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NPC Generator

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Advanced [show]


Melech Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. His hair, while still mostly dark red, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Server work with an outfit from a few towns over. Server work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Server job now, and dutifully fulfills any obligations he has.

Motivation: To be a Architect again.

Flaws: Antagonistic, Selfish, Mundane. Bonds: Attractive, Job. Occupation: Server

Voice: Old thin voice

Attributes [hide]

Melech Lithe, Male Tiefling Bard 7
Medium (6'7") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)18 (+4) 16 (+3)11 (+0)
Skills Arcana +7, Perception +6
Senses Passive Perception 16
Languages Common, Celestial, Draconic, Halfling, Infernal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 100 pp. Deep blue spinel (500 gp). Coral (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nirgel Hate, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, green cloak. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are likewise black. His teeth are white and perfect.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.

History: He was born at the edge of vast mountains. Nirgel liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Nature, Rich, In love. Occupation: Animal Trainer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nirgel Hate, Male Tiefling Expert 6
Medium (6'4") Tiefling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)17 (+3) 15 (+2)12 (+1)
Skills History +6, Religion +6
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He dresses well, typically a more casual-formal manner. His yellow fur is thinning but still full. His green unseeing eyes seem to look past you.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is afraid of women and trembles around them

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Crown-heir kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Disease, Antagonistic, Shy. Bonds: Attractive, Criminal record. Occupation: Crown-heir

Voice: Creaky witch voice

Attributes [hide]

Seven Mist, Male Tabaxi Fighter 5
Medium (6'4") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)12 (+1) 13 (+1)17 (+3)
Skills Deception +6, Religion +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 4000 sp. Eye agate (13 gp). Deep blue spinel (900 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears baggy brown pantaloons and a blue scarf. His fur is white and curly. His eyes are hazel and beady.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Pelt Of Ivory, Male Tabaxi Monk 10
Medium (6'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 32 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)6 (-2) 10 (+0)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2100 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Trym Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears many layers of old clothing at all times. Her golden hair is singed and shortened. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She invites people to come help in her community garden.

History: Gifted from a young age, Trym studied abroad. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She now spends her time doing works of charity.

Motivation: Wants to work out more often; and to find somewhere to settle down

Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly, Cynical. Bonds: Poor. Occupation: Knight

Voice: Speaks with back of mouth

Attributes [hide]

Trym Cherrycheeks, Female Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)19 (+4) 9 (-1)11 (+0) 7 (-2)12 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp.


Social Check DCs


Arara Meliamne, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a tan tunic with brown highlights, and long tan pants that bunch up around her shoes. Her black hair is greasy and uncared for. This hazel eyed easterner is not easily forgotten.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She comes from a rich eastern family. Arara liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now mingles about in high society.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Rich, Nature, Enemies. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Arara Meliamne, Female Elf Cleric 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)15 (+2) 11 (+0)11 (+0)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. Onyx (20 gp). Iolite (20 gp). Golden yellow topaz (500 gp).


Social Check DCs


Cloak Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman tends to wear a large pastel jacket. She is muscular with a powerful set of arms. Her beige fur is kept up in a ponytail inside a broad hat. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She works hard and plays hard.

History: She was born a particularly ugly child, much to the horror of her parents. She went to a religious school and was inspired by the priests there in charitable deeds. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has a crush on the local bellfounder

Flaws: Ugly, Hedonist. Bonds: Nature, Religious, Has a crush, Criminal record. Occupation: Beggar

Voice: Italian accent

Attributes [hide]

Cloak Thunder, Female Tabaxi Monk 13
Medium (5'2") Tabaxi, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 85 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)10 (+0) 6 (-2)15 (+2)
Skills Intimidation +6, Nature +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 2000 gp. Obsidian (11 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maiathah Caerdonel, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her skin is also unnaturally pale. Her silver hair is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: She has always had a great fascination with Dwarven culture. She takes great joy in being the best Dyer in town.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and she seems to be bored by most things

Flaws: Ugly, Racist, Mundane. Bonds: Poor, Job. Occupation: Dyer

Voice: Indian accent

Attributes [hide]

Maiathah Caerdonel, Female Half-Elf Fighter 12
Medium (5'6") Half-Elf, Lawful Good (CR 12)
Armor Class 12
Hit Points 56 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)11 (+0) 11 (+0)11 (+0)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Chrysoprase (70 gp). Moonstone (70 gp). Golden yellow topaz (1300 gp). Rose (70 gp). Aquamarine (1300 gp). Deep green spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'10" and is dressed in an above average manner. His left leg appears badly burned and disfigured. His fur is greying and his face has many wrinkles. His amber eyes are passionate and lively.

Personality: He is overprotective of those who hire his services. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born at the edge of vast forest. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To protect his home; and he wants revenge against gnolls

Bonds: Attractive, Guardian, Enemies, Nature. Occupation: Miner

Voice: Low rumbling, strings words together

Attributes [hide]

Seven In the Wind, Male Tabaxi Warlock 2
Medium (5'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)9 (-1) 16 (+3)17 (+3)
Skills Intimidation +5, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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