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NPC Generator

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Advanced [show]


Serpent Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman typically wears brown cloth garments or leather armor. She has a penchant for wearing a ring with an oversized amethyst on her left hand. She has styled her gray fur well, parting it to the left. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will rave to anyone who will listen. Serpent enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She struck it rich when she found rare goods in large quantities. She's since become an addict/alcoholic.

Motivation: She is greedy.

Flaws: Addict, Insane, Hedonist, Antagonistic. Bonds: Rich. Occupation: Interpreter

Voice: Scottish accent

Attributes [hide]

Serpent Candle, Female Tabaxi Bard 8
Medium (6'5") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 22 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 8 (-1)12 (+1) 15 (+2)10 (+0)
Skills Arcana +4, Insight +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Brownrigg, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears skinny pants and wears a brown and grey robe with the hood down. Her long chestnut hair reaches down to her waist. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Herleva was born in the south. At a young age she loved to build and create. Cursed with unlife at a very young age, Herleva has worked very hard to control her curse. After a long history of fighting, Herleva and her spouse have recently divorced.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Knight

Voice: High pitched and raspy

Attributes [hide]

Herleva Brownrigg, Female Human Rogue 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 15 (+2)10 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 39000 sp.


Social Check DCs


Riswynn Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She keeps her auburn hair in a pixie cut. Her eyes are a pleasant green.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Riswynn was born in the north. At a young age she loved to build and create. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Riswynn took refuge in the old dungeon and found the beat up glaive and armor she uses now. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Ideals: Philantrophist, Persistence. Flaws: Ugly, Mundane. Bonds: Poor, Nature. Occupation: Ruler

Voice: Whispers

Attributes [hide]

Riswynn Bloodkith, Female Dwarf Ranger 4
Medium (4'3") Dwarf, Neutral Evil (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)11 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 pp. 1 Bullseye lantern. 1 Good lock. 1 Bullseye lantern. 1 Average lock.


Social Check DCs


Cecily Rutland, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a simple burlap shirt and baggy pants. She conceals her kukri with her veritable burlap sack of a shirt. She keeps her long brown hair kept up in a rat tail. She is baby faced.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She is the product a well kept family trust fund and as such has never really known need. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She left for the north, certain she would find work there.

Motivation: She is greedy.

Ideals: Athletic. Flaws: Shy. Bonds: Immigrant, Rich, Criminal record. Occupation: Actor

Voice: Voice breaks

Attributes [hide]

Cecily Rutland, Female Human Barbarian 6
Medium (6'0") Human, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 57 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)10 (+0) 12 (+1)15 (+2)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. Jet (100 gp).


Social Check DCs


Bree Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep red leather and dull blue iron scale mail. She has a moderate pudge and is not very fit. She has slicked back auburn hair. Her gray unseeing eyes seem to look past you.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: A powerful brothel owner made her what she is. She helped her mother out around the business and became quite the natural. She now owns her own business.

Motivation: To be a Beggar again; and sabotage a competitor

Ideals: Philantrophist. Flaws: Disease, Fearful. Bonds: Mentor, Job. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Bree Sunmeadow, Female Halfling Ranger 4
Small (3'2") Halfling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 12 (+1)8 (-1)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 17000 cp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Nija Temerity, Female Tiefling [Permalink]

Personal [hide]

Description: This western woman wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her clothes are grease stained in places. Her red hair has been sun bleached extensively. She wears an eyepatch.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born in the west her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Ugly, Greedy, Fearful. Bonds: Poor, Immigrant. Occupation: Laborer

Voice: Whispers

Attributes [hide]

Nija Temerity, Female Tiefling Fighter 8
Medium (6'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 70 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)11 (+0) 15 (+2)11 (+0)
Skills History +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 200 gp. Golden yellow topaz (1100 gp). Peridot (70 gp). Coral (100 gp). Emerald (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anbera Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a faded coat and loose pants complete with Stetson hat. Her blonde hair is cut short. She wears an eyepatch.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Anbera was left her father's suit of armor and trained in its use and care. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her religion dominates her actions; and she wants nothing more than to rejoin the army

Flaws: Ugly, Shy. Bonds: Religious, Military. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Anbera Loderr, Female Dwarf Paladin 5
Medium (4'2") Dwarf, Chaotic Good (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +1, Animal Handling +5
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Giant
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Oppleby Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and carries greatswords. With bright brown hair and a scraggly beard. His amber eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Oppleby is combative with any and all who dare try his patience in the slightest.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Justice. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Assassin

Voice: French accent

Attributes [hide]

Oppleby Cobblelob, Male Gnome Druid 10
Small (3'8") Gnome, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 101 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 20 (+5)16 (+3) 6 (-2)10 (+0)
Skills Intimidation +4, Survival +2
Senses Passive Perception 8
Languages Common, Gnome, Sylvan, Goblin, Giant
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 110 pp.


Social Check DCs


Quelenna Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet deerstalker hat and violet clothes. She has a slight overbite and is overall scrawny. She has shaved her head bald. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the south to a Sailor, Quelenna learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Justice, Logical. Flaws: Ugly. Bonds: Job. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Quelenna Siannodel, Female Half-Elf Fighter 2
Medium (5'6") Half-Elf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)10 (+0) 14 (+2)8 (-1)
Skills Acrobatics +1, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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