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NPC Generator

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Advanced [show]


Roger Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears light armors faded through time and improper care. His hair is blonde, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is afraid of women and trembles around them

History: Roger was born with his father's beautiful face. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Flaws: Insane, Shy. Bonds: Attractive, Family. Occupation: Servant

Voice: Scratchy, weak

Attributes [hide]

Roger Galanodel, Male Half-Elf Wizard 9
Medium (5'2") Half-Elf, Lawful Good (CR 9)
Armor Class 11
Hit Points 16 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)13 (+1) 16 (+3)13 (+1)
Skills Animal Handling +6, Deception +4
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 1700 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs


River Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a colorful flower in his white fur. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. River liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Disciplined, Optimist. Bonds: Attractive, Rich, Nature. Occupation: Spy

Voice: Mousy voice

Attributes [hide]

River Prim Posies, Male Tabaxi Wizard 13
Medium (6'1") Tabaxi, True Neutral (CR 13)
Armor Class 11
Hit Points 38 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)18 (+4) 14 (+2)16 (+3)
Skills Acrobatics +5, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Dwarven, Druidic, Orc
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444443210

Possessions: 2000 gp. Sard (20 gp). Canary diamond (3000 gp). Lapis lazuli (6 gp).


Social Check DCs


Nuraval Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is chestnut and very short. He has gleaming, smiling green eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Sold as a small child to a wizard, Nuraval was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 10th year, his parents were killed by a drow raid, leaving Nuraval alone in the world. After a stint in an orphanage, he was adopted. He was granted necromantic powers by his dying brother.

Motivation: Wants to have a good time and be beloved.

Ideals: Gifted, Optimist. Bonds: In love, Mentor, Enemies. Occupation: Bookbinder

Voice: Slurs words

Attributes [hide]

Nuraval Daerdahk, Male Dwarf Bard 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 50 gp.


Social Check DCs


Eida Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She has a moderate pudge and is not very fit. Her brown hair is thinning but still full. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Animals are drawn to her, and she is able to talk to them.

History: She was born the only child of a wealthy merchant. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Criminal record. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Eida Underbough, Female Halfling Cleric 6
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)12 (+1) 17 (+3)16 (+3)
Skills Arcana +4, Deception +6
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 6000 sp.


Social Check DCs


Dûshrat Eastaughffe, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky white painted plate armor. His tied-back hair is golden. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is overprotective of those who hire his services. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Dûshrat lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Logical. Bonds: Immigrant, Attractive, Guardian, Family. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Dûshrat Eastaughffe, Male Half-Orc Warlock 17
Medium (5'4") Half-Orc, Chaotic Good (CR 17)
Armor Class 11
Hit Points 96 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)6 (-2) 9 (-1)13 (+1)
Skills Performance +7, Stealth +7
Senses Passive Perception 9
Languages Orc
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1800 pp. Moss agate (9 gp). Rock crystal (40 gp). Coral (70 gp). Red-brown spinel (70 gp). Smoky quartz (40 gp). Smoky quartz (40 gp). Star rose quartz (40 gp). Iolite (40 gp).


Social Check DCs


Pallabar Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. His auburn hair is cut short. His eyes, though not visible through his cowl, are amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.

History: He got into the Animal Trainer business at a young age. Pallabar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Selfish, Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Pallabar Ironhide, Male Gnome Wizard 14
Small (3'7") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 85 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)14 (+2) 9 (-1)18 (+4)
Skills Deception +9, Insight +4
Senses Passive Perception 9
Languages Common, Gnome, Giant, Orc
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444

Possessions: 4000 gp. Banded agate (10 gp). Jade (160 gp). Rose (50 gp). Rhodochrosite (10 gp). Alexandrite (1200 gp). Iolite (50 gp). Brown-green garnet (160 gp). Freshwater pearl (10 gp). Tourmaline (160 gp). Chrysoberyl (160 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a worn and beaten armor. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. His fierce gray eyes like to dwell on things.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done he does not care how it got done.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He now owns his own business.

Motivation: Seeks redemption; and to be a locksmith again

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Job, Criminal record. Occupation: Sculptor

Voice: American accent

Attributes [hide]

Manfred Fasharash, Male Half-Elf Ranger 5
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 12 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 7 (-2)7 (-2) 13 (+1)16 (+3)
Skills Performance +6, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp.


Social Check DCs


Two Llamas Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern man wears dark leathers with embroidery. His fur is beige and very short. His fierce amber eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Athletic. Flaws: Greedy, Insane, Mundane. Bonds: Criminal record. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Two Llamas Of Shadows, Male Tabaxi Commoner 3
Medium (5'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)16 (+3) 13 (+1)17 (+3)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 600 sp.


Social Check DCs


Adrie Moreno, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, she is an attractive figure. She wears violet leather gloves, a violet jacket, and tight pants. She wears a broad hat to cover her moderate length auburn hair. Her brown eyes are passionate and lively.

Personality: Adrie is depressed about a lot of things. She tends to be a nihilist. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Adrie was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: She loathes her own lifestyle.

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Nature, Poor. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Adrie Moreno, Female Half-Elf Wizard 7
Medium (5'0") Half-Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)7 (-2) 11 (+0)14 (+2)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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