Sekhmet Flight, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears light armors faded through time and improper care. Her white hair has been sun bleached extensively. Her white eyes are slightly larger than normal.
Personality: She acts crazy and hedonistic. Energy wise she seems alert and responsive.
History: The child of southern immigrants she idolized her father. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Interpreter for hire.
Motivation: Expand her business.
Ideals: Professionalism. Flaws: Hedonist. Bonds: Immigrant, Job. Occupation: Interpreter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 900 sp.
Nyx Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light blue in addition to tight pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair is lengthy. She has several tiny opal earrings on each ear.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Further she is a bit of a stoner and is frequently out of it.
History: Sold as a small child to a slaver, Nyx was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.
Motivation: She uses money and sex appeal to get what she needs; and wants to work out more often
Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Rich, Mentor. Occupation: Shipwright
Voice: Booming voice
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 13)
Armor Class 12
Hit Points 77 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 2000 gp. Hematite (14 gp). Banded agate (14 gp). Deep blue spinel (400 gp). Red garnet (90 gp). Red garnet (90 gp). Blue star sapphire (1100 gp). Jade (90 gp).
Ralf Kane, Male Half-Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he is wearing a long, violet cloak. He keeps his silver hair in a flapper bob. He is baby faced.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Ralf was raised in a hard working conservative environment. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up work as a Beggar and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge
Flaws: PTSD. Bonds: Job, Enemies, Religious. Occupation: Beggar
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 6 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Verin Murder, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing left leg. She is generally well dressed albeit a few years behind the times. She has wavy black hair. This silver eyed westerner is not easily forgotten.
Personality: A deeply religious woman she believes everything happens for a reason. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in a small village she learned the ways of the warrior from her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Fighting. Bonds: Attractive, Religious, Criminal record. Occupation: Cartwright
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: Just what you see.
Riardon Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a blue shirt with thin green vertical stripes and white pants. His white hair is heavily combed to the right. He has a tattooed face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the west his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of specialists.
Motivation: He is terrified, and will act out of fear.
Flaws: Secretive, Fearful. Bonds: Attractive, Poor, Military. Occupation: Herbalist
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 900 gp. Jade (130 gp). Rich purple corundum (1000 gp). Jet (130 gp). 1 Minor magic item.
Oriel Stanton, Female Human [Permalink]
Personal [hide]
Description: A 4'11" western woman, she wears rags and sports a simple walking cane. Her white hair is lengthy. Her eyes are a pleasant violet.
Personality: She is business-like. She takes instructions and follows them to the letter. She always tries to repair and not replace. It was this mentality that drove her into the Weaver business.
History: Born in the west her family was never financially stable. Her mother was a soldier and died while she was still young. Oriel was left her mother's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To settle down with her crush; and wants her loneliness to end
Ideals: Professionalism, Persistence. Flaws: Antagonistic. Bonds: Poor, Military, Has a crush. Occupation: Weaver
Voice: Nasally tone
Attributes [hide]
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 20 gp.
Kristryd Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has a long golden ponytail with little hanging trinkets. Her ears are large.
Personality: She is business-like. She takes instructions and follows them to the letter. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born a particularly ugly child, much to the horror of her parents. She found a children's book about a Dwarf Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion.
Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: In love, Adventurer. Occupation: Map Maker
Voice: Jittery and nervous
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 19 (+4) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 120 pp.
Shamil Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears baggy blue pantaloons and a white scarf. She wears a colorful flower in her chestnut hair. Her eyes are a pleasant brown.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the east to a Spy, Shamil learned a great deal about her father's area of expertise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has set out to sabotage the competition.
Motivation: To share knowledge with the world; and she's looking for her big break
Ideals: Logical. Flaws: PTSD. Bonds: Attractive, Adventurer, Job. Occupation: Spy
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 5)
Armor Class 13
Hit Points 27 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 40 pp. 1 Breastplate. 1 Masterwork Heavy wooden shield. 1 Full Plate. 1 Half-Plate.
Oriel Graham, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears professional attire, she is not a threatening figure. Her hair is long and chestnut with streaks of black, and is pulled back with small brown clips. She has a dull look in her blue eyes.
Personality: She dislikes all the random violence that takes place in the west. She uses divination through singing.
History: She was always a brilliant, if unscrupulous mind. Her parents enrolled her in a Commoner school at a young age so that she could practice her necromantic talents. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Pacifist, Gifted, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Beggar
Voice: Hissing voice
Attributes [hide]
Medium (4'8") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 8000 sp. Azurite (14 gp). Deep green spinel (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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