Habor Murder, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears a weathered and beat up set of banded mail beneath an oversized green coat and is in decent physical shape. He has wavy black hair. He has gleaming, smiling silver eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Habor lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: An old rival family wants him found; and to be a shepherd again
Ideals: Artistic. Flaws: Shy. Bonds: Family, Job. Occupation: Barrister
Voice: Posh accent
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 7000 cp. 1 Minor magic item.
Trey Moreno, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear grey clothing when he does not wear armor. He has styled his golden hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Trey was raised in a hard working conservative environment. His first spouse was a Banker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to raise his children well; and retire the richest man in the east
Ideals: Optimist, Logical, Entrepeneur. Bonds: Job, Family. Occupation: Butcher
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Havilar Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who prefers to wear black pants and tee shirts, she is not a threatening figure. Her black crest has been sun bleached extensively. Her eyes are likewise gold.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a bit of a xeno-phobe, disliking non-Dragonborns.
History: She is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where she often wandered off to fish. By chance she met her brother recently and the two have been together since.
Motivation: She wants to get laid; and wants her loneliness to end
Flaws: Racist. Bonds: Family, Rich, Nature, Has a crush. Occupation: Detective
Voice: Boston accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 7)
Armor Class 12
Hit Points 33 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Celestial, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Don Romeo, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in the east, but his parents moved at a very young age to the south. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Ideals: Disciplined, Philantrophist, Logical. Flaws: Insane. Bonds: Rich, Immigrant. Occupation: Server
Voice: Sensual and smooth
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 6)
Armor Class 9
Hit Points 58 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: Deep blue spinel (200 gp). Bloodstone (70 gp). Violet garnet (200 gp). 1 Minor magic item.
Barbena Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'3". She typically wears brown cloth garments or leather armor, and her gloved hand is found clutching a bow. Her silver hair is well kept. Her violet unseeing eyes seem to look past you.
Personality: Barbena is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born into a rich family. Barbena was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Barbena decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Extrovert. Flaws: Disease, Insane. Bonds: Criminal record, Rich. Occupation: Bellfounder
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Undercommon, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Gale Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her red fur is still thick. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Stoic and calm, she prefers to meditate than take action. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born in the east. Gale was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Architect. She got away from her former life and has fallen to alcoholism.
Motivation: Retire the richest woman in the east; and wants to have a good time and be beloved
Ideals: Entrepeneur, Disciplined, Optimist. Flaws: Addict. Bonds: Immigrant. Occupation: Architect
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 7)
Armor Class 14
Hit Points 2 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 6 (-2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 1100 gp.
Thervan Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He carries with him a set of monstrous two handed axes on his belt, each one with a emerald on the hilt. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thervan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Artistic. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Jeweler
Voice: French accent
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 90 pp. Rose (50 gp).
Isabella Webley, Female Human [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She is dressed in an above average manner. Her whole body is exceptionally muscular. She has a very tight haircut. She has gleaming, smiling blue eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: She was born the only child of a wealthy merchant. A gifted student she started as a Barrister, but she got bored and became a Bather. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: A deep hatred of giants; and sabotage a competitor
Ideals: Entrepeneur. Bonds: Attractive, Immigrant, Job, Enemies. Occupation: Bather
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'8") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 59 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 400 pp. Star ruby (1400 gp). 1 Minor magic item.
Ella Rayden, Female Human [Permalink]
Personal [hide]
Description: She wears a brown vest and prefers white and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is bristling with hidden weapons, mostly longswords and hammers. She has no hair. She is baby faced.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She also is a firm believer in the womanly ideal.
History: Gifted from a young age, Ella studied abroad. After coming to the age of reason, Ella took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day
Ideals: Gifted, Logical. Flaws: Ugly, Impulsive. Bonds: Criminal record. Occupation: Seamstress
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Banded agate (14 gp).
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