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Advanced [show]


Manea Compassion, Female Tiefling [Permalink]

Personal [hide]

Description: She is typically in her Butcher uniform. She has a moderate pudge and is not very fit. Her black hair is unkempt and raggedy. Her eyes are red and catlike.

Personality: She is mildly Tiefling supremacist, though she does not identify as such. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She got into the Butcher business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 12 years.

Motivation: To be a Marshal again; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Job, Poor. Occupation: Butcher

Voice: Relaxed voice

Attributes [hide]

Manea Compassion, Female Tiefling Cleric 4
Medium (5'4") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)16 (+3) 14 (+2)17 (+3)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Aquan, Giant, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


Damaia Compassion, Female Tiefling [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is portly but not overly obese. Her hair is blue and very short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a logical person and will generally grow upset if things defy logic and science.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. In her 15th year, her parents were killed by a gnolls raid, leaving Damaia alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Damaia was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: To share knowledge with the world; and she wants revenge against gnolls

Ideals: Philantrophist, Logical. Flaws: Insomniac. Bonds: Religious, Enemies. Occupation: Sellsword

Voice: Sleepy voice

Attributes [hide]

Damaia Compassion, Female Tiefling Ranger 14
Medium (6'4") Tiefling, True Neutral (CR 14)
Armor Class 13
Hit Points 103 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 14 (+2)12 (+1)
Skills Religion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 2000 gp. Lapis lazuli (4 gp). Alexandrite (900 gp). Obsidian (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Therai Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has moderate length brown hair. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He believes the world needs to unite to get rid of goblins once and for all.

History: Therai was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Therai took refuge in the old dungeon and found the beat up sai and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg

Bonds: Poor, Job, Enemies, Nature, Adventurer. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Therai Anguish, Male Tiefling Cleric 3
Medium (6'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. Bloodstone (30 gp). Blue quartz (8 gp). 1 Masterwork Common Melee.


Social Check DCs


Reddlepop Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a hunchback. She wears a small hat to cover her moderate length brown hair. Her eyes are likewise brown.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She struck it rich when she found rare goods in large quantities. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Ugly. Bonds: Rich, Family, Slave, Adventurer, Criminal record. Occupation: Spy

Voice: Timid voice

Attributes [hide]

Reddlepop Lingenhall, Female Gnome Wizard 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)14 (+2) 10 (+0)9 (-1)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Cloth of gold vestments (160 gp).


Social Check DCs


Ralf Clayden, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears a grey tunic with black highlights, and long yellow pants that bunch up around his shoes. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Mason and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Attractive, Poor, Family. Occupation: Mason

Voice: Hissing voice

Attributes [hide]

Ralf Clayden, Male Human Rogue 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large pastel jacket. He has dyed his greying orange fur a little too much giving a sharp orange color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He receives visions of the future at random moments

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor; and marry his brother to traveling adventurers

Ideals: Gifted, Justice. Bonds: Job, Military, Family. Occupation: Fortune-teller

Voice: Complex vocabulary, royal

Attributes [hide]

Three In the Wind, Male Tabaxi Cleric 14
Medium (6'5") Tabaxi, Lawful Good (CR 14)
Armor Class 10
Hit Points 65 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)12 (+1) 10 (+0)11 (+0)
Skills Insight +5, Investigation +6
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 5000 gp. Deep blue spinel (400 gp). Alexandrite (400 gp). White pearl (50 gp). Smoky quartz (20 gp). Pink pearl (50 gp). Golden yellow topaz (400 gp). Peridot (20 gp). Rich purple corundum (1000 gp). Violet garnet (400 gp). Jade (50 gp). Rhodochrosite (16 gp). Blue quartz (16 gp). Chrysoberyl (50 gp). Amber (50 gp).


Social Check DCs


Anne Colton, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she prefers to wear brown pants and tee shirts. Her auburn hair is heavily combed to the left. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: Anne speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is able to fit into much smaller and tighter spaces than normal.

History: She was born several months after her mother was called into army service. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently the stress of being a Guard has made it difficult for her to sleep.

Motivation: She is wracked by social anxiety; and she wants nothing more than to rejoin the army

Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Guard

Voice: High pitched and raspy

Attributes [hide]

Anne Colton, Female Human Ranger 6
Medium (5'5") Human, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 16 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)14 (+2) 13 (+1)10 (+0)
Skills Deception +3, Nature +5
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Rock crystal (30 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is physically well-built. Her brown fur is heavily combed to the left. She has blue eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She is a Jackalwere in disguise. Over the years she perfected her riding and shooting skills. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's repulsed by the PC; and to reunite with her old friends

Flaws: Antagonistic. Bonds: Poor, Military, Adventurer, Nature. Occupation: Gardener

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dagger Treat, Female Tabaxi Expert 7
Medium (6'4") Tabaxi, Chaotic Good (CR 7)
Armor Class 14
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)11 (+0) 16 (+3)17 (+3)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 4000 sp. Sapphire pendant on gold chain (2500 gp). A roughly beaten golden orb (40 gp).


Social Check DCs


Gale Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is wearing the road beaten gear of a warrior, and sports empty pouches on her belt. Her fur is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: When she was but 6 years old her parents immigrated from the north. Like her mother and her sister before her, after school she went straight into learning to become a Ploughman. She has drifted from career to career and currently works as a Ploughman.

Motivation: A deep hatred of goblins; and someone believes her a fraud

Ideals: Fighting, Optimist. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Ploughman

Voice: Speaks through clenched teeth

Attributes [hide]

Gale Of Ivory, Female Tabaxi Paladin 1
Medium (5'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)10 (+0) 10 (+0)11 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 sp.


Social Check DCs

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