Nimble Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a pastel and grey robe with the hood down. She has a moderate pudge and is not very fit. She wears her beige fur up. Her ears are large.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was raised in a forest tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She ran away from her former home and has been making her living as a Masseuse for the past few years.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Job, Nature. Occupation: Masseuse
Voice: Soft and melodious
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Good (CR 12)
Armor Class 12
Hit Points 121 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +4
Possessions: 300 pp. Golden yellow topaz (400 gp). Onyx (50 gp).
Cask Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She dresses in collared shirts and wears a proper scarf over her head. She sports a flattop fur cut. Her eyes are hazel and beady.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: The child of eastern immigrants she idolized her mother. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Ruler again; and wants to open a new tavern
Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Bricklayer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 16)
Armor Class 11
Hit Points 77 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 8000 gp. Hematite (12 gp). Aquamarine (900 gp). Sardonyx (70 gp). Iolite (70 gp). Deep blue spinel (900 gp). Sard (70 gp). Red-brown spinel (80 gp). Fire opal (600 gp). Onyx (70 gp).
Philomena Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a worn and beaten armor. Her head has been shaved. Her eyes are a pleasant green.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The war was a terrible time for her, and Philomena does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born a particularly ugly child, much to the horror of her parents. A freak accident while working with her Roofer father left her crippled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Flaws: Ugly, Antagonistic, Depressed, Disease. Bonds: Military. Occupation: Courier
Voice: Rolls R's
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 31 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Undercommon, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aelar Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a violet suit, green shirt, and brown tie. He is physically well-built. His brown hair is singed and shortened. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also is a firm believer in the manly ideal.
History: He was born to loving parents in a slum to the east. His father was very strict, and drilled into him lessons on being the perfect gentleman. He's since become an addict/alcoholic.
Motivation: To prove his worth to the world.
Ideals: Impeccable. Flaws: Ugly, Addict, Impulsive. Bonds: Poor. Occupation: Painter
Voice: Australian accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 53 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +4
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hupe Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. His hair is long and chestnut with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. He is baby faced.
Personality: A deeply religious man he believes everything happens for a reason. He misses his home and complains about the freezing weather, even in summer.
History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Slave Trader and found it very stressful. He's also a talented Soapmaker, but doesn't like to broadcast it.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Flaws: Mundane. Bonds: Rich, Religious, Immigrant, Job. Occupation: Slave Trader
Voice: High pitched and raspy
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 5)
Armor Class 15
Hit Points 26 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. Silver ewer (100 gp).
Theriatis Horineth, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a blue suit, black shirt, and green tie. His hair is short and blonde. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Eccentric and domineering, Theriatis will drive conversation. He plays an instrument quite well.
History: Theriatis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Extrovert, Artistic. Bonds: Attractive, Poor, Adventurer. Occupation: Map Maker
Voice: Low and grunting
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 7)
Armor Class 10
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +5
Possessions: 600 gp. Alexandrite (1600 gp).
Nissa Welber, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tight fitting blue shirt and pants. She is portly but not overly obese. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her brown eyes lackadaisically let the world flow into them.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born on a small isolated farm. Her childhood dream was to be a Butcher, but she was a colossal failure. She inherited the family business which she has now maintained for 4 years.
Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day
Ideals: Joker, Entrepeneur. Bonds: Nature, Job, Criminal record. Occupation: Courier
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 29 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Berrian Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He likes to make people angry or surprised. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised by priests from a young age. Through the years after Berrian was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Berrian's father didn't care for him much, and the feeling was mutual. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's repulsed by the PC; and his religion dominates his actions
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Engraver
Voice: pre-pubescent
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 sp. Blue quartz (10 gp). Deep blue spinel (500 gp).
Syllin Netyoive, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and tends to wear a large blue jacket. She sports black long hair. Her brown unseeing eyes seem to look past you.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Syllin lived on a farm with her father, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shepherd work with an outfit from a few towns over. Shepherd work suited her well, and with each successful project, she earned more gold and more respect from her peers. Since then, she has sought to make the best of life.
Motivation: She's looking for her big break; and wants to open a new tavern
Ideals: Entrepeneur, Optimist. Flaws: Disease. Bonds: Job, Family, Adventurer. Occupation: Shepherd
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 400 gp. Jade (70 gp). Blue star sapphire (700 gp). Deep blue spinel (700 gp). Emerald (700 gp). 1 Minor magic item. 1 Minor magic item.
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