Huru Garrick, Female Half-Orc [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She prefers to wear black clothing when she does not wear armor. Her whole body is exceptionally muscular. Her black hair has been sun bleached extensively. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She enjoys reading and quiet.
History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Huru took refuge in the old dungeon and found the beat up mace and armor she uses now. She hasn't been sleeping well lately.
Motivation: She is content; and to end her boredom
Ideals: Logical. Flaws: Mundane, Insomniac. Bonds: Immigrant, Attractive, Nature. Occupation: Crown-heir
Voice: Boston accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 62 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Auran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: Just what you see.
Fax Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of daggers on his belt, each one with a opal on the hilt. He has wavy bronze crest. His skin is flawless and his gold eyes scan people very quickly.
Personality: He is calm most of the time but flees social interaction. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Warlock school at a young age so that he could practice his arcane talents. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fax fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a crush on the local Shepherd; and he would like to get married and retire
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Has a crush. Occupation: Armorer
Voice: Strong lisp
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 8 (-1) | 16 (+3) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Halfling, Gnome, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Zircon (30 gp). White pearl (120 gp). Blue quartz (15 gp).
Smoking In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses in brown turtlenecks beneath a grey coat with black slacks. She carries with her a set of shields on her belt, each one with a opal on the hilt. Her fur, while still mostly yellow, has prominent grey streaks. Her amber eyes dart from person to person.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born into a rich family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has achieved small success as a Sailor.
Motivation: To prove her worth to the world; and to reunite with her old friends
Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Rich, Adventurer. Occupation: Sailor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 3)
Armor Class 9
Hit Points 4 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 7 (-2) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5
Possessions: 400 sp. 4 Smokesticks.
Tiaathque Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a tan coat over a red low-cut shirt, and a Stetson hat upon her head. Her auburn hair is braided into rings. Her eyes are blue and catlike.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a very good compulsive liar and kleptomaniac.
History: Born to a poor family in the city she treasured whatever gifts she got. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: She has decided she is irredeemable; and doesn't want to be a mercenary and was forced into it by her family
Ideals: Entrepeneur. Flaws: Shy. Bonds: Criminal record, Poor, Family. Occupation: Mercenary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 90 gp.
Euphemia Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She dresses like a well dressed Fisher does. She carries with her a set of scimitars on her belt, each one with a jet on the hilt. Her chestnut hair is well kept. Her blue unseeing eyes seem to look past you.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Euphemia hails from a village terrorized by brigands. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fisher. She has worked as a Fisher like her father before her.
Motivation: Sabotage a competitor.
Ideals: Fighting, Joker. Flaws: Disease. Bonds: Job, Enemies. Occupation: Fisher
Voice: Speaks in third person
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 43 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp. Deep green spinel (160 gp). Black pearl (1300 gp). Jet (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cloak On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman dresses in brown turtlenecks beneath a red coat with blue slacks, and sports empty pouches on her belt. Her gray fur is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born in the north. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She has been saving her money to try and buy her sister's freedom.
Motivation: She feels the way she acts is they only way to get by in the world; and to unite with her sister
Ideals: Extrovert, Impeccable. Flaws: Shy. Bonds: Immigrant, Family. Occupation: Performer
Voice: Dark and ominous
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Superior lock.
Lance Spalding, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. This gray eyed southerner is not easily forgotten.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Weaver
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 15 (+2) | 7 (-2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 310 gp.
Fulbar Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). His head has been shaved. This violet eyed northerner is not easily forgotten.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He got into the Ploughman business at a young age. A gifted student he started as a Mortician, but he got bored and became a Ploughman. He has worked as a Ploughman like his mother before him.
Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult.
Ideals: Optimist. Flaws: Ugly, Forgetful. Bonds: Job, Slave. Occupation: Ploughman
Voice: Prounounces S like Z
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 8 (-1) | 7 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 170 gp.
Calcitro Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears very tight pants and wife beaters, though occasionally he sports a red coat. He has a small bristly mustache and wavy white hair. He is baby faced.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Disciplined, Artistic. Flaws: Disease. Bonds: Rich. Occupation: Mercenary
Voice: Dark and ominous
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 6 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 5 (-3) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 3000 sp. Banded agate (4 gp). Tiger eye turquoise (4 gp). Malachite (4 gp).
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