opal (1300 gp). Star rose quartz (50 gp). Violet garnet (700 gp). Red spinel (80 gp). Golden yellow topaz (700 gp). Sardonyx (50 gp). White pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emerald Running, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses well, typically a more casual-formal manner. Her cinnamon fur is braided into rings. She is baby faced.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is skeptical of what others tell her and is slow to trust.
History: She was born on a small isolated farm. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it
Flaws: Selfish, Shy. Bonds: Attractive, Nature, Rich. Occupation: Barber
Voice: French accent
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 2600 sp.
Faral Lathalas, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a robe, a symbol of death around her neck, and a hammer on her belt. Her small hat is riddled with cuts and holes. Her eyes are hazel and beady.
Personality: A skeptical and narcissistic woman, Faral's first love is herself. Her second love is also herself. Energy wise she seems alert and responsive.
History: She was born a particularly ugly child, much to the horror of her parents. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for her.
Ideals: Fighting, Impeccable, Professionalism. Flaws: Ugly. Occupation: Tanner
Voice: Stutters
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 13)
Armor Class 15
Hit Points 80 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 12 (+1) | 13 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +5 / 4d4+1, Ranged +9 / 4d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: 100 pp. Black pearl (1300 gp). Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rûkdûg Marley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, and he perpetually has his flail ready. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a hateful person. He taunts others and blames them for his problems. He never wears the same outfit twice, unless he absolutely has to.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Artistic. Flaws: Ugly, Insomniac, Antagonistic. Occupation: Doctor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 6 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. White pearl (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
