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NPC Generator

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Advanced [show]


Eridred Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears brown painted combat armor at almost all times. She has a moderate pudge and is not very fit. She keeps her auburn hair in a flapper bob. She tend to wears goggles to shield her eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She served in the navy to pay for her family's outstanding loans. Eridred was born on a far northern forest where she grew up under the tutelage of her father, an expert Bellfounder. She left for the north, certain she would find work there.

Motivation: Half-Elven compassion; and she wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Shy. Bonds: Military, Immigrant. Occupation: Bellfounder

Voice: Sensual and smooth

Attributes [hide]

Eridred Dankil, Female Dwarf Paladin 5
Medium (4'2") Dwarf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)4 (-3) 13 (+1)8 (-1)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


Morana Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and is generally shirtless and showing off her tattooed chest. Her skin is also unnaturally pale. Her hair is short and auburn. She has several tiny amethyst earrings on each ear.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has a small toy that she constantly fidgets with.

History: When she was but 8 years old her parents immigrated from the east. From there she went from mercenary job to mercenary job. She has achieved small success as a Armorer.

Motivation: Expand her business.

Flaws: Ugly, Addict. Bonds: Rich, Job, Immigrant, Adventurer. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Morana Silverstone, Female Dwarf Bard 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 240 gp.


Social Check DCs


Aura Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her clothes are grease stained in places. She wears a colorful flower in her gray fur. She has a tattooed face.

Personality: She is a hateful person. She taunts others and blames them for her problems. She feeds upon the attention of others.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She left for the south, certain she would find work there.

Motivation: Retire the richest woman in the south; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Aura Fang, Female Tabaxi Ranger 5
Medium (5'6") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Religion +5, Stealth +3
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp.


Social Check DCs


Antrara Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a black suit, brown shirt, and yellow tie. Her bronze crest is singed and shortened. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She acts crazy and hedonistic. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shepherd arts, while her father instructed her in etiquette, music and courtly manner. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and money/treasure

Ideals: Gifted. Flaws: Ugly, Insomniac, Hedonist. Bonds: Rich. Occupation: Shepherd

Voice: American accent

Attributes [hide]

Antrara Turnuroth, Female Dragonborn Rogue 2
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Shamash Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His red crest is unkempt and raggedy. His thin eyebrows rest above his beady red eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He believes the world needs to unite to get rid of brigands once and for all.

History: Born in a small village he learned the ways of the warrior from his father. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Shamash was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Stylist

Voice: Aggressive tone

Attributes [hide]

Shamash Argenthrixus, Male Dragonborn Expert 8
Medium (6'2") Dragonborn, True Neutral (CR 8)
Armor Class 10
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Giant, Draconic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4

Possessions: 150 pp. Aquamarine (800 gp). Rich purple corundum (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep pastel leather and dull red iron scale mail. He is muscular with a powerful set of arms. His red fur is thinning but still full. His green eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not trust anyone and sleeps with one eye open.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Quick's homeland. Quick decided to take the middle way and become a bodyguard. He hasn't been sleeping well lately.

Motivation: To find somewhere to settle down; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Insomniac, Mundane. Bonds: Immigrant. Occupation: Priest

Voice: Spits words with contempt

Attributes [hide]

Quick Wind, Male Tabaxi Aristocrat 14
Medium (6'2") Tabaxi, True Neutral (CR 14)
Armor Class 11
Hit Points 72 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 19 (+4)14 (+2)
Skills Persuasion +7, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 800 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bilbron Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'2", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long red hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he is greedy

Flaws: Ugly, Shy, Secretive. Bonds: Rich, Adventurer, Enemies. Occupation: Bricklayer

Voice: Can't modulate volume

Attributes [hide]

Bilbron Shadowcloak, Male Gnome Druid 6
Small (3'2") Gnome, Lawful Good (CR 6)
Armor Class 9
Hit Points 24 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)8 (-1) 14 (+2)14 (+2)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 800 gp. Banded agate (4 gp). Star rose quartz (30 gp). Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ellywick Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her silver hair is matted, messy, and big. Her brown eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of herself, she believes she is the best Body Guard born in the past three hundred years. She is obsessed with a lost civilization.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Body Guard and found it very stressful. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality.

Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Body Guard

Voice: Spanish accent

Attributes [hide]

Ellywick Sympony, Female Gnome Commoner 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)9 (-1) 13 (+1)12 (+1)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. 1 Disguise kit.


Social Check DCs


Kelter TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His moppish brown hair is in a traditional bowl cut. He has a dull look in his green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Religious, Adventurer. Occupation: Dilettante

Voice: Spanish accent

Attributes [hide]

Kelter TellPenny, Male Halfling Sorcerer 4
Small (3'1") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 7 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)15 (+2) 15 (+2)16 (+3)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs

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