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NPC Generator

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Adelaide Clinton, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears a brown tunic with violet highlights, and long brown pants that bunch up around her shoes. She is tall, broad shouldered and powerfully built. She has moderate length brown hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Eccentric and domineering, Adelaide will drive conversation. She has all her life been fascinated with singing.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. During her travels, Adelaide and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Adelaide discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Adelaide fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She desires power and/or immortality.

Ideals: Extrovert, Artistic. Flaws: Disease. Bonds: Adventurer. Occupation: Bookbinder

Voice: Irish accent

Attributes [hide]

Adelaide Clinton, Female Human Cleric 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)9 (-1) 9 (-1)11 (+0)
Skills History +2, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp.


Social Check DCs


Ombul Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has done his best to style his blonde hair to look like a famous performer. His blue unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He feeds upon the attention of others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his youth he was a Locksmith, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ombul fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets.

Ideals: Athletic, Fighting. Flaws: Disease, PTSD. Bonds: Attractive. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ombul Appleblossom, Male Halfling Warrior 9
Small (3'4") Halfling, True Neutral (CR 9)
Armor Class 14
Hit Points 61 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Thea Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She is wearing colorful clothing, dressed as a Sage, marred by teas. Her white hair is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: She never swears and excessively uses polite adverbs when speaking. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Her father raised her in a mountain cabin. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Thea grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thea. She now mingles about in high society.

Motivation: Find a way to reverse the transformation of her brother; and to unite with her brother

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Nature, Criminal record, Family. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Thea Fatrabbit, Female Halfling Rogue 6
Small (2'9") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 42 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp.


Social Check DCs


Callie Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 3'1". She dresses in collared shirts and wears a proper scarf over her head, and her gloved hand is found clutching a sai. She has wavy chestnut hair. She is very pretty but has cold, dead eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Callie lived on a farm with her mother, near the main road leading to a nearby town. Her mother took her hunting and taught her how to get in the mind of other creatures. She has gone from town to town working and never settling down anywhere, but has fallen for a local Hunter. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's in love; and she wants to get laid

Ideals: Philantrophist. Bonds: Attractive, Family, Nature, Has a crush. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

Callie Reedfellow, Female Halfling Commoner 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 38 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 16 (+3)15 (+2) 7 (-2)16 (+3)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 8
Languages Common, Halfling, Draconic, Aquan
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Sapply Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears tight fighting clothing, which leaves very little to the imagination. His skin is also unnaturally pale. His hair is always cut to a buzz. He has several tiny sapphire earrings on each ear.

Personality: Overbrimming with self-confidence, Sapply isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Impeccable. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Assassin

Voice: Pronounces O like U

Attributes [hide]

Sapply Timbers, Male Gnome Monk 3
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills History +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Gnome, Giant, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1 Disguise kit. 1 Average lock.


Social Check DCs


Percival Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born the only child of a wealthy merchant. His family was turned out during the war. He and his family wandered north to less war torn lands. He has been a successful dealer in antiques buying low and selling high.

Motivation: To find somewhere to settle down.

Ideals: Entrepeneur. Flaws: Cynical, Hedonist, PTSD. Bonds: Poor. Occupation: Cartwright

Voice: Scratchy, weak

Attributes [hide]

Percival Arnuanna, Male Half-Elf Commoner 5
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Black pearl (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many black ritualistic tattoos. He wears a violet shirt with thin black vertical stripes and grey pants. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: This man loves singing and to teach people singing more than just about anything. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son.

Ideals: Artistic. Flaws: PTSD. Bonds: Attractive, Family, Rich. Occupation: Doctor

Voice: Pronounces difficult words wrong

Attributes [hide]

Patrick Dukakis, Male Half-Elf Ranger 8
Medium (4'10") Half-Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)7 (-2) 10 (+0)10 (+0)
Skills Deception +3, Nature +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Jane Connors, Female Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'1" and wears a yellow tunic with white highlights, and long green pants that bunch up around her shoes. Her red hair is long and unkept. Her thin eyebrows rest above her beady amber eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is an amazing painter.

History: Born to a Seamstress, her father struggled to pay the bills. She worked as a nervous Priest and found it very stressful. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and expand her business

Ideals: Opinionated, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Jane Connors, Female Half-Elf Rogue 5
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Athletics +4, History +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Nurkara Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she is wearing colorful clothing, dressed as a Performer. Her hair is silver and curly. Her eyes are amber.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. When she's not drinking or sleeping the drinks off, she's doing music.

History: Nurkara was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She moved from fad to fad and when she turned 15 she discovered music. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Secretive. Bonds: Poor, Nature, Adventurer. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Nurkara Morigak, Female Dwarf Fighter 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 16 (+3)10 (+0)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 280 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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