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NPC Generator

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Advanced [show]


Conrad Yorke, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is cut close to his head. His eyes are a pleasant violet.

Personality: He is overprotective of those who hire his services. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Navigator, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home; and to share knowledge with the world

Ideals: Fighting, Athletic, Logical. Bonds: Poor, Guardian. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Conrad Yorke, Male Human Ranger 11
Medium (6'5") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 48 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)11 (+0) 10 (+0)14 (+2)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 360 pp. Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Torz Easton, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears very tight pants and wife beaters, though occasionally he sports a black coat, marred by teas. He is bald on top and has large black tufts of hair around his ears. His eyes are a pleasant hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with finding treasure.

History: Born to a Miller, his father struggled to pay the bills. His family was turned out during the war. He and his family wandered north to less war torn lands. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Flaws: Ugly, Selfish, PTSD. Bonds: Adventurer, Poor. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Torz Easton, Male Half-Orc Monk 4
Medium (6'4") Half-Orc, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)15 (+2) 7 (-2)9 (-1)
Skills Athletics +6, Insight +0
Senses Passive Perception 8
Languages Common, Orc, Draconic, Aquan
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Dazzazn Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a slight overbite and is overall scrawny. He wears a Stetson hat to hide his balding. His gold unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He is a great chef.

History: Gifted from a young age, Dazzazn studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Flaws: Disease, Addict. Bonds: Attractive. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Dazzazn Mohradyllion, Male Dragonborn Bard 2
Medium (6'4") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)9 (-1) 15 (+2)16 (+3)
Skills Performance +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 350 gp.


Social Check DCs


Driindar Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and wears an entirely black suit with brown socks and a vest with buckled shoes. She wears a top hat to cover her moderate length rusty crest. Her red unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Driindar embodies much of what other species detest in the Dragonborns. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born in a small desert village. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has built up a small fortune and can afford her own way.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Flaws: Disease, Antagonistic. Bonds: Rich, Nature, Military. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Driindar Clethtinthiallor, Female Dragonborn Bard 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 48 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1300 gp. Malachite (9 gp). Onyx (40 gp). Banded agate (9 gp). Alexandrite (1200 gp). Deep blue spinel (1200 gp). Moss agate (9 gp). Pink pearl (100 gp). Black star sapphire (1300 gp). 1 Minor magic item.


Social Check DCs


Tod Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man is renowned for his bright red suits and hats. He has wavy brown hair. He has green eyes.

Personality: He loves telling others what to do and how they should feel about things. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Tod hails from a village terrorized by goblins. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has set out to sabotage the competition.

Motivation: To be a Assassin again.

Ideals: Opinionated. Flaws: Insane. Bonds: Poor, Job, Enemies. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Tod Underfoot, Male Halfling Cleric 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Deception +4, History +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 400 gp. Hematite (9 gp). Aquamarine (400 gp). White pearl (110 gp). Red spinel (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Menny Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a fancy tan dress. She wears a colorful flower in her blonde hair. Her eyes are violet and catlike.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She invites people to come help in her community garden.

History: Her mother raised her in a mountain cabin. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is her passion; and to reunite with her absent father

Ideals: Philantrophist. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Cook

Voice: Spits and sputters

Attributes [hide]

Menny Horcusporcus, Female Gnome Monk 1
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Eran Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears red trousers with brown and tan striped suspenders. She wears various colorful collared shirts. She has a penchant for wearing a ring with an oversized opal on her left hand. Her hair is black and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Eran was born in the east. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Cook job now, and dutifully fulfills any obligations she has.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Joker, Persistence. Flaws: Fearful. Bonds: Rich, Job. Occupation: Cook

Voice: Timid voice

Attributes [hide]

Eran Nimblefingers, Female Halfling Expert 4
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp.


Social Check DCs


Cloak Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears professional attire. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a butterfly on it. His white fur is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Professionalism, Artistic. Bonds: Attractive, Adventurer, Family. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Cloak Running, Male Tabaxi Aristocrat 2
Medium (6'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)10 (+0) 16 (+3)13 (+1)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Jasper (50 gp). Silver pearl (150 gp). Moonstone (50 gp). 1 Bullseye lantern.


Social Check DCs


Carrie Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many grey ritualistic tattoos. He wears a blue shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His red hair is braided into rings. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born blind and as such lacked many opportunities for work. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and to pay off his debts

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Religious, Debt. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Carrie Qualanthri, Male Elf Wizard 9
Medium (5'0") Elf, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 28 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)9 (-1) 16 (+3)18 (+4)
Skills Deception +7, History +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs

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