Norsko Thackeray, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing colorful clothing, dressed as a Fletcher. His silver hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's repulsed by the PC; and he's looking for his big break
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family, Immigrant. Occupation: Fletcher
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 62 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 5 (-3) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 7000 gp. Golden circlet with four aquamarines (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Fire opal pendant on a fine gold chain (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold music box (2000 gp). Silver comb with moonstones (1000 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Fire opal pendant on a fine gold chain (900 gp). Silver comb with moonstones (1000 gp). Silver chalice with lapis lazuli gems (100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). 1 Medium magic item.
Rangrim Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of clubs, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy silver hair. His eyes are likewise gray. His teeth are white and perfect.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with a lost civilization.
History: Rangrim was born with his father's beautiful face. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting. Flaws: Terse. Bonds: Rich, Attractive, Adventurer. Occupation: Cartwright
Voice: Spits words with contempt
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 9 (-1) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 310 gp.
Quarethon Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. He has a slight overbite and is overall scrawny. His crest is rusty and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and he is not mentally stable, and does not behave rationally
Ideals: Joker. Flaws: Insane, Forgetful, Mundane. Bonds: Nature. Occupation: Detective
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 8)
Armor Class 11
Hit Points 30 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 6 (-2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 pp.
Tiaathque Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears a fine chain shirt which she covers with blue colored cloaks and clothing, marred by beers. She keeps her brown hair in a flapper bob. She wears crescent spectacles with a black brim.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her necromantic abilities were realized during a raid on her village. She now spends her time doing works of charity.
Motivation: Wants to have a good time and be beloved; and to prove her worth to the world
Ideals: Optimist, Gifted, Philantrophist. Flaws: Ugly, Impulsive. Occupation: Animal Trainer
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 19 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 4 (-3) | 11 (+0) | 7 (-2) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 600 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). 1 Minor magic item.
Gerard Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears baggy yellow pantaloons and a black scarf. His blonde hair is knotted and matted. His eyes are likewise violet. His teeth are white and perfect.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He would rather hide behind his crafts than deal with other people.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Stylist
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Just what you see.
Three Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He is renowned for his bright pastel suits and hats, and he perpetually has his whip ready. His fur, while still mostly lavender, has prominent grey streaks. His copper eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Flaws: Mundane, Antagonistic, Addict. Occupation: Beggar
Voice: Spits words with contempt
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 4)
Armor Class 15
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +7 / 1d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: Amethyst (70 gp). Red-brown spinel (70 gp). Carnelian (40 gp).
Salanop Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she is generally shirtless and showing off her tattooed chest. Her hair is cut close to her head. Her face is scarred and worn.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Salanop was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better village for her children.
Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage
Ideals: Joker. Flaws: Ugly, Greedy. Bonds: Poor, Adventurer, Family. Occupation: Roofer
Voice: Pronounces O like U
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Sammal Patience, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His white hair is lengthy and is close to two feet long. His eyes are white and catlike.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also is a firm believer in the manly ideal.
History: He got into the Miller business at a young age. After coming to the age of reason, Sammal took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Miller job and began his own company from there.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Job. Occupation: Miller
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 43 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 300 gp. A necklace of small pink pearls (3000 gp). Gold and topaz bottle stopper cork (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).
Loopmottin Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a simple burlap shirt and baggy pants. She conceals her whip with her veritable burlap sack of a shirt. Her golden hair has been sun bleached extensively. Her violet eyes dart from person to person.
Personality: Loopmottin speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in the north to a Detective, Loopmottin learned a great deal about her father's area of expertise. She found a children's book about a Gnome Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Ideals: Impeccable, Entrepeneur. Bonds: Job, Adventurer. Occupation: Detective
Voice: Aggressive tone
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 42 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 19 (+4) | 14 (+2) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Gnome, Sylvan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Star rose quartz (20 gp). Lapis lazuli (12 gp). 1 Half-Plate.
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