Waywocket Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a faded coat and loose pants complete with small hat. Her hair is short and black. Her eyes are green and catlike.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She is the product a well kept family trust fund and as such has never really known need. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now mingles about in high society.
Motivation: She is terrified, and will act out of fear.
Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Rich, Religious. Occupation: Scribe
Voice: Old thin voice
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 79 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +4
Possessions: 300 pp. Rhodochrosite (6 gp). Red-brown spinel (50 gp). Deep blue spinel (500 gp). Azurite (6 gp). Violet garnet (500 gp). Sardonyx (80 gp). Violet garnet (500 gp). Clear bright green emerald (5000 gp). 1 Medium magic item.
Anbera Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a faded coat and loose pants complete with Stetson hat. Her blonde hair is cut short. She wears an eyepatch.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Anbera was left her father's suit of armor and trained in its use and care. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her religion dominates her actions; and she wants nothing more than to rejoin the army
Flaws: Ugly, Shy. Bonds: Religious, Military. Occupation: Performer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Giant
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Riswynn Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 4'3", this woman dresses well, typically a more casual-formal manner. Her moppish blonde hair is in a traditional bowl cut. Her eyes are amber and she is always smoking a pipe.
Personality: She will rave to anyone who will listen. She would rather hide behind her crafts than deal with other people.
History: Riswynn was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is not mentally stable, and does not behave rationally; and marry her brother to traveling adventurers
Ideals: Artistic. Flaws: Insane, Shy. Bonds: Attractive, Family. Occupation: Barber
Voice: Whispers
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 11 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Gomory Loyalty, Female Tiefling [Permalink]
Personal [hide]
Description: This woman prefers to wear green pants and tee shirts, and sports empty pouches on her belt. She has wavy dark red hair. She has gleaming, smiling silver eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Gomory lived on a farm with her father, near the main road leading to a nearby town. She moved out west to avoid the crime she committed. She used her abilities to trick people and travel the world for free.
Motivation: She's looking for her big break; and she feels that her past leaves her morally obligated to help
Ideals: Philantrophist. Bonds: Family, Criminal record, Adventurer. Occupation: Soapmaker
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 9)
Armor Class 13
Hit Points 22 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 | 3 |
Possessions: 1200 gp. Malachite (4 gp).
Hobart Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath his clothing is a huge mess of scar tissue. With a patchy black beard and wild black hair. His eyes are gray and catlike.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Sold as a small child to a slaver, Hobart was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is currently in port desperately looking for someone to get him out; and expand his business
Bonds: Adventurer, Slave, Job, Criminal record, Mentor. Occupation: Dyer
Voice: Spanish accent
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 15)
Armor Class 14
Hit Points 20 (15d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 6 (-2) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 18
Languages Common, Halfling, Orc, Infernal, Elven
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
Possessions: Jasper (40 gp). Banded agate (12 gp). Azurite (12 gp). Chrysoprase (40 gp). Black pearl (500 gp). Black opal (1300 gp). Brown-green garnet (120 gp). Citrine (40 gp). Chalcedony (40 gp). Chalcedony (40 gp). Carnelian (40 gp). Bloodstone (40 gp). Onyx (40 gp). Brown-green garnet (120 gp). Hematite (12 gp). Black pearl (500 gp). Red spinel (120 gp). Golden yellow topaz (500 gp). Freshwater pearl (12 gp). Violet garnet (500 gp). 1 Medium magic item.
Lone Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a faded coat and loose pants complete with wide-brimmed hat. He keeps his long gray fur kept up in a rat tail. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to loving parents in a slum to the south. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Lone was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Flaws: Ugly, Greedy, Fearful. Bonds: Poor, Enemies. Occupation: Cook
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 74 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oloric Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses in grey turtlenecks beneath a black coat with green slacks. His blonde hair is cut short with large spiked bangs in the front. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A deeply religious man he believes everything happens for a reason. He misses his home and complains about the freezing weather, even in summer.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up work as a Architect and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Someone believes him a fraud; and expand his business
Flaws: PTSD. Bonds: Religious, Immigrant, Job, Enemies. Occupation: Architect
Voice: Speaks with a cold
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 250 gp. 1 Masterwork studded leather.
Skirt Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears professional attire. Her fur is brown and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She dislikes all the random violence that takes place in the south. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She comes from a rich southern family. Her mother was a soldier and died while she was still young. Skirt was left her mother's suit of armor and trained in its use and care. She has built up a small fortune and can afford her own way.
Motivation: An old rival family wants her found.
Ideals: Pacifist. Bonds: Attractive, Family, Rich, Military. Occupation: Spy
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 200 gp.
Glim Reese, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is brown and very short. His fierce violet eyes like to dwell on things.
Personality: He is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: Money/treasure; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Joker. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Dyer
Voice: German accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 20 (+5) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
