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NPC Generator

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Advanced [show]


Sethrekar Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tattered old clothes. His crest is gold and curly. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born a particularly ugly child, much to the horror of his parents. Sethrekar was born on a far northern desert where he grew up under the tutelage of his father, an expert Bookbinder. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Ugly. Bonds: Job, Immigrant, Guardian. Occupation: Bookbinder

Voice: pre-pubescent

Attributes [hide]

Sethrekar Shestendeliath, Male Dragonborn Barbarian 3
Medium (6'2") Dragonborn, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)11 (+0) 9 (-1)16 (+3)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Sekhmet Victory, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is wearing a long, green cloak. Her white hair is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Calm and collected, she is a well trained Scribe. She enjoys reading and quiet.

History: Born to a poor family in the city she treasured whatever gifts she got. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To prove her worth to the world; and to be a actor again

Ideals: Logical. Flaws: Impulsive. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Sekhmet Victory, Female Tiefling Monk 5
Medium (5'7") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)17 (+3) 14 (+2)15 (+2)
Skills Athletics +4
Senses Passive Perception 12
Languages Common, Gnoll, Aquan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 6000 sp.


Social Check DCs


Zepar Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a lot of dark rich colors, with gold accents, and a wedding ring on his right hand. He has done his best to style his chestnut hair to look like a famous performer. His half smiles and red eyes are beguiling and draw you in.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Zepar was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Zepar never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, In love, Religious. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Zepar Judgment, Male Tiefling Druid 10
Medium (5'10") Tiefling, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 81 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)9 (-1) 11 (+0)15 (+2)
Skills Medicine +4, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 1600 gp. Silver ewer (80 gp). A delicate silver chain set with a tourmaline (80 gp). 1 Minor magic item.


Social Check DCs


Edge Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman does not wear sleeves and tends to eschew shirts when she can avoid it. She sports a flattop fur cut. Her eyes are blue and she is always smoking a pipe.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Edge hails from a village terrorized by brigands. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting brigands, the young Edge began to lead the lost caravan. She ran away from her former home and has been making her living as a Apothecary for the past few years.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Enemies, Adventurer. Occupation: Apothecary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Edge Of Shadows, Female Tabaxi Aristocrat 9
Medium (4'11") Tabaxi, Chaotic Good (CR 9)
Armor Class 10
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)15 (+2) 9 (-1)17 (+3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 3d4-2, Ranged +3 / 3d4+0, Grapple +0

Possessions: 120000 cp. Rhodochrosite (5 gp). Eye agate (5 gp). Blue star sapphire (1100 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanchu Stanford, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black tunic with tan highlights, and long yellow pants that bunch up around her shoes. She has a slight overbite and is overall scrawny. She has done her best to style her black hair to look like a famous performer. Her eyes are amber and beady.

Personality: She is extraordinarily eccentric. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Vanchu was born the youngest of three triplets. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She struck the Shepherd job and began her own company from there.

Motivation: She's attracted to the PC; and an old rival family wants her found

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Family, Job, Has a crush. Occupation: Shepherd

Voice: Forgets to breathe while speaking

Attributes [hide]

Vanchu Stanford, Female Half-Orc Rogue 7
Medium (5'0") Half-Orc, Chaotic Evil (CR 7)
Armor Class 8
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)7 (-2) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Investigation +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +8 / 2d8+5, Ranged +1 / 2d8-2, Grapple +5

Possessions: 110 pp.


Social Check DCs


Jezebeth Grief, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has dyed her greying brown hair a little too much giving a sharp brown color. She tend to wears goggles to shield her eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is afraid of women and trembles around them

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and her religion dominates her actions

Ideals: Disciplined. Flaws: Shy, Antagonistic. Bonds: Immigrant. Occupation: Healer

Voice: Cold and demanding tone

Attributes [hide]

Jezebeth Grief, Female Tiefling Fighter 3
Medium (5'4") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Stealth +2
Senses Passive Perception 13
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 90 pp.


Social Check DCs


Alberich Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is long and auburn with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His brown eyes dart from person to person.

Personality: He has a massive crush on the younger sibling of the Sculptor who has hired him part-time. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Alberich studied abroad. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love; and to settle down with his crush

Ideals: Gifted. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Sculptor

Voice: Jittery and nervous

Attributes [hide]

Alberich Daraln, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)13 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 130 gp.


Social Check DCs


Volen Allerton, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears suspenders and white workpants. Her shirt is pastel, and she wears a heavy white leather apron most of the time. Her hair is red and curly. Her eyes are blue.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She also is a firm believer in the womanly ideal.

History: Born to a poor family in the city she treasured whatever gifts she got. She found a children's book about a Half-Orc Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero.

Flaws: Ugly, Secretive, Impulsive. Bonds: Poor, Adventurer. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Volen Allerton, Female Half-Orc Wizard 12
Medium (5'8") Half-Orc, Lawful Good (CR 12)
Armor Class 13
Hit Points 71 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)11 (+0) 11 (+0)15 (+2)
Skills Animal Handling +4, Deception +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Zanna Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: She wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed halberd, just in case. She carries a battered shortbow and tarnished halberd as well. Her black hair is matted, messy, and big. Her ears are large.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. A true patriot, Zanna would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Gifted from a young age, Zanna studied abroad. Her martial abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she doesn't get along with people that don't share her tastes

Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Shoemaker

Voice: Timid voice

Attributes [hide]

Zanna Humplebumple, Female Gnome Expert 4
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)17 (+3) 14 (+2)9 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Orc, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Rock crystal (50 gp). Aquamarine (800 gp). 1 Minor magic item.


Social Check DCs

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