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NPC Generator

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Advanced [show]


Pennie Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She dresses like a well dressed Mercenary does. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is always cut to a buzz. Her eyes are blue and beady.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born at the edge of vast island. There was a wharf not far from home where she often wandered off to fish. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Passionate, Fighting. Flaws: Ugly. Bonds: Job, Nature. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

Pennie Wildheart, Female Halfling Bard 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 22 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)6 (-2) 11 (+0)13 (+1)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Astar Verity, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, black, dusty cloak. His dark red hair is thinning but still full. His black eyes dart from person to person.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a forest tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Mayor soon after.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Flaws: Impulsive, Insane. Bonds: Attractive, Enemies, Nature, Job. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Astar Verity, Male Tiefling Warrior 5
Medium (5'5") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)8 (-1) 8 (-1)15 (+2)
Skills Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Astaro Delight, Female Tiefling [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She has a slight overbite and is overall scrawny. Her brown hair is smooth and relatively long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her white eyes.

Personality: Astaro wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She believes the world needs to unite to get rid of dire rats once and for all.

History: She was raised in a white middle class family as the only child. Over the years she perfected her riding and shooting skills. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Astaro was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: Revenge; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Disciplined. Flaws: Mundane. Bonds: Attractive, Enemies, Nature. Occupation: Butcher

Voice: Booming voice

Attributes [hide]

Astaro Delight, Female Tiefling Barbarian 3
Medium (6'0") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)16 (+3) 13 (+1)19 (+4)
Skills Deception +6, Stealth +5
Senses Passive Perception 11
Languages Common, Terran, Celestial, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Breastplate. 1 Breastplate.


Social Check DCs


Armara Wit, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears black trousers with blue and green striped suspenders. She wears various colorful collared shirts. She keeps her black hair in a pixie cut. Her eyes are likewise red.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She receives visions of the future at random moments

History: She comes from a rich eastern family. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now mingles about in high society.

Motivation: To find somewhere to settle down; and retire the richest woman in the east

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Armara Wit, Female Tiefling Ranger 5
Medium (4'9") Tiefling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)9 (-1) 9 (-1)13 (+1)
Skills Medicine +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Fire opal (1100 gp). Sard (80 gp).


Social Check DCs


Tordrid Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'3" and wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her right leg appears badly burned and disfigured. Her white hair has been sun bleached extensively. She is very pretty but has cold, dead eyes.

Personality: She is a Locksmith first and foremost. She believes firmly that knowledge should be universal. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Tordrid was born with her father's beautiful face. Her childhood dream was to be a Architect, but she was a colossal failure. She has drifted from career to career and currently works as a Locksmith.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Attractive, Job. Occupation: Locksmith

Voice: Indian accent

Attributes [hide]

Tordrid Strakeln, Female Dwarf Aristocrat 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 11 (+0)15 (+2)
Skills Athletics +3, History +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. Red spinel (150 gp).


Social Check DCs


Jade Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. He wears a small hat to cover his moderate length gray fur. His green unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He has comitted a past crime that haunts him to this day; and he is not mentally stable, and does not behave rationally

Flaws: Disease, Insane. Bonds: Criminal record, Religious, Enemies. Occupation: Banker

Voice: Sighs a lot, exhausted

Attributes [hide]

Jade Plume, Male Tabaxi Aristocrat 8
Medium (5'10") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolen Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He carries a battered sickle and tarnished sword as well. He wears a colorful flower in his brown hair. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Fighting, Professionalism. Bonds: Attractive, In love, Military, Adventurer. Occupation: Gardener

Voice: Sleepy voice

Attributes [hide]

Rolen Berevan, Male Elf Rogue 7
Medium (5'3") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)18 (+4) 14 (+2)12 (+1)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Terran, Orc, Druidic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 60 pp. Brown-green garnet (130 gp). Hematite (8 gp). Jasper (40 gp).


Social Check DCs


Az-Rans Stanford, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His auburn hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a font of random trivia from the lore and stories he has discovered

History: Az-Rans was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Logical. Flaws: Ugly. Bonds: Criminal record, Poor, Adventurer. Occupation: Painter

Voice: Old thin voice

Attributes [hide]

Az-Rans Stanford, Male Half-Orc Cleric 4
Medium (5'1") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)13 (+1) 5 (-3)15 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 7
Languages Common, Orc, Giant
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Breena Offund, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears skinny pants and wears a tan and brown robe with the hood down. Her head has been shaved. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She loves telling others what to do and how they should feel about things. She is able to make almost anything out of random pieces of junk.

History: She was raised in a desert tribe. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally; and to clean up the streets

Ideals: Opinionated, Gifted. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Breena Offund, Female Gnome Druid 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 160 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). 1 Disguise kit.


Social Check DCs

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