Bagabug Dalton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. He wears a wide-brimmed hat to cover his moderate length brown hair. He wears large thick round spectacles.
Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He got into the Locksmith business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now owns his own business.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Opinionated. Bonds: Has a crush, Job, Nature, Adventurer. Occupation: Locksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Gnome, Ignan, Celestial
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 20000 cp. Aquamarine (800 gp). Alexandrite (800 gp).
Patrin Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting clothing which further accentuates his frame. His blue crest is thinning but still full. His fair skin shows little sign of his aristocratic breeding.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he's repulsed by the pc
Flaws: Cynical, Antagonistic, Disease. Bonds: Attractive, Mentor, Rich. Occupation: Cartwright
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 34 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1400 gp. Red spinel (110 gp). Eye agate (8 gp). White pearl (110 gp). Freshwater pearl (8 gp). Pink pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dynamic Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has styled his lavender fur well, parting it to the right. He has a dull look in his blue eyes.
Personality: His tongue was cut out and he uses sign language. His job bores him to no end. He has decided to make it more interesting.
History: He was born several months after his father was called into army service. Dynamic abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Dynamic and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Dynamic discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Dynamic fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Seeks redemption.
Flaws: Disease. Bonds: Attractive, Adventurer, Criminal record, Military. Occupation: Tanner
Voice: Whispers
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp.
Mara Teinithra, Female Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears tight fighting clothing, which leaves very little to the imagination. She has wavy blonde hair. She is baby faced.
Personality: She likes to make people angry or surprised. She misses her home and complains about the freezing weather, even in summer.
History: Born to a pair of adventurers, Mara grew up listening to her father's many stories. Mara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Fortune-teller
Voice: American accent
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 900 sp.
Agnes Marley, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a grey coat over a tan low-cut shirt, and a small hat upon her head. Her blonde hair is well kept. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Agnes was raised in a hard working conservative environment. Her first spouse was a Bowyer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult; and expand her business
Ideals: Athletic. Flaws: Addict, Impulsive. Bonds: Family, Job. Occupation: Barkeep
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 800 sp. Sardonyx (80 gp).
Odo Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a very good compulsive liar and kleptomaniac.
History: From birth he was tutored by a cruel and relentless mentor. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Being a Apothecary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Opinionated. Bonds: Criminal record, Mentor, Family. Occupation: Apothecary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 12 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 8 (-1) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Druidic, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: Brown-green garnet (160 gp). Red-brown spinel (160 gp). 1 Masterwork Artisan’s tools. 1 Spyglass. 1 Masterwork Musical instrument. 1 Small steel mirror.
Arannis Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Eccentric and domineering, Arannis will drive conversation. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Arannis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform He was always very intelligent and has formed a secret society of specialists.
Motivation: Doesn't want to be a Carter and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Extrovert. Flaws: Secretive. Bonds: Poor, Family, Slave. Occupation: Carter
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 78 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 700 gp. Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mordai Fright, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born at the edge of vast mountains. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Bounty Hunter for hire.
Motivation: He seems to be bored by most things; and balancing his hectic life and new bounty hunter responsibilities is difficult
Flaws: Mundane. Bonds: Attractive, Nature, Job. Occupation: Bounty Hunter
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 18)
Armor Class 12
Hit Points 101 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Halfling, Giant
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3
Possessions: 3000 gp. A roughly beaten golden orb (170 gp). Silver comb with moonstones (300 gp). Large well-done wool tapestry (500 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (500 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (1500 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold dragon comb with red garnet eye (1500 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Silver comb with moonstones (300 gp). Jeweled gold crown (3000 gp). Solid gold idol (900 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). A necklace of small pink pearls (3000 gp). Silver comb with moonstones (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A small bag of saffron. (80 gp). Old masterpiece painting (1900 gp). Fire opal pendant on a fine gold chain (1900 gp). Silver comb with moonstones (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). 1 Major magic item.
Ella Clayton, Female Human [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with deerstalker hat. She carries with her a set of falchions, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her black hair has been sun bleached extensively. She has a dull look in her violet eyes.
Personality: Eccentric and domineering, Ella will drive conversation. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She got into the Servant business at a young age. In her youth she was a Marshal, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She has drifted from career to career and currently works as a Servant.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new servant responsibilities is difficult
Ideals: Fighting, Extrovert, Entrepeneur. Flaws: PTSD. Bonds: Job. Occupation: Servant
Voice: Irish accent
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 16 (+3) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Aquan, Auran, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 700 sp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!