Tod Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He sports white clothing, slightly heavier than average wear. He is bald on top and has large golden tufts of hair around his ears. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He is a Jackalwere in disguise. Tod abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he desires power and/or immortality
Ideals: Joker. Flaws: Ugly, Insomniac, Selfish. Bonds: Adventurer. Occupation: Banker
Voice: Switch between two voices
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 48 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 600 gp. Sard (60 gp).
Ghesh Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears green trousers with pastel and brown striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. He keeps his black crest in a pixie cut. His eyes are gold.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He enjoys reading and quiet.
History: Ghesh lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their son. He worked as a Animal Trainer, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a animal trainer and was forced into it by his family
Ideals: Justice, Logical. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Animal Trainer
Voice: Low range voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 11)
Armor Class 12
Hit Points 35 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Jeweled electrum ring (3000 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Jeweled electrum ring (3000 gp). Solid gold idol (300 gp). Sapphire pendant on gold chain (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jarsali Goltorah, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her head has been shaved. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born in a small village she learned the ways of the warrior from her father. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Laborer work with an outfit from a few towns over. Laborer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Fisher, but doesn't like to broadcast it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels the way she acts is they only way to get by in the world
Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly. Bonds: Job. Occupation: Laborer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp.
Gargax Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears bulky green painted plate armor. His bronze crest is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a font of random trivia from the lore and stories he has discovered
History: The child of western immigrants he idolized his mother. He has chosen to use the inheritance that was left to him frivolously. He left for the west, certain he would find work there.
Motivation: He's attracted to the PC; and he would like to get married and retire
Ideals: Philantrophist, Logical. Bonds: Immigrant, Rich, Has a crush. Occupation: Mayor
Voice: Old thin voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 6)
Armor Class 9
Hit Points 22 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 200 gp. Rhodochrosite (14 gp). Amethyst (110 gp). Tiger eye turquoise (14 gp). 1 Minor magic item.
Whurbin Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a grey tunic with green highlights, and long blue pants that bunch up around his shoes. He has a very tight haircut. His eyes are likewise hazel.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He feeds upon the attention of others.
History: The child of a Fletcher, who enjoyed hunting, Whurbin was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He tends to his Assassin job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and he wants revenge against orcs
Ideals: Persistence. Bonds: Attractive, Nature, Job, Enemies. Occupation: Assassin
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 120 gp. 1 Masterwork Common Melee.
Anne Lindsey, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her brown hair is cut short with large spiked bangs in the front. She is baby faced.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a minor phobia of water and hates getting wet.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and retire the richest woman in the east
Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Rich. Occupation: Courier
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 150 gp.
Ernest Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His blonde hair is heavily combed to the right. His eyes are gray.
Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Ernest was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job.
Ideals: Gifted, Philantrophist. Bonds: Poor, Job. Occupation: Assassin
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Chrysoprase (70 gp).
Paymon Covert, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tight fitting black shirt and pants. He keeps his blue hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He dislikes all the random violence that takes place in the west. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Pacifist, Optimist. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Dyer
Voice: Hissing voice
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 8)
Armor Class 7
Hit Points 31 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 13 (+1) | 16 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Aquan, Terran, Auran
Attacks Melee +4 / 2d10+1, Ranged +0 / 2d10-3, Grapple +1
Possessions: 800 gp. Malachite (15 gp). Violet garnet (1300 gp). Fiery yellow corundum (900 gp). Eye agate (15 gp).
Gubrash Clifford, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'6". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a shield. He has wavy red hair. His eyes, though not visible through his cowl, are gray.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His first spouse was a Stylist, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.
Motivation: An old rival family wants him found; and he is greedy
Flaws: Antagonistic, Disease. Bonds: Attractive, Rich, Family. Occupation: Servant
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
