Adelaide Spaulding, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears light armors faded through time and improper care. Her black hair is slicked back into a classic pompadour. She tend to wears goggles to shield her eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She also hits on women, regardless of circumstances.
History: Adelaide was born with her mother's beautiful face. As a young adult she joined a group advocating for an improvement in Human conditions. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Nothing but the best is good enough for her; and wants a kiss
Ideals: Impeccable. Flaws: Racist. Bonds: Has a crush, Attractive. Occupation: Unemployed
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 600 gp.
Flask Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a long, pastel, dusty cloak. His brown fur is unkempt and raggedy. He has green eyes and a pastel hat with a tan feather.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Impeccable, Fighting. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Bowyer
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 14)
Armor Class 14
Hit Points 54 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Old masterpiece painting (1800 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Gold music box (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A roughly beaten golden orb (80 gp). Brass mug with jade inlays (400 gp). Gold music box (4000 gp).
Crampernap Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears bulky tan painted plate armor. His silver hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise gray.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. A true patriot, Crampernap would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his father was called into army service. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Seeks redemption.
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Criminal record, Military. Occupation: Herbalist
Voice: Uses sign language
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 18 (+4) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 29000 sp. Azurite (12 gp). Red-brown spinel (140 gp).
Grisha Soames, Male Half-Orc [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He likes to wear ponchos typically of a light black in addition to tight pants. He has a very tight haircut. He has several tiny amethyst earrings on each ear.
Personality: Cocky and sure of himself, he believes he is the best Soapmaker born in the past three hundred years. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was always a brilliant, if unscrupulous mind. A gifted student he started as a Body Guard, but he got bored and became a Soapmaker. In the meantime he has taken over work as a Soapmaker and occasionally as a mercenary.
Motivation: Money/treasure.
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Rich, Job, Adventurer. Occupation: Soapmaker
Voice: Soft and melodious
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 300 gp. Zircon (40 gp). Lapis lazuli (8 gp). Brown-green garnet (140 gp). 1 Minor magic item. 1 Minor magic item.
Amnon Charm, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man is dressed in a clean green cloak covering his clean studded leather. His clothes are grease stained in places. His red hair is drawn into a tight pony tail with a card scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Amnon was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Shy. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Interpreter
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 200 gp. Silver chalice with lapis lazuli gems (90 gp). 1 Minor magic item.
Antinua Jordan, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'10". She is wearing a long, yellow, dusty cloak, and her gloved hand is found clutching a hand crossbow. Her hair, while still mostly auburn, has prominent grey streaks. She has brown eyes and a yellow hat with a red feather.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She always tries to repair and not replace. It was this mentality that drove her into the Mason business.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Antinua liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg; and to settle down with her crush
Ideals: Persistence. Bonds: Job, Immigrant, Nature, Has a crush. Occupation: Mason
Voice: Gruff and masculine
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 7
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 5 (-3) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
Possessions: 16000 cp.
Criella Debauchery, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Seamstress. She wears her red hair down. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was raised in a white middle class family as the only child. Her childhood dream was to be a Courier, but she was a colossal failure. She has drifted from career to career and currently works as a Seamstress.
Motivation: She is not mentally stable, and does not behave rationally; and further expansion of business
Ideals: Joker, Justice. Flaws: Mundane, Insane. Bonds: Attractive, Job. Occupation: Seamstress
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 18)
Armor Class 12
Hit Points 60 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 |
Possessions: 3000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Gold dragon comb with red garnet eye (500 gp). Gold and topaz bottle stopper cork (500 gp). Large well-done wool tapestry (500 gp). Black velvet mask with numerous citrines (40 gp). Golden circlet with four aquamarines (2000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Sapphire pendant on gold chain (2300 gp). Embroidered and bejeweled glove (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Cloth of gold vestments (40 gp). Old masterpiece painting (800 gp). A delicate silver chain set with a tourmaline (30 gp). Cloth of gold vestments (40 gp). A silver and pearl hairclip (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Gold and topaz bottle stopper cork (500 gp). Black velvet mask with numerous citrines (40 gp). Gold cup set with emeralds (7000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). 1 Major magic item.
Kildrak Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is cut close to his head. He has blue eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Kildrak grew up listening to his mother's many stories. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was granted martial powers by his dying brother.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted. Bonds: Job, Has a crush, Adventurer, Family. Occupation: Cook
Voice: Strong lisp
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 11)
Armor Class 7
Hit Points 65 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 13 (+1) | 9 (-1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +1 / 3d8-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Spring In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears silk and lounges about seductively. She keeps her brown fur in a pixie cut. She has several tiny aquamarine earrings on each ear.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is obsessed with finding treasure.
History: She was born into a rich family. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Money/treasure; and meet up once more with her childhood friend
Ideals: Joker. Bonds: Attractive, Rich, Adventurer, Mentor. Occupation: Apothecary
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 260 gp.
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Their contribution stands as a beacon of hope for all adventurers!