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NPC Generator

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Advanced [show]


Findex Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears very tight pants and wife beaters, though occasionally she sports a black coat. Her crest is greying and her face has many wrinkles. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Findex is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Dragonborns in the north were limited. After a long history of fighting, Findex and her spouse have recently divorced.

Motivation: To unite with her sister; and to reunite with her absent mother

Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Immigrant. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Findex Mohradyllion, Female Dragonborn Expert 9
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)17 (+3) 8 (-1)16 (+3)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Celestial
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +5

Possessions: 500 gp. Golden circlet with four aquamarines (1000 gp). Black velvet mask with numerous citrines (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His fur, while still mostly gray, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a pair of adventurers, Tricking grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business; and he desires power and/or immortality

Ideals: Impeccable. Bonds: Family, Adventurer, Rich, Job. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

Tricking Of Spirit, Male Tabaxi Bard 13
Medium (6'8") Tabaxi, Neutral Evil (CR 13)
Armor Class 14
Hit Points 67 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)13 (+1) 13 (+1)8 (-1)
Skills History +5, Performance +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 300 pp. White pearl (90 gp). Sard (80 gp). Black star sapphire (1000 gp).


Social Check DCs


Shag Clayton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He sports a long black beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.

History: Born in a small village he learned the ways of the warrior from his father. His father was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Persistence, Fighting. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shag Clayton, Male Half-Orc Commoner 7
Medium (6'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 7
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 13 (+1)11 (+0) 17 (+3)15 (+2)
Skills Investigation +3, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +0 / 2d8-3, Grapple +1

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Clerebold York, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized grey coat. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber and he is always smoking a pipe.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: From birth he was tutored by a cruel and relentless mentor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Clerebold never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To clean up the streets.

Ideals: Entrepeneur. Bonds: Guardian, Mentor, In love. Occupation: Actor

Voice: German accent

Attributes [hide]

Clerebold York, Male Human Rogue 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)10 (+0) 13 (+1)9 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Tree Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'7". She wears silk and lounges about seductively. Her fur is lavender and curly. Her eyes, though not visible through her cowl, are copper.

Personality: She is witty, but her monotone delivery comes off as unnerving She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Tree was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her old friends

Ideals: Joker. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Tree Of Dragons, Female Tabaxi Commoner 8
Medium (5'7") Tabaxi, Lawful Good (CR 8)
Armor Class 8
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +4

Possessions: 600 gp. Black pearl (600 gp). Alexandrite (600 gp). Obsidian (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a yellow coat with blue slacks. He is physically well-built. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and he is wracked by social anxiety

Ideals: Disciplined, Optimist. Flaws: Fearful. Bonds: Immigrant, Poor. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Fargrim Eversharp, Male Dwarf Expert 7
Medium (4'4") Dwarf, Chaotic Evil (CR 7)
Armor Class 8
Hit Points 52 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 4000 sp. Star ruby (1300 gp). Jet (90 gp). Jasper (40 gp).


Social Check DCs


William Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey cloak and cross-gartered brown stockings. His chestnut hair is cut short with large spiked bangs in the front. His violet eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born a particularly ugly child, much to the horror of his parents. Like his mother and his sister before him, after school he went straight into learning to become a Priest. He was granted martial powers by his dying sister.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Insane, Ugly. Bonds: Job, In love. Occupation: Priest

Voice: Scandinavian accent

Attributes [hide]

William Kitchur, Male Human Warlock 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)9 (-1) 17 (+3)15 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Nalral Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. His black hair is kept up in a ponytail inside a small hat. His eyes are violet and he is always smoking a pipe.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Tanner business at a young age. His first spouse was a Shepherd, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his brother; and balancing his hectic life and new tanner responsibilities is difficult

Flaws: Secretive, Antagonistic. Bonds: Attractive, Job, Family. Occupation: Tanner

Voice: French accent

Attributes [hide]

Nalral Rakankrak, Male Dwarf Rogue 11
Medium (4'3") Dwarf, Lawful Neutral (CR 11)
Armor Class 8
Hit Points 84 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 18 (+4)13 (+1) 15 (+2)4 (-3)
Skills Nature +5, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +2

Possessions: 2500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rangrim Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'0", this man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has no hair. His thin eyebrows rest above his beady hazel eyes.

Personality: Confrontational and typically high on some drug or another. He is obsessed with his god.

History: Sold as a small child to a slaver, Rangrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Ugly, Addict, Insomniac. Bonds: Religious, Mentor. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Rangrim Trueanvil, Male Dwarf Warlock 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)16 (+3) 12 (+1)9 (-1)
Skills Perception +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Goblin, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: Just what you see.


Social Check DCs

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