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NPC Generator

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Advanced [show]


Zogdûsh Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black deerstalker hat and black clothes. He carries a battered kukri and tarnished morningstar as well. His chestnut hair is heavily combed to the left. His eyes are gray and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in a small village he learned the ways of the warrior from his mother. While studying, he fell in love. They married and had a daughter. He is searching for what he claims is his rightful reward.

Motivation: Doesn't want to be a Fisher and was forced into it by his family.

Ideals: Fighting. Bonds: Job, Family, In love, Adventurer. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Zogdûsh Merton, Male Half-Orc Druid 7
Medium (5'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 14 (+2)12 (+1) 12 (+1)8 (-1)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 600 gp.


Social Check DCs


Raer Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Assassin does. He sports a flattop hair cut. His amber eyes peer out from beneath his wide-brimmed yellow hat.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He then took over the family business and is one of the better Assassin for hire.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and wants to open a new tavern

Ideals: Joker. Bonds: Job, Enemies, Religious, Family. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Raer Woodhouse, Male Half-Elf Warlock 3
Medium (5'7") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 6 (-2)11 (+0) 9 (-1)12 (+1)
Skills Acrobatics +2, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Just what you see.


Social Check DCs


Moon Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'10" and muscular, this southern woman is typically in her Glassblower uniform. Her feathered hat is riddled with cuts and holes. She wears a mask on her face.

Personality: She can speak with the recently deceased. She has all her life been fascinated with music.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Glassblower. She has drifted from career to career and currently works as a Glassblower.

Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult; and expand her business

Ideals: Athletic, Gifted, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Moon Candle, Female Tabaxi Bard 10
Medium (4'10") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 63 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Intimidation +5, Medicine +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mozû Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tattered old clothes. His chestnut hair is cut short. He has a tattooed face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a font of random trivia from the lore and stories he has discovered

History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mozû grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mozû. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

Mozû Dudley, Male Half-Orc Expert 5
Medium (5'10") Half-Orc, True Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 17 (+3)10 (+0) 11 (+0)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4

Possessions: 2000 sp. Aquamarine (1000 gp). Violet garnet (1000 gp).


Social Check DCs


Gimurt Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'2" and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His blonde hair is matted, messy, and big. His fierce amber eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Ugly, Terse, Disease. Bonds: Rich. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

Gimurt Holderhek, Male Dwarf Ranger 12
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 79 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 14 (+2)17 (+3) 17 (+3)7 (-2)
Skills Athletics +1, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Gnome, Undercommon, Sylvan
Attacks Melee +1 / 3d10-3, Ranged +7 / 3d10+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aelar Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His amber eyes are passionate and lively.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He plays an instrument quite well.

History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He now spends his time doing works of charity.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Justice, Artistic, Philantrophist. Bonds: Nature. Occupation: Herbalist

Voice: Speaks with a cold

Attributes [hide]

Aelar Woodhouse, Male Half-Elf Commoner 2
Medium (5'4") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)11 (+0) 10 (+0)15 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 340 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tippletoe Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears blue painted combat armor at almost all times. She has shaved her head bald. She wears a mask on her face.

Personality: She is business-like. She takes instructions and follows them to the letter. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to loving parents in a slum to the north. She worked as a nervous Dyer and found it very stressful. She ran away from her former home and has been making her living as a Dyer for the past few years.

Motivation: She is unsatisfied with her job.

Ideals: Professionalism. Flaws: Fearful. Bonds: Poor, Job. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Tippletoe Shadowcloak, Female Gnome Commoner 7
Small (3'2") Gnome, True Neutral (CR 7)
Armor Class 12
Hit Points 44 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)6 (-2) 12 (+1)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 100000 cp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). 1 Minor magic item.


Social Check DCs


Cecily Nobles, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a moderate pudge and is not very fit. She wears her hair in dreadlocks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Cecily was raised in a hard working conservative environment. She took every job she could get her hands on, but the opportunities for Half-Elves in the east were limited. She ran away from her former home and has been making her living as a Barkeep for the past few years.

Motivation: To clean up the streets.

Flaws: Forgetful. Bonds: Attractive, Guardian, Job, Immigrant. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Cecily Nobles, Female Half-Elf Monk 6
Medium (4'11") Half-Elf, Neutral Good (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)18 (+4) 6 (-2)15 (+2)
Skills Investigation +7
Senses Passive Perception 8
Languages Common, Elven, Halfling, Druidic, Draconic, Ignan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Carlin Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her black hair up in a very large beehive style do. Her eyes are likewise hazel.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a small toy that she constantly fidgets with.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her first spouse was a Barkeep, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To reunite with her old friends.

Flaws: Emotional, Addict. Bonds: Adventurer, Immigrant, Family. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Carlin Scheppen, Female Gnome Fighter 5
Small (3'3") Gnome, Lawful Evil (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Nature +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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