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NPC Generator

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Advanced [show]


Ida Beverly, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is generally well dressed albeit a few years behind the times. She keeps her chestnut hair in a pixie cut. Her green eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing herself, she comes off as nervous. She takes great joy in being the best Jeweler in town.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there she went from mercenary job to mercenary job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Flaws: Shy. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Jeweler

Voice: French accent

Attributes [hide]

Ida Beverly, Female Human Adept 11
Medium (5'11") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 74 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)15 (+2) 15 (+2)12 (+1)
Skills Medicine +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 120 pp. 1 Minor magic item.


Social Check DCs


Bardryn Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears just a brown suit. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her silver hair is braided into rings. Her eyes are green and catlike.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a Ruler, her mother struggled to pay the bills. Her first spouse was a Ruler, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: To be a Ruler again; and expand her business

Ideals: Optimist. Bonds: Adventurer, Poor, Family, Job. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Bardryn Frostbeard, Female Dwarf Monk 3
Medium (3'10") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)15 (+2) 16 (+3)8 (-1)
Skills Medicine +5, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Malachite (14 gp). Amber (90 gp). 1 Average lock.


Social Check DCs


Thea Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She sports red clothing, slightly heavier than average wear. She has wavy golden hair. Her brown eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Thea isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has a crush on the local Bricklayer; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Thea Wildheart, Female Halfling Barbarian 2
Small (2'8") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 500 sp. Large well-done wool tapestry (400 gp). 8 Acid flasks.


Social Check DCs


Meriele Mystralath, Female Elf [Permalink]

Personal [hide]

Description: 4'8" and muscular, this northern woman wears a blue tunic with tan highlights, and long red pants that bunch up around her shoes. She sports a flattop hair cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Gifted from a young age, Meriele studied abroad. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: To clean up the streets; and to get a good night's sleep

Ideals: Athletic, Gifted. Flaws: Insomniac, Hedonist. Bonds: Rich, Guardian. Occupation: Bellfounder

Voice: Smoker's lung

Attributes [hide]

Meriele Mystralath, Female Elf Rogue 13
Medium (4'8") Elf, Lawful Good (CR 13)
Armor Class 10
Hit Points 50 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)10 (+0) 10 (+0)13 (+1)
Skills Survival +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: 4000 gp. Moss agate (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a brown cloak and cross-gartered red stockings, and sports empty pouches on his belt. His hair is cut close to his head. His gray eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. Through the years after Fargrim was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Fargrim's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is unsatisfied with his job; and to clean up the streets

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Nature, Guardian. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Fargrim Rakankrak, Male Dwarf Rogue 12
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 81 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)15 (+2) 12 (+1)11 (+0)
Skills Athletics +2, History +6
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +6

Possessions: 4000 gp. Gold dragon comb with red garnet eye (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Fire opal pendant on a fine gold chain (400 gp). Solid gold idol (900 gp). Old masterpiece painting (400 gp). A miniature golden chest with tiny emeralds lining the top (80 gp).


Social Check DCs


Lance Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. His hair is short and auburn. This green eyed easterner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. Animals are drawn to him, and he is able to talk to them.

History: Born to a Marshal, his mother struggled to pay the bills. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to have a good time and be beloved

Ideals: Fighting, Gifted, Optimist. Bonds: Attractive, Poor. Occupation: Server

Voice: Draws out vowels

Attributes [hide]

Lance Mundy, Male Half-Elf Warlock 13
Medium (5'7") Half-Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 91 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 15 (+2)16 (+3)
Skills Investigation +5, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Druidic
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 3000 gp. Peridot (80 gp). Lapis lazuli (16 gp). Tiger eye turquoise (16 gp). Black pearl (1000 gp). Golden yellow topaz (1000 gp). Jet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silent Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a pastel and blue robe with the hood down. She has a moderate pudge and is not very fit. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: The child of northern immigrants she idolized her mother. Through the years after Silent was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Silent's mother didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is her passion

Ideals: Opinionated. Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Miner

Voice: Nasally tone

Attributes [hide]

Silent Of Spirit, Female Tabaxi Druid 1
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)10 (+0) 14 (+2)17 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Eloise Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She is constantly adorned with expensive silk clothing, often dyed in bright violet and black, and wears rings and necklaces with large, colorful gems. Her whole body is exceptionally muscular. Her chestnut hair is greasy and uncared for. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Eloise is combative with any and all who dare try her patience in the slightest.

History: She is the product a well kept family trust fund and as such has never really known need. She dropped out of school before completing her studies. She now mingles about in high society.

Motivation: She is greedy; and she's repulsed by the pc

Ideals: Justice, Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Interpreter

Voice: Smooth and feminine

Attributes [hide]

Eloise Selevarun, Female Half-Elf Expert 4
Medium (5'3") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)15 (+2) 16 (+3)10 (+0)
Skills Investigation +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 32000 sp.


Social Check DCs


Hecat Covert, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she likes to wear green tank tops with white skirt. Her hair is black and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines white.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Disease, Mundane. Bonds: Enemies. Occupation: Stylist

Voice: Hissing voice

Attributes [hide]

Hecat Covert, Female Tiefling Expert 12
Medium (6'3") Tiefling, Lawful Good (CR 12)
Armor Class 11
Hit Points 42 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)8 (-1) 14 (+2)19 (+4)
Skills Arcana +3, Medicine +6
Senses Passive Perception 12
Languages
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 200 pp. Rose (70 gp). Coral (140 gp). Star rose quartz (70 gp). Brown-green garnet (140 gp). Obsidian (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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