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NPC Generator

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Advanced [show]


Henry Morley, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a grey and tan handkerchief worn on his right side. His red hair is kept up in a ponytail inside a Stetson hat. His eyes are violet.

Personality: He loves telling others what to do and how they should feel about things. He receives visions of the future at random moments

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Henry took refuge in the old dungeon and found the beat up club and armor he uses now. He was granted arcane powers by his dying sister.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Opinionated, Gifted, Entrepeneur. Bonds: Attractive, Nature, Rich. Occupation: Performer

Voice: Indian accent

Attributes [hide]

Henry Morley, Male Human Sorcerer 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 12 (+1)9 (-1) 14 (+2)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Traulam Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a robe, a symbol of death around her neck, and a club on her belt. Her hair is brown and very short. She wears a mask on her face.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born a particularly ugly child, much to the horror of her parents. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: Wants her loneliness to end; and she has a crush on the local bookbinder

Ideals: Fighting. Flaws: Shy, Ugly. Bonds: Has a crush, Adventurer. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Traulam Amastacia, Female Elf Barbarian 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 4 (-3)15 (+2) 13 (+1)17 (+3)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Oskar Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'0" when asserting himself. His white hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural elven artifacts is his passion

Flaws: Racist, Disease. Bonds: In love, Rich, Adventurer. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Oskar Daerdahk, Male Dwarf Bard 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 16 (+3)6 (-2) 13 (+1)12 (+1)
Skills Animal Handling +3, Investigation +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Morana Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is physically well-built. She has done her best to style her red hair to look like a famous performer. Her fierce amber eyes like to dwell on things.

Personality: Morana is depressed about a lot of things. She tends to be a nihilist. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a Baker, her father struggled to pay the bills. She was taken from her home at a very young age. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She wants revenge against drow; and she is currently in port desperately looking for someone to get her out

Flaws: Depressed, Secretive. Bonds: Poor, Slave, Enemies. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

Morana Helcral, Female Dwarf Cleric 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 340 gp. Peridot (80 gp). Moss agate (8 gp).


Social Check DCs


Watson Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears dull white sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case, marred by sweets. He keeps his long auburn hair kept up in a rat tail. His green eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Watson was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Watson's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Addict, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Bookbinder

Voice: Low range voice

Attributes [hide]

Watson Sunmeadow, Male Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Dustin Richie, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his grey robe and has his shortbow always slung over his shoulder. With bright white hair and a scraggly beard. His eyes are amber and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He's attracted to the PC; and a deep hatred of drow

Ideals: Professionalism, Gifted. Bonds: Enemies, Mentor, Has a crush. Occupation: Crown-heir

Voice: Hard of hearing, loud

Attributes [hide]

Dustin Richie, Male Human Ranger 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)9 (-1) 10 (+0)9 (-1)
Skills Animal Handling +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 sp.


Social Check DCs


Liftrasa Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'11" has a big stupid grin on her face most of the time. She wears a simple grey robe with yellow stripes complete with hood. Her blonde hair is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: She was born to loving parents in a slum to the north. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She ran away from her former home and has been making her living as a Engraver for the past few years.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Artistic. Flaws: Insane. Bonds: Job, Family, Poor. Occupation: Engraver

Voice: American accent

Attributes [hide]

Liftrasa Hammerstone, Female Dwarf Adept 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)10 (+0) 17 (+3)9 (-1)
Skills Athletics +1, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Windy Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He sports pastel clothing, slightly heavier than average wear. His fur, while still mostly black, has prominent grey streaks. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He believes the world needs to unite to get rid of giants once and for all.

History: He was born on a small isolated farm. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Days after completing his studies, news broke out that his hometown was attacked by giants. Windy was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Flaws: Selfish. Bonds: Enemies, Nature, Debt. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Windy Candle, Male Tabaxi Barbarian 8
Medium (6'4") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 47 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)10 (+0) 11 (+0)16 (+3)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5

Possessions: 1500 gp. Sapphire pendant on gold chain (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Finely wrought small gold bracelet (80 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Luthra Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care, and carries axes. She wears a small hat to hide her balding. Her eyes are likewise brown.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Gifted from a young age, Luthra studied abroad. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Shy, Hedonist. Occupation: Roofer

Voice: Excited and jittery

Attributes [hide]

Luthra Umbodoben, Female Gnome Warlock 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: White opal (600 gp). 1 Minor magic item.


Social Check DCs

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