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NPC Generator

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Advanced [show]


Cloud Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'4". She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her fur is gray and curly. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She is fixated on the number 66. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is lazy and tries to find solutions quickly.

History: She was born in the west, but her parents moved at a very young age to the east. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She left for the west, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Lazy. Bonds: Attractive, Immigrant. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Cloud Thunder, Female Tabaxi Wizard 3
Medium (5'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Investigation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 sp.


Social Check DCs


Shamash Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green cloak and cross-gartered blue stockings. His green crest is singed and shortened. His fierce gold eyes like to dwell on things.

Personality: He is extraordinarily eccentric. He also is a firm believer in the manly ideal.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Insane, Impulsive. Bonds: Poor, Religious. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Shamash Mohradyllion, Male Dragonborn Monk 3
Medium (6'8") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 800 sp.


Social Check DCs


Pushkrimp Ogden, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears skinny pants and wears a white and blue robe with the hood down. He sports a long blonde beard, and similarly colored long hair. His eyes are brown.

Personality: Aggressive, abrasive, and angry, Pushkrimp embodies much of what other species detest in the Half-Orcs. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is a bit of a kleptomaniac; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Criminal record, Military, Rich, Religious. Occupation: Banker

Voice: Can't modulate volume

Attributes [hide]

Pushkrimp Ogden, Male Half-Orc Warrior 5
Medium (6'0") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Damaia Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: She is dressed in a clean green cloak covering her clean studded leather. She carries with her a set of glaives on her belt, each one with a amber on the hilt. Her hair is cut close to her head. Her fierce black eyes like to dwell on things.

Personality: She exudes charisma. She is a tour de force of persuasion. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She comes from a rich western family. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wishes to resurrect an old love; and she has money and likes to spend it

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Rich, In love. Occupation: Stableman

Voice: Strong lisp

Attributes [hide]

Damaia Mystery, Female Tiefling Commoner 8
Medium (4'10") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)18 (+4) 11 (+0)16 (+3)
Skills Arcana +7, History +7
Senses Passive Perception 10
Languages Common, Infernal, Draconic, Gnoll, Auran
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4

Possessions: 120 pp. Violet garnet (1200 gp). Rose (30 gp). Violet garnet (1200 gp). Silver pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Whurbin Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his halberd. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He wears his auburn hair up in a very large beehive style do. His eyes are a pleasant blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not believe in violence as a means to an end. He is a dedicated Slave Trader but believes his peers are too gung-ho.

History: Sold as a small child to a slaver, Whurbin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist, Pacifist. Bonds: Rich, Mentor. Occupation: Slave Trader

Voice: Low range voice

Attributes [hide]

Whurbin Aranore, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 300 sp. 3 Tanglefoot bags.


Social Check DCs


Nordak Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears brown leather gloves, a brown jacket, and tight pants. With a patchy chestnut beard and wild chestnut hair. His face is covered beneath a completely black helmet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nordak is combative with any and all who dare try his patience in the slightest.

History: Nordak was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he's looking for his big break

Ideals: Athletic, Justice. Bonds: Poor, Adventurer. Occupation: Miner

Voice: Speaks through clenched teeth

Attributes [hide]

Nordak Frostbeard, Male Dwarf Bard 8
Medium (4'1") Dwarf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 50 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)14 (+2) 8 (-1)8 (-1)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 1500 gp. Malachite (12 gp). Golden pearl (60 gp). Silver pearl (60 gp). Black opal (500 gp). Black pearl (900 gp). Onyx (60 gp).


Social Check DCs


Sorath Righteous, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She is physically well-built. Her purple hair is lengthy. Her gold eyes dart from person to person.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She also is a firm believer in the womanly ideal.

History: Sorath hails from a village terrorized by gnolls. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She then took over the family business and is one of the better Performer for hire.

Motivation: She seems to be bored by most things; and expand her business

Flaws: Impulsive, Mundane. Bonds: Enemies, Rich, Job. Occupation: Performer

Voice: Scratchy, weak

Attributes [hide]

Sorath Righteous, Female Tiefling Wizard 11
Medium (5'5") Tiefling, Lawful Good (CR 11)
Armor Class 11
Hit Points 60 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)10 (+0) 10 (+0)14 (+2)
Skills Athletics +8, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 140 pp.


Social Check DCs


Rosalind Tindall, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a simple burlap shirt and baggy pants. She conceals her bastard sword with her veritable burlap sack of a shirt. Her silver hair is heavily combed to the right. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Further she is a bit of a stoner and is frequently out of it.

History: She was born in the north, but her parents moved at a very young age to the east. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She left for the north, certain she would find work there.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts

Ideals: Athletic, Optimist. Flaws: Addict. Bonds: Immigrant, Debt. Occupation: Sage

Voice: Deep voice with rolling R's

Attributes [hide]

Rosalind Tindall, Female Human Adept 5
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)16 (+3) 15 (+2)12 (+1)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Celestial, Orc, Auran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 1 Minor magic item.


Social Check DCs


Baradad Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. He carries with him a set of scimitars on his belt, each one with a topaz on the hilt. His gold crest is drawn into a tight pony tail with a butterfly scrunchie. His skin is flawless and his gold eyes scan people very quickly.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he feels threatened by others

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Family, Rich. Occupation: Butcher

Voice: Laughs frequently while speaking

Attributes [hide]

Baradad Delmirev, Male Dragonborn Expert 12
Medium (6'3") Dragonborn, Lawful Good (CR 12)
Armor Class 11
Hit Points 37 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
22 (+6)12 (+1) 11 (+0)10 (+0) 6 (-2)17 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +10 / 3d10+6, Ranged +5 / 3d10+1, Grapple +6

Possessions: 1000 gp. Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs

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