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NPC Generator

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Advanced [show]


Heather Mitchell, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'8". She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has no hair. Her eyes, though not visible through her cowl, are violet.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: From birth she was tutored by a cruel and relentless mentor. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Mentor. Occupation: Dyer

Voice: Russian accent

Attributes [hide]

Heather Mitchell, Female Human Monk 11
Medium (4'8") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 58 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)11 (+0) 9 (-1)15 (+2)
Skills Animal Handling +3, Deception +6
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 3200 gp.


Social Check DCs


Cloud In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a faded coat and loose pants complete with broad hat. Her brown fur is lengthy. Her eyes, though not visible through her cowl, are hazel.

Personality: Cloud is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Cloud was born in the east. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Actor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world; and she is greedy

Ideals: Extrovert, Logical, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Actor

Voice: Old Prospector

Attributes [hide]

Cloud In Woods, Female Tabaxi Monk 9
Medium (5'5") Tabaxi, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 9 (-1)16 (+3)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1500 gp. Deep blue spinel (1100 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears a sleeveless long coat of deep pastel leather and dull tan iron scale mail, and is pretty ugly. His red fur is lengthy and is close to two feet long. His green eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Ugly, Hedonist, Disease. Bonds: Rich. Occupation: Marshal

Voice: Nasally tone

Attributes [hide]

Windy In Shadow, Male Tabaxi Fighter 4
Medium (5'7") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 18 (+4)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Crampernap Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He likes to make people angry or surprised. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of western immigrants he idolized his father. Through the years after Crampernap was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Crampernap's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Slave. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Crampernap Pingun, Male Gnome Expert 6
Small (3'6") Gnome, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Hematite (13 gp). Moss agate (13 gp).


Social Check DCs


Mâku York, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. He carries with him a set of halberds on his belt, each one with a aquamarine on the hilt. His white hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Mâku was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Bonds: Adventurer, In love, Poor. Occupation: Bather

Voice: Middle-eastern accent

Attributes [hide]

Mâku York, Male Half-Orc Sorcerer 4
Medium (6'4") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 12 (+1)9 (-1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs


Orryn Reese, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue vest and prefers green and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a dagger on it. His white hair is slicked back into a classic pompadour. His violet eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Orryn was born the youngest of three triplets. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. By chance he met his sister recently and the two have been together since.

Motivation: Someone believes him a fraud; and he wants revenge against drow

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Family, Enemies. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Orryn Reese, Male Gnome Monk 7
Small (3'2") Gnome, Chaotic Good (CR 7)
Armor Class 13
Hit Points 25 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Gnome, Halfling
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. Iolite (40 gp). Smoky quartz (40 gp). Black pearl (200 gp).


Social Check DCs


Wymar Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'4" eastern man, he wears a well pressed and immaculate suit (or dress). He has a silver handlebar mustache and slicked back silver hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to make people angry or surprised. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Barber, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: Wishes to resurrect an old love; and doesn't want to be a weaver and was forced into it by his family

Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Family, In love. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Wymar Larson, Male Half-Elf Rogue 14
Medium (5'4") Half-Elf, Neutral Evil (CR 14)
Armor Class 11
Hit Points 44 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)18 (+4) 13 (+1)16 (+3)
Skills Acrobatics +6, Animal Handling +6
Senses Passive Perception 11
Languages Common, Elven, Aquan, Abyssal, Sylvan, Giant
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +6

Possessions: 4000 gp. Iolite (80 gp). Sardonyx (80 gp). Rock crystal (80 gp). Aquamarine (1100 gp). Obsidian (11 gp). Iolite (80 gp). Moonstone (80 gp). 1 Medium magic item.


Social Check DCs


Theodoric Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He very much looks the part of a Performer. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with finding treasure.

History: Theodoric was born in the north. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To be a Merchant again; and expand his business

Ideals: Joker, Persistence. Bonds: Job, Poor, Adventurer. Occupation: Performer

Voice: High pitched, excited

Attributes [hide]

Theodoric Mitchell, Male Half-Elf Druid 5
Medium (5'8") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)16 (+3) 9 (-1)16 (+3)
Skills History +6, Medicine +2
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Halfling, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item.


Social Check DCs


Percival Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He is physically well-built. His blonde hair is matted, messy, and big. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a massive crush on the younger sibling of the Roofer who has hired him part-time. He uses divination through singing.

History: He was born to loving parents in a slum to the west. His father was a mechanic, and taught him how to fix just about anything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush.

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Has a crush, Poor. Occupation: Roofer

Voice: Scottish accent

Attributes [hide]

Percival Sydney, Male Human Barbarian 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: Hematite (5 gp).


Social Check DCs

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