Thokk Blakeley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a worn and beaten armor. His silver hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irascible and easily irritated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Thokk was raised in a hard working conservative environment. After coming to the age of reason, Thokk took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Bricklayer, but doesn't like to broadcast it.
Motivation: He's repulsed by the PC.
Ideals: Opinionated, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Job. Occupation: Fletcher
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 4 (-3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 4000 cp. Jade (70 gp).
Modean Hope, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears black painted combat armor at almost all times. His hair is blue and curly. He is very pretty but has cold, dead eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Fisher
Voice: Raspy
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 13 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 3 |
Possessions: 1200 gp.
Panana Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her brown eyes dart from person to person.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Panana grew up listening to her mother's many stories. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She desires power and/or immortality; and she has passion for adventuring and risk
Ideals: Optimist. Bonds: Rich, Attractive, Adventurer. Occupation: Farmer
Voice: Smooth and feminine
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Draconic, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 10000 cp. Bloodstone (50 gp). Banded agate (7 gp). 1 Darkwood Buckler. 1 Half-Plate.
Ella Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears dark leathers with embroidery. Her whole body is exceptionally muscular. Her blonde hair is long and unkept. Her blue eyes peer out from beneath her broad tan hat.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born in a small island village. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ella took refuge in the old dungeon and found the beat up longsword and armor she uses now. She left for the east, certain she would find work there.
Motivation: Marry her brother to traveling adventurers; and to reunite with her absent mother
Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Family, Nature. Occupation: Unemployed
Voice: Creaky witch voice
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 18 (+4) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 400 sp. Amber (140 gp).
Aym Joy, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 4'11", this woman has a large green mantle and cape that has been intricately interwoven into her grey robe. She wears her brown hair down. She is missing an eye and her face is severely sunburned. Her one remaining eye shines black.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born to loving parents in a slum to the west. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She used her abilities to travel the world and help people.
Motivation: Retire the richest woman in the west.
Ideals: Gifted, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Barrister
Voice: Scandinavian accent
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 16 (+3) | 11 (+0) | 19 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. Chalcedony (40 gp). Sard (40 gp). Moonstone (40 gp).
Skog Weston, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light black in addition to tight pants. His hair is long and white with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: Skog lived on a farm with his father, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered east to less war torn lands. He has been saving his money to try and buy his sister's freedom.
Motivation: Tabaxi compassion; and his relatives are trying to arrange a marriage
Ideals: Optimist. Flaws: Racist, PTSD. Bonds: Immigrant, Attractive, Family. Occupation: Baker
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Orc, Celestial, Gnome, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 210 gp.
Raymond Brady, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. He wears his brown hair up in a very large beehive style do. His hazel eyes are slightly larger than normal.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He misses his home and complains about the freezing weather, even in summer.
History: His parents moved while he was still in utero so he is the first generation to be born here. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Some 4 years later his spouse died after the birth of his son. Heartbroken, Raymond never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Joker. Bonds: Immigrant, Debt, In love. Occupation: Marshal
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 10)
Armor Class 10
Hit Points 59 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 15000 sp. Moss agate (4 gp). Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ûshbaka Washington, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. He has a long red beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is greedy; and he seems to be bored by most things
Flaws: Ugly, Mundane. Bonds: Rich, Nature, Guardian. Occupation: Baker
Voice: Raspy
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Elven, Druidic
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: Peridot (20 gp). Freshwater pearl (10 gp). Amethyst (130 gp). Banded agate (10 gp).
Hagren Van Es, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dull white sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He plays an instrument quite well.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Artistic. Flaws: Ugly, Insane, Secretive. Bonds: Rich. Occupation: Gardener
Voice: Italian accent
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 10)
Armor Class 12
Hit Points 96 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 18 (+4) | 10 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 1000 gp.
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