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NPC Generator

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Advanced [show]


Eida Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears light armors faded through time and improper care. Her long black hair is drawn into a two foot long braid. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She works hard and plays hard.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Eida has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels kind of lost in life.

Flaws: Depressed, Hedonist, Disease. Bonds: Immigrant. Occupation: Crown-heir

Voice: Scandinavian accent

Attributes [hide]

Eida Sunmeadow, Female Halfling Wizard 12
Small (2'8") Halfling, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 57 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 10 (+0)15 (+2)
Skills Animal Handling +4, Intimidation +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 300 pp. Sard (50 gp). Eye agate (6 gp). Star rose quartz (50 gp). Citrine (50 gp).


Social Check DCs


Aramil Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His red hair is lengthy. His brown eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.

History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his son

Ideals: Persistence. Flaws: Emotional. Bonds: Nature, Adventurer, Family. Occupation: Bricklayer

Voice: Smoker's lung

Attributes [hide]

Aramil Nobles, Male Half-Elf Paladin 2
Medium (5'2") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)17 (+3) 13 (+1)16 (+3)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Gnome, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 230 gp.


Social Check DCs


Fargrim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and very much looks the part of a Spice Merchant. He wears his brown hair up. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born on a small isolated farm. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Spice Merchant soon after.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Racist. Bonds: Job, Attractive, Military, Nature. Occupation: Spice Merchant

Voice: Smooth and feminine

Attributes [hide]

Fargrim Daerdahk, Male Dwarf Sorcerer 6
Medium (3'11") Dwarf, True Neutral (CR 6)
Armor Class 11
Hit Points 52 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 20 (+5)13 (+1) 15 (+2)8 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rangrim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears just a grey suit, and sports empty pouches on his belt. His blonde hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a minor phobia of water and hates getting wet.

History: Rangrim was born in the south. At a young age he loved to build and create. His childhood dream was to be a Actor, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Ideals: Persistence. Flaws: Cynical, Fearful. Bonds: Job, In love. Occupation: Mayor

Voice: Speaks in third person

Attributes [hide]

Rangrim Loderr, Male Dwarf Warlock 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)10 (+0) 12 (+1)9 (-1)
Skills Athletics +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 290 gp. Fire opal pendant on a fine gold chain (600 gp). Old masterpiece painting (600 gp). Black velvet mask with numerous citrines (90 gp).


Social Check DCs


Taklinn Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a ruthless business man, a trait he acquired from his father.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Taklinn was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Taklinn's father didn't care for him much, and the feeling was mutual. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Taklinn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the north; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Roofer

Voice: Deep voice with rolling R's

Attributes [hide]

Taklinn Silveraxe, Male Dwarf Warrior 10
Medium (4'2") Dwarf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 79 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)15 (+2) 11 (+0)5 (-3)
Skills Deception +1, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Undercommon
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 2300 gp. Solid gold idol (200 gp). Black velvet mask with numerous citrines (60 gp). Black velvet mask with numerous citrines (60 gp). A small bag of saffron. (20 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane Wilberforce, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and is pretty ugly. She has shaved her head bald. Her otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Jane will drive conversation. She takes great joy in being the best Dyer in town.

History: She was born in a small desert village. Like her mother and her sister before her, after school she went straight into learning to become a Dyer. She now owns her own business.

Motivation: Sabotage a competitor; and money/treasure

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Jane Wilberforce, Female Human Druid 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)11 (+0) 10 (+0)13 (+1)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 sp.


Social Check DCs


Traki Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light blue in addition to tight pants. He has a very tight haircut. His eyes, though not visible through his cowl, are green.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Traki was born in the south. At a young age he loved to build and create. His first spouse was a Engraver, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: To prove his worth to the world; and an old rival family wants him found

Ideals: Athletic, Persistence. Flaws: Shy, Impulsive. Bonds: Military, Family. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Traki Hanali, Male Elf Cleric 1
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 7 (-2)10 (+0) 10 (+0)11 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 70 gp. Onyx (80 gp).


Social Check DCs


Pikar Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is tall, broad shouldered and powerfully built. His long silver hair is drawn into a two foot long braid. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A true patriot, Pikar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a forest tribe. He worked as a nervous Junk Dealer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: Rich, Military, Nature, Job. Occupation: Junk Dealer

Voice: Spits and sputters

Attributes [hide]

Pikar Reedfellow, Male Halfling Paladin 8
Small (3'3") Halfling, Chaotic Good (CR 8)
Armor Class 14
Hit Points 52 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Medicine +3, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Giant, Goblin
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Claira Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her tied-back hair is blonde. She wears round tiny glasses practically rammed into her face.

Personality: Her tongue was cut out and she uses sign language. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with a spirit at a very young age, Claira has worked very hard to control her curse. Days after completing her studies, news broke out that her hometown was attacked by drow. Claira was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: Someone believes her a fraud; and many drow want her driven away

Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Poor, Enemies. Occupation: Sculptor

Voice: Hollow voice

Attributes [hide]

Claira Caerdonel, Female Elf Expert 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)13 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. Rhodochrosite (9 gp).


Social Check DCs

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